There are no cards that allows you to play Central Command for free.
1st function: Central Command says: 'play one HQ card for free (anywhere at Central Command's location at alpha quadrant).
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HQ: War Room
 
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Plays on a homeworld. Your OFFICER, SECURITY, Leadership and Resistance personnel of same affiliation as that homeworld are CUNNING +2 and STRENGTH +2.
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HQ: Ferengi Credit Exchange
 
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Seeds or plays on Ferenginar, Ferengi Trading Post or Quark’s Bar. Any player who has Acquisition present may, once each turn, discard up to three Gold-Pressed Latinum cards present. For each one discarded, score 2 points (place that Latinum card in point area), draw one card or place any one card from discard pile beneath draw deck. May be nullified by Subspace Interference.
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HQ: Orbital Weapons Platform
 
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Plays on any homeworld. Each time opponent initiates battle here against your ship or facility matching this homeworld's affiliation, just after it is targeted each of your Orbital Weapons Platforms here may "fire upon" an opposing ship present. Each ship fired upon is damaged =  for each Platform that targets it, and you may exclude that ship from that battle.
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HQ: Defensive Measures
 
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Seeds or plays on table. Your Obsidian Order, Tal Shiar, Klingon Intelligence, Section 31 and FCA personnel gain 1 Leadership and may initiate battle against their own affiliation. Also, opponent may not attempt any of your missions with more than one affiliation icon on each end unless opponent attempted to seed a copy of that mission
OR
opponent is using an appropriate Espionage card.
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HQ: Return Orb to Bajor
 
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Plays on your personnel. Where present, that personnel may earn Orb artifacts just encountered and may "reclaim" (steal) any Orb artifacts in play. If that personnel is on Bajor with Orb artifacts present, draw up to three cards for each one, discard objective and score points. (Each artifact may be "returned" only once per game.)
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HQ: Secure Homeworld
 
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Seeds or plays on a homeworld. Your Away Teams which include a personnel who matches homeworld's affiliation may attempt the mission using these requirements: Leadership x2 + SECURITY + (Honor
OR
Treachery) + any one attribute total > point value of mission When you solve mission, capture all opposing personnel on planet who do not match affiliation of homeworld.
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2nd function: Central Command says: 'report one Cardassian Gul or Legate for free (inside this headquarter at alpha quadrant).
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Benil
 
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OFFICER 5 / 6 / 7 male
Leadership Biology Greed
Smuggling
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Danar
 
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OFFICER 4 / 7 / 9 male
Navigation x2 ENGINEER Astrophysics
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Danar, Irascible Gul
 
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No Classification 5 / 5 / 6 male
Astrometrics ENGINEER Leadership
Navigation OFFICER
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Darhe'el, The Butcher of Gallitep
 
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No Classification 1 / 6 / 5 male
Exobiology Geology Leadership
OFFICER Treachery x2
When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn.
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Dolak
 
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OFFICER 4 / 8 / 7 male
Treachery Navigation Exobiology
Your ships at same location are each WEAPONS +2.
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Dukat
 
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OFFICER 4 / 8 / 9 male
Leadership x2 Navigation x2 Treachery
Diplomacy Computer Skill
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Dukat, Liberator and Protector
 
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No Classification 2 / 6 / 6 male
Diplomacy Leadership OFFICER
Treachery x2
When this personnel uses a skill to complete a mission, each of your opponents discards the top three cards of his or her deck. You may do this only once each turn.
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Evek, Attaché to the Demilitarized Zone
 
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No Classification 4 / 5 / 6 male
Anthropology Diplomacy Law
Leadership OFFICER SECURITY
When you play this personnel, you may discard a card from hand to download a Capture card.
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Evek, Harsh Interrogator
 
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No Classification 4 / 5 / 6 male
Diplomacy Leadership OFFICER
SECURITY
While you have a captive, this personnel gains Biology and Law.
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Gul Madred
 
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OFFICER 2 / 8 / 6 male
Obsidian Order SECURITY Treachery
Archaeology Torture.
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Jasad
 
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OFFICER / No Classification 5 / 6 / 8 male
Physics Stellar Cartegraphy Physics
Programming
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Legate Damar
 
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V.I.P. 9 / 7 / 7 male
Leadership x2 Computer Skill Honor
SECURITY Physics For Cardassia!.
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Lemec
 
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OFFICER 6 / 7 / 8 male
Geology MEDICAL Music
Transporter Skill
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Lemec, Posturing Negotiator
 
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No Classification 4 / 5 / 6 male
Diplomacy Geology MEDICAL
OFFICER Transporters Treachery
While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.
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Macet
 
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OFFICER 8 / 6 / 7 male
Diplomacy Honor MEDICAL
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Madred, Calculating Captor
 
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No Classification 2 / 6 / 5 male
Archaeology Intelligence OFFICER
SECURITY Treachery x2
When you play this personnel, you may download a Punishment card.
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Ocett, Dogged Rival
 
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No Classification 4 / 6 / 5 female
Archaeology Exobiology Navigation
OFFICER SECURITY Treachery
When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.
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Parn
 
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V.I.P. 5 / 8 / 6 male
Treachery Archaeology Diplomacy
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Parn
 
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No Classification 4 / 6 / 5 male
Archaeology Diplomacy Leadership
OFFICER Treachery
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Rusot
 
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OFFICER 4 / 6 / 7 male
Your personnel with resistance in lore may report where present. Treachery Astrophysics
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Rusot, Proud Nationalist
 
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No Classification 4 / 5 / 6 male
Biology Geology OFFICER
Treachery
While you command more events in your core than each of your opponents, this personnel gains Leadership and Security.
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Seskal
 
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SCIENCE / OFFICER 5 / 7 / 7 male
Stellar Cartegraphy Anthropology
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Tekeny Ghemor
 
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No Classification / V.I.P. 9 / 8 / 7 male
Anthropology Leadership x2 Leadership
Honor x2 Navigation May glance at any Cardassian player's card(s).
While this personnel is facing a dilemma, you may discard a card from hand to make him gain a skill from your Klingon present until the end of that mission attempt.
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Toran
 
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OFFICER 3 / 6 / 8 male
ENGINEER Navigation Treachery
Stellar Cartegraphy
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Toran, Ambitious Brute
 
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No Classification 2 / 5 / 6 male
Astrometrics Diplomacy OFFICER
Physics Treachery x2
Order - Discard a personnel from hand and return this personnel to his owner's hand to kill an opponent's personnel present who has a skill that discarded personnel has.
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Turrel
 
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V.I.P. 6 / 7 / 8 male
Diplomacy x2 Anthropology Astrophysics
Protects your Cardassian treaties from nullification.
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