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'download' - Ultimatum

download

 

'downloading' - Ultimatum is the target

Ultimatum could be downloaded by the following card:

Talak'talan

Timing - suspends play  Frequency - once per game 

(Reason: Special Download Ultimatum.
Location: anywhere at Talak'talan's location at any quadrant.)

'downloading' - Ultimatum is the reason

'downloading' - possible downloads by using Ultimatum:

1st function: By using Ultimatum you can download Remote Supply Depot with up to two Equipment cards if your have a Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant (to your Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant at alpha quadrant).

Timing - each turn  Frequency - once per game 

Dominion Dominion cards (1):

Remote Supply Depot
DominionThe Dominion

Outpost
Shields: 30
Build where you have a Dominion ENGINEER. Your equipment may report aboard, for free, regardless of quadrant. Resets countdowns of Ketracel-White aboard. Does no repair ships.

Other cards (80):

'45 Dom Perignon
EquipmentHolodeck Adventures

May discard to download a unique ship to replace (discard) your Universal ship of same class here. Once per battle, your personnel present may stun an adversary they just engaged.

Ablative Armor
EquipmentHolodeck Adventures

While aboard your ship or facility, opponent's ATTACK total must be more than double that ship or facility's DEFENSE total to score a hit, and more than triple to score a direct hit.

Agonizer
EquipmentMirror, Mirror

Where present, each of your Mirror Quadrant personnel and Enterprise Klingons is INTEGRITY and CUNNING +1. (Cumulative up to +3.)

Anti-Matter Pod
EquipmentQ-Continuum

May be left at any space mission. Damages next ship to stop here without 3 Navigation (discard Pod). May be nullified by Transporter Skill. (Not cummulative.)

Bajoran PADD
EquipmentDeep Space Nine

Bajoran use only. Each of your personnel present is CUNNING +2. (Cumulative.)

Bajoran Phaser
EquipmentDeep Space Nine

Bajoran and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Bajoran Phaser Rifle
EquipmentDeep Space Nine

Bajoran and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Bat'leth
EquipmentBlaze of Glory

Each of your Klingons present is STRENGTH +2, and in each battle one of them may mortally wound one adversary they just stunned. (Cumulative.)

Bio-Neural Gel Pack
EquipmentVoyager

May report aboard your Intrepid-class ship (for free on U.S.S. Voyager). While on your Intrepid-class ship or Delta Flyer, enhances its attributes all +1. (Cumulative up to +3.)

Borg Data Node
EquipmentThe Borg

If present with a Borg Communication Borg, once each turn, may download one Adapt card to hand OR glance for 10 seconds at crew of any one ship or top card of any player's draw deck.

Borg Nanoprobes
EquipmentThe Borg

Once per turn, where present, may abduct and assimilate one personnel just stunned by your Borg Defense drone OR nullify a Species 8472-related dilemma (except Gravimetric Distortion).

Breen CRM114
EquipmentRules of Acquisition

Reports to your Breen or arms dealer. At start of battle, kills up to 5 Rogue Borg present. Once each turn, this Away Team may attack a landed ship or facility on same planet (damaged=Tactic flip).

Cardassian Disruptor
EquipmentDeep Space Nine

Cardassian and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Cardassian Disruptor Rifle
EquipmentDeep Space Nine

Cardassian and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Cardassian PADD
EquipmentDeep Space Nine

Cardassian use only. Each of your personnel present is CUNNING +2. (Cumulative.)

Classic Communicator
EquipmentThe Trouble With Tribbles

Allows one of your Enterprise personnel present to add a skill from one of your other compatible Enterprise personnel at same location. (May re-select once each turn.)

Classic Disruptor
EquipmentMirror, Mirror

Klingon and Romulan use only. Each of your Enterprise personnel present is STRENGTH +2 (cumulative). Each of yourEnterprise leaders present adds SECURITY.

