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'crosslink': personnel - affiliation, Federation Affiliation Federation

 

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This 'crosslink' shows all 'Federation Affiliation Federation personnel' cards (98x Personnel).

 

Also see the 'crosslinks':
Federation Affiliation Federation personnel cards - Federation Affiliation Federation personnel cards with Deep Space Nine related card icon
Federation cards - Federation Affiliation Federation ships, Federation mission cards, Federation related cards

 

(1) Altman
FederationSecond Edition

6 / 5 / 5 Deep Space Nine related card 
skill dot Biology skill dot Engineer skill dot Transporters

(2) Alyssa Ogawa, Enterprise Medical Assistant
FederationSecond Edition

Unique Staff 6 / 5 / 4 Next Generation related card 
skill dot Biology skill dot Exobiology skill dot Medical
When your other personnel present is about to be killed, you may stop this personnel and place a card from hand on top of your deck to place that other personnel on top of your deck.

(2) Andrea Brand, Academy Superintendent
FederationSecond Edition

Unique Command 6 / 6 / 3 Earth related card 
skill dot Law skill dot Leadership x2 skill dot Navigation
skill dot Officer skill dot Transporters
Admiral. 

(1) Bandee
FederationSecond Edition

6 / 5 / 5 Deep Space Nine related card 
skill dot Medical skill dot Programming

(1) Barron
FederationSecond Edition

5 / 5 / 4 Earth related card 
skill dot Anthropology skill dot Archaeology skill dot Geology

(2) B’Elanna Torres, Creative Engineer
FederationCall To Arms

Unique Command 5 / 6 / 6 Marqui 
skill dot Astrometrics skill dot Engineer skill dot Programming x2
When an opponent is about to discard a card from hand, you may place a card from your hand on top of your deck to randomly select that opponent's card from all eligible cards.

(4) Benjamin Sisko, Defiant Captain
FederationSecond Edition

Unique Command 6 / 6 / 6 Deep Space Nine related card 
skill dot Diplomacy skill dot Engineer skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Defiant. When you play this personnel, you may download a Deep Space Nine related card ship.

(2) Benjamin Sisko, Man of Resolve
FederationEnergize

Unique Command 4 / 6 / 6 Deep Space Nine related card 
skill dot Diplomacy skill dot Engineer skill dot Leadership
skill dot Officer skill dot Security
Order - This personnel loses Diplomacy and gains Treachery until the end of this turn. You may do this only once each turn.

(3) Beverly Crusher, Chief Medical Officer
FederationSecond Edition

Unique Command 6 / 6 / 4 Next Generation related card 
skill dot Biology skill dot Exobiology skill dot Medical x2
skill dot Programming
When your other personnel present is about to be killed, you may discard a card from hand to place that personnel on top of your deck. You may do this only once each turn.

(2) Bruce Maddox, Chair of Robotics
FederationStrange New Worlds

Unique Staff 4 / 6 / 5 Next Generation related card 
skill dot Engineer skill dot Officer skill dot Programming
While this personnel is present with an Android, he is attributes +1 and gains Exobiology and Science.

(3) Cal Hudson, Attaché to the Demilitarized Zone
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery
When you play this personnel, you may download a Marqui ship.

(3) Chakotay, Freedom Fighter
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Anthropology skill dot Archaeology skill dot Leadership
skill dot Navigation skill dot Treachery
Commander: Valjean. While this personnel is facing a dilemma, each of your other Marqui personnel present is attributes +1.

(4) Daneka, Reassuring Physician
FederationStrange New Worlds

Unique Staff 6 / 5 / 5 Next Generation related card 
skill dot Anthropology skill dot Biology skill dot Medical
skill dot Science
When this personnel uses Biology to complete a mission, score 5 points.

