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Central Command

Central Command

Rare card from Deep Space Nine (1998) / Super Rare Foil card from Reflections (2000)

The Central Command controls every Cardassian ship, outpost and space station from its great War Room.

FacilitySee prev Facility in alphabetical orderSee next Facility in alphabetical orderDeep Space NineSee prev. card from Deep Space Nine (order by card typ, alphabetical)See next card from Deep Space Nine (order by card typ, alphabetical)CardassianSee prev. Cardassian Facility in alphapetical orderSee next Cardassian Facility in alphapetical orderstrategy notes

Affilation: Cardassian; Typ: Headquarters

Shields: 44

Seeds or plays on Cardassia Prime. Once per turn, one Cardassian Gul or Legate OR one HQ card may play for free here. (Not duplicatable.)

 
   

Strategy notes

'crosslinks' - Central Command

See Alpha Quadrant Alpha Quadrant facilities, Headquarters, Cardassian Affiliation Cardassian facilities, HQ cards, personnel cards with the titel Gul (only Cardassian), personnel cards with the titel Legate (only Cardassian) in strategy area.

'downloading' - Central Command is the target

Central Command could be downloaded by the following card:

Construct Starship

Timing - each turn  Frequency - once per turn  Cost - in place of your normal card play 

(Reason: download any outpost or headquarters if you have a matching ENGINEER at an appropriate location.
Location: to a matching ENGINEER at an appropriate location at native quadrant.
Further costs: discard Construct Starship OR draw no cards this turn.)

'for free' - Central Command is the reason

32 cards could be played for free by using Central Command. See overview in strategy area.

Strategy article

Card Extra from Kathy McCracken (07/1998)

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