Classic Disruptor
EquipmentMirror, Mirror

Klingon and Romulan use only. Each of your Enterprise personnel present is STRENGTH +2 (cumulative). Each of yourEnterprise leaders present adds SECURITY.

Classic Medical Tricorder
EquipmentThe Trouble With Tribbles

Your Enterprise personnel present who have MEDICAL or SCIENCE classification all add MEDICAL OR Biology OR Exobiology. (May re-select once each turn.)

Classic Tricorder
EquipmentThe Trouble With Tribbles

Your Enterprise personnel present who have ENGINEER or SCIENCE classification all add ENGINEER OR SCIENCE OR Geology OR Physics. (May re-select once each turn.)

Classic Type II Phaser
EquipmentThe Trouble With Tribbles

Federation use only. Each of your Enterprise personnel present is STRENGTH +2 (cumulative). Each of your Enterprise leaders present adds SECURITY.

D'k Tahg
EquipmentBlaze of Glory

Klingon use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your Affiliation Klingon card(s).

Dominion PADD
EquipmentThe Dominion

Dominion use only. Each of your personnel present is CUNNING +2. (Cumulative.)

Echo Papa 607 Killer Drone
EquipmentAlternate Universe

Use during Away Team or Rogue Borg battles. First time used in battle, STRENGTH = 10. Next time used in a separate battle, STRENGTH = 20, etc.

Emergency Transport Unit
EquipmentNessesary Evil

When your personnel present is about to be killed, you may return this equipment to its owner's hand to place that personnel on your ship at this mission instead. He or she is stopped.

Engineering Kit
EquipmentVoyager

Gives all of your OFFICER-classification personnel the extra skill of ENGINEER where present.

Engineering PADD
EquipmentPremiere

Gives all of your SCIENCE-classification personnel the extra skill of ENGINEER where present.

Engineering Tricorder
EquipmentVoyager

Gives all of your MEDICAL-classification personnel the extra skill of ENGINEER where present.

Federation PADD
EquipmentPremiere

Federation use only. Each of your personnel CUNNING + 2 where present.

Ferengi Disruptor
EquipmentRules of Acquisition

Ferengi and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Ferengi Disruptor Rifle
EquipmentRules of Acquisition

Ferengi and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Ferengi PADD
EquipmentRules of Acquisition

Ferengi use only. Each of your personnel present is CUNNING +2. (Cumulative.)

Ferengi Whip
EquipmentMirror, Mirror

Each of your Ferengi present is STRENGTH +2, and in each battle one of them may stun one adversary they just engaged. (Cumulative.)

Gold-Pressed Latinum
EquipmentRules of Acquisition

Once each turn, on a Trading Post, homeworld or Quark’s Bar, you may discard two Latinum (one if your Acquisition present) to download a non-Latinum Equipment card there.

Hirogen Disruptor Rifle
EquipmentThe Borg

Hirogen use only. Each of your Hirogen present is STRENGTH +4 and CUNNING +2, but loses all Diplomacy unless aboard your ship. (Cumulative.)

Hirogen Talon
EquipmentThe Borg

Hirogen use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your Affiliation Hirogen card(s).

Hypospray
EquipmentDeep Space Nine

During personnel battle, one of your MEDICAL present may stun their adversary OR change one personnel from mortally wounded to disabled. (Does not affect androids.)

I.P. Scanner
EquipmentAlternate Universe

Where present, nullifies Interphasic Plasma Creatures, Brain Drain an Phased Matter.

Jem'Hadar Birthing Chamber
EquipmentThe Dominion

Where present, each of your Jem’Hadar Birthing Chambers allows you to report one Universal Young Jem’Hadar (for free) each turn, regardless of quadrant.