(1) Daniel Kwan
FederationSecond Edition

Staff 6 / 5 / 5 Next Generation related card 
skill dot Engineer skill dot Physics skill dot Telepathy

(5) Data, Aspirer
FederationSecond Edition

Unique Command 6 / 10 / 10 Next Generation related card 
skill dot Astrometrics skill dot Engineer skill dot Exobiology
skill dot Officer skill dot Programming x2
While this personnel is facing a dilemma, he is Integrity +2 and gains Honor.

(5) Data, Commanding Officer
FederationTenth Anniversary Collection

Unique Command 6 / 10 / 10 Earth related card 
skill dot Engineer skill dot Leadership skill dot Officer
skill dot Physics skill dot Programming
Commander: U.S.S. Sutherland. Order - Discard a card from hand to name a card. When an opponent plays that card, score 5 points. This effect lasts until the start of your next turn. You may do this only once each turn.

(5) Data, Pinocchio
FederationNessesary Evil

Unique Command 6 / 10 / 10 Next Generation related card 
skill dot Astrometrics skill dot Engineer skill dot Exobiology
skill dot Officer skill dot Programming
When you play this personnel, name Anthropology, Navigation, or Physics. This personnel gains that skill.

(1) Davies
FederationSecond Edition

Staff 5 / 6 / 5 Next Generation related card 
skill dot Geology skill dot Physics skill dot Science

(3) Deanna Troi, Guide and Conscience
FederationSecond Edition

Unique Command 6 / 5 / 4 Next Generation related card 
skill dot Anthropology skill dot Biology skill dot Diplomacy
skill dot Navigation skill dot Officer skill dot Telepathy
When an opponent discards, examines, or reveals a card in your hand or deck, you may draw a card.

(2) Deanna Troi, Ship’s Counselor
FederationNessesary Evil

Unique Staff 6 / 5 / 4 Next Generation related card 
skill dot Anthropology skill dot Diplomacy skill dot Honor
skill dot Telepathy
Order - If this personnel is present with an opponent's personnel, stop this personnel to examine that opponent's hand and choose a card to place on the bottom of his or her deck.

(1) Dorian Collins, Acting Chief Petty Officer
FederationNessesary Evil

Unique Staff 6 / 5 / 4 Earth related card 

Cadet. While this personnel is facing a dilemma, she is attributes +1 and gains Anthropology, Engineer, Geology, Honor, and Transporters.

(2) Dr. Leah Brahms, Holographic Representation
FederationStrange New Worlds

Unique 5 / 6 / 4 Next Generation related card 
skill dot Astrometrics skill dot Engineer skill dot Physics
skill dot Programming
While this personnel is attempting a space mission, she is attributes +1 and gains Engineer.

(2) Elizabeth Shelby, Formidable Presence
FederationSecond Edition

Unique Command 6 / 6 / 5
skill dot Exobiology skill dot Geology skill dot Leadership
skill dot Officer skill dot Security

(1) E.M.H. Program
FederationStrange New Worlds

5 / 6 / 4 Earth related card 
skill dot Biology skill dot Exobiology skill dot Medical

(2) Ezri Dax, Station Counselor
FederationEnergize

Unique Staff 6 / 6 / 4 Deep Space Nine related card 
skill dot Anthropology skill dot Diplomacy skill dot Geology
Host. If you command Jadzia Dax, place this personnel in her owner's discard pile. While this personnel is facing a dilemma, you may discard a card from hand to make her gain Engineer, Law, or Science until the end of that dilemma.

(3) Geordi La Forge, Chief Engineer
FederationSecond Edition

6 / 6 / 5 Next Generation related card 
skill dot Engineer x2 skill dot Leadership skill dot Physics
skill dot Programming
Order - If this personnel is aboard your ship, discard a card from hand to remove a Damage card from that ship. You may only do this once each turn.

(1) Geordi La Forge, Conn Officer
FederationNessesary Evil

Unique Staff 6 / 6 / 5 Next Generation related card 
skill dot Astrometrics skill dot Navigation skill dot Officer
While this personnel is on a planet, he loses Astrometrics, Navigation, and Officer and gains Engineer, Physics, and Programming.

