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'crosslink': dilemma - cost 1, dual dilemmas with cost 1

 

crosslink

This 'crosslink' shows all 'dilemmas with a cost of 1 (dual)' cards (3x Dilemma).

 

Also see the 'crosslinks':
cost 1 dilemmas - dilemmas with a cost of 1 (all typs), dilemmas with a cost of 1 (planet), dilemmas with a cost of 1 (space)
dual dilemmas - dilemmas with a cost of 0 (dual), dilemmas with a cost of 2 (dual), dilemmas with a cost of 3 (dual), dilemmas with a cost of 4 (dual), dilemmas with a cost of 5 (dual), dilemmas with a cost of 6 (dual), dilemmas with a cost of 7 (dual)

 

(1) Chula: Echoes
DilemmaSecond Edition

Dual Dilemma
Randomly select three personnel. If the highest Cunning among those personnel is even, all three of them are stopped.

(1) Coordinated Effort
DilemmaStrange New Worlds

Dual Dilemma
Consume: 1. (Your opponent places the top card of his or her dilemma pile face up beneath this mission.) Unless you have twelve different skills, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.

(1) Equipment Malfunction
DilemmaSecond Edition

Dual Dilemma
Return all your equipment to their owner's hands.

Move to Dilemma

Also see the 'crosslinks':
cost 1 dilemmas - dilemmas with a cost of 1 (all typs), dilemmas with a cost of 1 (planet), dilemmas with a cost of 1 (space)
dual dilemmas - dilemmas with a cost of 0 (dual), dilemmas with a cost of 2 (dual), dilemmas with a cost of 3 (dual), dilemmas with a cost of 4 (dual), dilemmas with a cost of 5 (dual), dilemmas with a cost of 6 (dual), dilemmas with a cost of 7 (dual)