Jem'Hadar Disruptor
EquipmentThe Dominion

Dominion and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Jem'Hadar Disruptor Rifle
EquipmentThe Dominion

Dominion and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Kar'takin
EquipmentBlaze of Glory

Each of your Jem'Hadar, Breen and Dosi present is STRENGTH +2, and in each battle one of them may mortally wound one adversary they just stunned. (Cumulative.)

Kazon Disruptor
EquipmentVoyager

Kazon use only. Reports for free (once each turn). Each of your personnel present is STRENGTH +2. (Cumulative.)

Kazon Disruptor Rifle
EquipmentVoyager

Kazon use only. Reports for free (once each turn). Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Ketracel-White
EquipmentThe Dominion

Where present, prevents "white deprivation". Counts down only if you have K.-White personnel present. (Your Vorta may "ration" just one Ketracel-White present to count down.)

Klingon Disruptor
EquipmentPremiere

Klingon and Non-Aligned use only. Each of your personnel STRENGTH + 2 where present. (Cumulative.)

Klingon Disruptor Rifle
EquipmentBlaze of Glory

Klingon and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Klingon PADD
EquipmentPremiere

Klingon use only. Each of your personnel CUNNING + 2 where present. (Cumulative.)

Kukalaka
EquipmentRules of Acquisition

Your non-Borg personnel present are each INTEGRITY +2, or +3 if Leeta present. Also, each player is limited to one Brain Drain OR one Going To The Top every turn. (Unique.)

Medical Kit
EquipmentVoyager

Gives all of your OFFICER-classification personnel the extra skill of MEDICAL where present.

Medical PADD
EquipmentVoyager

Gives all of your ENGINEER-classification personnel the extra skill of MEDICAL where present.

Medical Tricorder
EquipmentPremiere

Gives all of your SCIENCE-classification personnel the extra skill of MEDICAL where present.

Mek'leth
EquipmentBlaze of Glory

May report wherever you have a Klingon present. Each of your Klingons present is STRENGTH +2. (Cumulative.)

Mirror Dagger
EquipmentMirror, Mirror

Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a Mirror Quadrant facility for free OR to a just-initiated personnel battle involving your Mirror Quadrant card(s).

Mobile Holo-Emitter
EquipmentVoyager

May be "worn" by (placed on) one of your Hologram personnel; you may remove it during your turn. Wearer moves normally. While worn, does not count as an Equipment card.

Multidimensional Transporter Device
EquipmentMirror, Mirror

Reports in Alpha or Mirror Quadrant. Where present, allows transporters to beam to opposite quadrant (anywhere within corresponding location or region), ignoring all SHIELDS.

Plasmadyne Relay
EquipmentQ-Continuum

While on your ship, RANGE and SHIELDS are + 2. While at a station or outpost, SHIELDS are + 4. (Cumulative).

Romulan Cloaking Device
EquipmentMirror, Mirror

Reports only aboard your Romulan ship or to Sherman’s Peak. While on your Romulan ship (or your Enterprise ship with 2 ENGINEER aboard), ship has a Cloaking Device.

Romulan Disruptor
EquipmentPremiere

Romulan and Non-Aligned use only. Each of your personnel STRENGTH + 2 where present. (Cumulative.)

Romulan Disruptor Rifle
EquipmentBlaze of Glory

Romulan and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Romulan PADD
EquipmentPremiere

Romulan use only. Each of your personnel CUNNING + 2 where present. (Cumulative.)

Satan's Robot
EquipmentHolodeck Adventures

Participates in battle like a personnel; has NO STRENGTH vs. a Borg or android adversary, otherwise STRENGTH=8. May capture any female or Hologram adversary it stuns. (Unique.)

Scepter of the Grand Nagus
EquipmentRules of Acquisition

Your Nagus present may allow one Rule card to play for free each turn, prevent opponent from nullifying Rule cards here and stun one adversary he just engaged per turn. (Unique.)

Science Kit
EquipmentDeep Space Nine

Gives all of your OFFICER-classification personnel the extra skill of SCIENCE where present.