(2) Gideon Seyetik, Great Terraformer
FederationSecond Edition

Unique Staff 5 / 7 / 4 Earth related card 
skill dot Astrometrics skill dot Physics x2 skill dot Science
When you complete a mission requiring Science, if this personnel is at that mission, you may discard up to four cards from hand to draw an equal number of cards.

(3) Guinan, Listener
FederationNessesary Evil

Unique 8 / 7 / 4 Next Generation related card 
skill dot Anthropology skill dot Exobiology skill dot Honor
When you play this personnel, each player scores 5 points.

(1) Hoya
FederationSecond Edition

Staff 6 / 5 / 4 Deep Space Nine related card 
skill dot Astrometrics skill dot Navigation skill dot Officer

(3) Jack, Maladjusted Misfit
FederationCall To Arms

Unique 4 / 8 / 6 Earth related card 
skill dot Anthropology skill dot Astrometrics skill dot Physics
skill dot Programming
Genetically Enhanced. Order - Stop this personnel to name a card type, then reveal a random card from an opponent's hand. If it is that type, place it on top of its owner's deck.

(3) Jadzia Dax, Problem Solver
FederationNessesary Evil

Unique Staff 6 / 7 / 6 Deep Space Nine related card 
skill dot Astrometrics skill dot Physics skill dot Programming
skill dot Science
Host. When you are about to place an event in your discard pile, you may stop this personnel to place it on the bottom of your deck instead.

(4) Jadzia Dax, Science Officer
FederationSecond Edition

Unique Staff 6 / 7 / 6 Deep Space Nine related card 
skill dot Anthropology skill dot Archaeology skill dot Astrometrics
skill dot Exobiology skill dot Navigation x2 skill dot Science
Host. While this personnel is facing a dilemma, she gains Geology and Physics.

(1) Jake Sisko, Reporter Behind the Lines
FederationNessesary Evil

Unique 6 / 5 / 5 Terok-Nor related card 
skill dot Anthropology skill dot Biology skill dot Honor
skill dot Programming
Dissident. When you play this personnel, discard a card from hand. When you play another Dissident personnel, you may make each player discard the top card of his or her deck.

(4) Jake Sisko, Temporal Anchor
FederationEnergize

Unique Future 7 / 7 / 3 Earth related card 
skill dot Anthropology skill dot Astrometrics skill dot Biology
skill dot Physics skill dot Programming skill dot Science
Order - Place this personnel in his owner's discard pile to download a Affiliation FederationDeep Space Nine related card personnel.

(4) James T. Kirk, Living Legend
FederationFractured Time

Unique Command Past 7 / 6 / 5 Earth related card 
skill dot Honor x2 skill dot Leadership
While this personnel is facing a dilemma that has requirements you cannot meet, you may kill this personnel to prevent any further effects of that dilemma and overcome it.

(4) Jean-Luc Picard, Argo Pilot
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Enterprise-E. While this personnel is facing a dilemma, you may discard a card from hand to download Escape.

(4) Jean-Luc Picard, Explorer
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy x2 skill dot Honor
skill dot Leadership skill dot Officer
Commander: U.S.S. Enterprise-E. Order - Place three cards from hand on the bottom of your deck in any order to draw a card.

(3) Jean-Luc Picard, Starship Captain
FederationTenth Anniversary Collection

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Diplomacy skill dot Honor skill dot Law
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Enterprise-D. Order - This personnel loses Diplomacy, Law, and Navigation and gains Anthropology, Archaeology, and Science until the end of this turn. You may do this only once each turn.

(2) Jean-Luc Picard, Vintner
FederationReflections 2.0

Unique Staff Future 6 / 5 / 3 Next Generation related card 
skill dot Archaeology skill dot Biology skill dot Diplomacy
skill dot Science
When you play this personnel, if each of your non-headquarters missions requires Biology, you may download up to three Next Generation related card personnel.

