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(1) Cave-In
 
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Planet Dilemma
Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have 2 Engineer and Transporters or Geology, Officer, and Strength > 35, randomly select two personnel to return to their owner's hand.
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(1) In the Way
 
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Planet Dilemma
Randomly select a personnel. If that personnel has a skill listed in this mission's requirements (or any alternate requirements listed in game text you are using to attempt it), he or she is stopped.
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(1) Kolaran Raiders
 
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Planet Dilemma
Choose a personnel who has Leadership or Security to be stopped. If you cannot, randomly select a personnel to be killed.
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(1) On Foreign Ground
 
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Planet Dilemma
Unless you command an event in your core, your opponent chooses a personnel to be killed for each headquarters mission you command. If you have at least one card in your hand, you may discard your hand to prevent this.
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(1) Trabe Grenade
 
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Planet Dilemma
Randomly select a personnel who has Leadership or Security. If that personnel has Cunning < 7, he or she is killed.
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(1) Triage
 
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Planet Dilemma
Choose a personnel who has Biology or Medical to be stopped. If you cannot, randomly select a personnel to be killed.
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