Science PADD
EquipmentVoyager

Gives all of your MEDICAL-classification personnel the extra skill of SCIENCE where present.

Self-Sealing Stem Bolts
EquipmentMirror, Mirror

Once each turn, may be downloaded from draw deck to replace (discard) your other Equipment card at a homeworld (or vice versa if you have any Jake or any Nog present).

Small Cloaking Device
EquipmentRules of Acquisition

Reports for free if your Smuggling or Acquisition present. While aboard your ship with no staffing requirements, ship has a Cloaking Device. Counts down only while engaged.

Starfleet Type III Phaser Rifle
EquipmentVoyager

Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Starfleet Type III Phaser Rifle
EquipmentVoyager

Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Starfleet Type II Phaser
EquipmentVoyager

Federation and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Starfleet Type I Phaser
EquipmentBlaze of Glory

Federation use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your Affiliation Federation card(s).

Stolen Cloaking Device
EquipmentMirror, Mirror

May not report aboard a Mirror Quadrant facility. While on your ship with at least one staffing icon, ship has a Cloaking Device. On a Affiliation Federation non-Mirror Quadrant ship, to cloak requires Affiliation Federation Treachery aboard.

The Ferengi Rules of Acquisition
EquipmentRules of Acquisition

Once each turn, you may place a Rule card beneath draw deck from hand to draw a card (if your Ferengi is present) or to download a Rule card to hand (if your Nagus is present).

Tommygun
EquipmentFirst Contact

Use at start of personnel battles. May stun one Rogue Borg or personnel present (random selection) OR erase up to 100 Hologram personnel present (your choice).

Transporter Control Module
EquipmentVoyager

While aboard your ship or facility with your ENGINEER or Transporter Skill personnel present, that ship or facility has transporters.

Transporter Drones
EquipmentThe Motion Picture

Participates in battle like a personnel, using STRENGTH = 8 vs. adversary's CUNNING. May capture any adversary it stuns by beaming them to your ship here.

Transport Inhibitor
EquipmentThe Motion Picture

Your personnel present may choose to prevent any beaming to or from this equipment. Opponent's personnel present may discard this equipment if it is unattended.

Tricorder
EquipmentPremiere

Gives all of your ENGINEER-classification personnel the extra skill of SCIENCE where present.

Vidiian Harvester
EquipmentVoyager

Each of your Vidiians present is STRENGTH +2 and gains 1 MEDICAL, and in each battle one of them may stun one adversary they just engaged. (Cumulative.)

VR Headset
EquipmentThe Trouble With Tribbles

Each VR Headset aboard your Affiliation Dominion ship allows one Vorta, Jem'Hadar, or Cardassian present to enhance WEAPONS and SHIELDS +1 and (if Vorta) to serve as matching commander.

3rd function: The game text of Ultimatum says that you can 'download' the following cards (into play at native quadrant):

Timing - each turn  Frequency - no restriction 

Other cards (2):

Bajoran Wormhole
DoorwayDeep Space Nine

Requires two Bajoran Wormhole cards; each inserts into a spaceline to create a location (span 1). Play one in Alpha Quadrant (Bajor Region); download the other to Gamma Quadrant. Limit one per quadrant. While in play, any ship may move from one end to the other, then is "stopped." OR Plays at any time to nullify any card which is closing or destroying Bajoran Wormhole (discard doorway).

Bajoran Wormhole: Mirror Universe
DoorwayMirror, Mirror

Seeds (in any phase) or plays in Mirror Quadrant. Limit one. Inserts into spaceline to create a Bajor Region location (span 1); any player may download Serie DS9 Bajoran Wormhole. Any ship may move between here and a Serie DS9 Bajoran Wormhole if damaged or if ENGINEER and SCIENCE aboard, then is "stopped." OR Plays at any time to nullify any card which is closing or destroying Bajoran Wormhole (discard doorway).

See cards form Dominion affiliation