(3) Joseph Sisko, Creole Chef
FederationEnergize

Unique 7 / 5 / 3 Earth related card 
skill dot Anthropology skill dot Biology skill dot Honor
Each of your Affiliation FederationDeep Space Nine related card personnel present is attributes +1.

(4) Julian Bashir, "Frontier" Physician
FederationSecond Edition

Unique Staff 5 / 8 / 6 Deep Space Nine related card 
skill dot Biology skill dot Exobiology skill dot Medical x3
Genetically Enhanced. When your other personnel present is about to be killed, you may stop this personnel and discard a card from hand to prevent that.

(3) Julian Bashir, "Unnatural Freak"
FederationEnergize

Unique Staff 4 / 8 / 6 Deep Space Nine related card 
skill dot Biology skill dot Exobiology skill dot Medical x3
Genetically Enhanced. While this personnel is attempting a mission, you may remove two cards in your discard pile from the game to make him gain Treachery until the end of this turn. You may do this only once each turn.

(2) Kalandra, Battlefield Surgeon
FederationSecond Edition

Unique 6 / 6 / 4 Earth related card 
skill dot Biology skill dot Honor skill dot Leadership
skill dot Medical
While your other Medical personnel at this mission is facing a dilemma, he or she is attributes +2.

(2) Kalita, Maquis Pilot
FederationNessesary Evil

Unique Command 5 / 6 / 5 Marqui 
skill dot Astrometrics skill dot Biology skill dot Navigation
When you play this personnel, you may place an opponent's event on top of its owner's deck.

(1) Karen Farris, Rigorous Leader
FederationNessesary Evil

Unique Command 5 / 5 / 5 Earth related card 

Cadet. While this personnel is facing a dilemma, she is attributes +1 and gains Astrometrics, Engineer, Leadership, Officer, and Security.

(3) Kathryn Janeway, Wry Admiral
FederationSecond Edition

Unique Command 6 / 6 / 5 Earth related card 
skill dot Anthropology skill dot Diplomacy skill dot Leadership
skill dot Officer skill dot Physics skill dot Science
Admiral. When you play this personnel, you may download How Would You Like a Trip to Romulus?

(3) Keiko O’Brien, School Teacher
FederationEnergize

Unique 6 / 5 / 4 Deep Space Nine related card 
skill dot Biology skill dot Exobiology skill dot Honor
skill dot Science
When you are about to play a Affiliation Bajoran personnel at this mission, you may discard a card from hand to make that personnel cost -1.

(2) Kelly, Relief Tactical Officer
FederationEnergize

Unique Staff 5 / 7 / 7 Next Generation related card 
skill dot Engineer skill dot Physics skill dot Security
Genetically Enhanced. 

(2) Kira Nerys, Starfleet Emissary
FederationReflections 2.0

Unique Command 6 / 6 / 6 Deep Space Nine related card 
skill dot Leadership skill dot Officer skill dot Security
You may play this personnel at Bajor or Cardassia Prime. While this personnel is facing a dilemma, you may discard an event from hand to make a non-Bajoran present attributes +2 until the end of that dilemma.

(2) Lauren, Seductress
FederationCall To Arms

Unique 5 / 8 / 5 Earth related card 
skill dot Astrometrics skill dot Biology skill dot Geology
Genetically Enhanced. Order - Stop this personnel to reveal the top card of an opponent's dilemma pile. If that dilemma could have been faced at your completed mission, you may place it face up beneath that mission (it is overcome).

(2) Lenara Kahn, Wormhole Theorist
FederationNessesary Evil

Unique Staff 5 / 6 / 4 Earth related card 
skill dot Astrometrics skill dot Engineer skill dot Physics
skill dot Science
Host. When you play this personnel, you may examine the top four cards of your deck. You may reveal one event and take it into hand. Place the remaining cards on the bottom of your deck in any order.

(3) Leonard H. McCoy, Remarkable Man
FederationStrange New Worlds

Unique Command 7 / 6 / 2 Next Generation related card 
skill dot Biology skill dot Exobiology skill dot Leadership
skill dot Medical
Admiral. While this personnel is attempting a mission, if you have completed no missions, each of your personnel present is attributes +2.

(3) Leyton, Chief of Starfleet Operations
FederationSecond Edition

Unique Command 4 / 6 / 5 Earth related card 
skill dot Leadership skill dot Officer skill dot Security
skill dot Treachery
Admiral. When you play this personnel, you may download an Earth related card ship.

(1) Lian T’su
FederationSecond Edition

Staff 6 / 5 / 4 Next Generation related card 
skill dot Navigation skill dot Officer skill dot Transporters

(1) Lopez
FederationSecond Edition

Staff 6 / 5 / 6 Next Generation related card 
skill dot Biology skill dot Honor skill dot Security

(3) Luther Sloan, Man of Secrets
FederationSecond Edition

Unique Command 2 / 6 / 5 Earth related card 
skill dot Intelligence x2 skill dot Programming skill dot Security x2
skill dot Treachery x2
Destroy your event and return this personnel to his owner's hand to destroy an opponent's event.

(1) Martin
FederationSecond Edition

Staff 6 / 5 / 5 Next Generation related card 
skill dot Exobiology skill dot Medical skill dot Programming

(2) Michael Eddington, Loyal Leader
FederationStrange New Worlds

Unique Command 4 / 6 / 6 Marqui 
skill dot Navigation skill dot Programming skill dot Security
While this personnel is attempting a mission, you may make him attributes +3 and gain Honor and Leadership. If you do this, he is killed at the end of this turn. You may do this only once each turn.

(2) Michael Eddington, Noble Hero
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Engineer skill dot Leadership skill dot Security
skill dot Treachery
Commander: Guingouin. While an opponent's ship is in an engagement at this mission, that opponent cannot play interrupts.

(2) Michael Eddington, Traitor to Starfleet
FederationCall To Arms

Unique Command 3 / 6 / 6 Deep Space Nine related card 
skill dot Engineer skill dot Programming skill dot Security
skill dot Treachery
Order - Return this personnel to his owner's hand to return an opponent's Leadership personnel present to his or her owner's hand.

(3) Miles O’Brien, Chief of Operations
FederationSecond Edition

Unique Staff 7 / 6 / 5 Deep Space Nine related card 
skill dot Engineer x2 skill dot Honor skill dot Physics
skill dot Programming skill dot Transporters
While this personnel is facing a dilemma, he is Cunning +1 for each equipment he is equipped with (limit +3).

(3) Miles O’Brien, Repair Chief
FederationNessesary Evil

Unique Staff 7 / 6 / 5 Deep Space Nine related card 
skill dot Engineer x2 skill dot Honor skill dot Programming
skill dot Transporters
When your event is about to be destroyed by an opponent, you may discard an event from hand to prevent that.

(3) Miles O’Brien, Transporter Chief
FederationEnergize

Unique Staff 7 / 5 / 5 Next Generation related card 
skill dot Engineer skill dot Honor skill dot Navigation
skill dot Transporters x2
While this personnel is equipped with an equipment, he gains Physics and Programming.

(1) Mills
FederationSecond Edition

Staff 6 / 5 / 6 Deep Space Nine related card 
skill dot Geology skill dot Physics skill dot Security

(4) Montgomery Scott, Relic
FederationStrange New Worlds

Unique Command 7 / 5 / 4 Next Generation related card 
skill dot Engineer skill dot Honor skill dot Programming
skill dot Transporters
While this personnel is equipped with an equipment, each dilemma he faces that requires Programming or Transporters is overcome and its effects are prevented.

(2) Niles
FederationEnergize

Staff 4 / 6 / 5 Marqui 
skill dot Navigation skill dot Security skill dot Transporters
skill dot Treachery
When you play this personnel, you may download Retaliation.

(2) Nog, Eager Cadet
FederationSecond Edition

Unique Staff 6 / 5 / 5 Earth related card 
skill dot Acquisition skill dot Engineer skill dot Honor
skill dot Physics
Cadet. When you play this personnel, you may examine the top four cards of an opponent's dilemma pile, then replace them in the same order.

(3) Norah Satie, Starfleet Investigator
FederationCall To Arms

Unique 6 / 5 / 4 Earth related card 
skill dot Anthropology skill dot Archaeology skill dot Diplomacy
skill dot Intelligence skill dot Law skill dot Officer
Admiral. For each mission you have completed, this personnel is attributes +1.

(3) Patrick, Idiot Savant
FederationCall To Arms

Unique 5 / 8 / 4 Earth related card 
skill dot Anthropology skill dot Engineer skill dot Programming
Genetically Enhanced. Order - Stop this personnel to name a card type (except ship), then reveal the top card of an opponent's deck. If it is that type, place it on the bottom of that opponent's deck.

(1) Paulson
FederationSecond Edition

Staff 6 / 5 / 4 Deep Space Nine related card 
skill dot Astrometrics skill dot Science skill dot Transporters

(3) Rebecca Sullivan, Resistance Fighter
FederationEnergize

Unique Command 6 / 5 / 4 Marqui 
skill dot Biology skill dot Honor skill dot Medical
skill dot Science
Order - Take a Marqui personnel from your discard pile and place him or her on the bottom of your deck. You may do this only once each turn.

(2) Reginald Barclay, Reclusive Engineer
FederationCall To Arms

Unique Staff 5 / 6 / 5 Next Generation related card 
skill dot Engineer skill dot Physics skill dot Programming
Order - If this personnel is aboard a ship, discard two cards from hand to make it Range +2 until the end of this turn. You may do this only once each turn.

(1) Riley Shepard, Confident Cadet
FederationNessesary Evil

Unique Staff 5 / 5 / 6 Earth related card 

Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Biology, 2 Navigation, Programming, and Security.

(1) Rixx
FederationSecond Edition

Command 6 / 5 / 5 Next Generation related card 
skill dot Astrometrics skill dot Leadership skill dot Officer

(2) Robin Lefler, Mission Specialist
FederationSecond Edition

Unique Staff 6 / 6 / 5 Next Generation related card 
skill dot Engineer skill dot Exobiology skill dot Programming
skill dot Transporters
Order - Discard the top card of your deck to beam one of your stopped personnel at this mission.

(2) Santos, Squad Leader
FederationReflections 2.0

Unique Command 4 / 5 / 6 Marqui 
skill dot Leadership skill dot Medical skill dot Navigation
skill dot Transporters
While this personnel is attempting a mission, you may destroy your event to add that event's cost to this personnel's attributes until the end of that mission attempt.

(2) Sarina Douglas, Cataleptic Conundrum
FederationCall To Arms

Unique 6 / 8 / 4 Earth related card 
skill dot Exobiology skill dot Physics skill dot Programming
skill dot Science
Genetically Enhanced. Order - Stop this personnel to place the bottom card of your deck on top of your deck.

(0) Seth Matthews, Red Squad Cadet
FederationNessesary Evil

Unique Staff 5 / 5 / 5 Earth related card 

Cadet. While this personnel is facing a dilemma, he gains Exobiology and Science.

(1) Seth Mendoza
FederationSecond Edition

6 / 5 / 4 Earth related card 
skill dot Anthropology skill dot Diplomacy skill dot Law

(4) Shankar, Maquis Soldier
FederationReflections 2.0

Unique Command 4 / 6 / 6 Marqui 
skill dot Archaeology skill dot Biology skill dot Geology
skill dot Officer skill dot Treachery
When you play this personnel, if you command at least three Region: Demilitarized Zone missions, you may make each opponent place his or her hand on the top of his or her deck in the order of his or her choice.

(2) Tamal, Technician
FederationNessesary Evil

Unique Staff 6 / 6 / 6 Marqui 
skill dot Anthropology skill dot Engineer skill dot Science
While this personnel is attempting a mission, you may discard a Marqui Leadership personnel from hand to make a personnel present attributes +1 until the end of that mission attempt.

(3) Tasha Yar, Chief of Security
FederationSecond Edition

Unique Staff 7 / 5 / 6 Next Generation related card 
skill dot Honor skill dot Leadership skill dot Security
skill dot Transporters
When your non-Security personnel on the same planet as this personnel is randomly selected to be killed, you may choose this personnel to be killed instead.

(3) Tasha Yar, Tactical Officer
FederationFractured Time

Unique Staff Alternate Universe 7 / 5 / 6 Next Generation related card 
skill dot Engineer skill dot Honor skill dot Leadership
skill dot Security
While this personnel is attempting a mission, you may place her on top of her owner's deck to prevent one of your personnel present from being stopped by dilemmas until the end of this turn.

(3) Thomas Riker, Defiant Leader
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Geology skill dot Leadership skill dot Officer
skill dot Security skill dot Treachery
Commander: U.S.S. Defiant. While this personnel is aboard your Affiliation Federation ship, it is Range +2.

(1) Tim Watters, Valiant Captain
FederationNessesary Evil

Unique Command 5 / 5 / 6 Earth related card 

Commander: U.S.S. Valiant. Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Diplomacy, 2 Leadership, Officer, and Physics.

(2) T’Lara
FederationSecond Edition

Command 6 / 7 / 5 Earth related card 
skill dot Exobiology skill dot Law skill dot Leadership
skill dot Officer
Admiral. 

(1) T’Lor
FederationSecond Edition

Staff 5 / 5 / 5 Deep Space Nine related card 
skill dot Geology skill dot Programming skill dot Science

(1) Van Orton
FederationSecond Edition

5 / 6 / 4 Earth related card 
skill dot Archaeology skill dot Biology skill dot Science

(3) Wesley Crusher, Prodigy
FederationSecond Edition

Unique Staff 5 / 7 / 4 Next Generation related card 
skill dot Astrometrics skill dot Physics skill dot Engineer
skill dot Programming
While this personnel is facing a dilemma, he gains Engineer, Exobiology, Navigation, and Science.

(4) William Patrick Samuels, Maquis Saboteur
FederationEnergize

Unique Staff 4 / 6 / 5 Marqui 
skill dot Astrometrics skill dot Engineer skill dot Treachery
Order - If this personnel is on a planet mission, stop him to place a Damage card from hand on an opponent's undamaged ship at this mission.

(2) William T. Riker, First Officer
FederationNessesary Evil

Unique Command 6 / 6 / 6 Next Generation related card 
skill dot Anthropology skill dot Leadership skill dot Navigation
skill dot Officer
When this personnel is about to be stopped by a dilemma, you may unstop one of your stopped Next Generation related card personnel present. That personnel joins this mission attempt.

(2) William T. Riker, Number One
FederationSecond Edition

Unique Command 6 / 6 / 6 Next Generation related card 
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer
While this personnel is facing a dilemma, he gains Anthropology and Security.

(2) William T. Riker, Wistful Admiral
FederationReflections 2.0

Unique Command Future 5 / 6 / 5 Next Generation related card 
skill dot Leadership skill dot Navigation skill dot Officer
skill dot Security
Commander: U.S.S. Enterprise-D. Admiral. While this personnel is attempting a space mission, he is attributes +1 and gains Diplomacy and Law.

(3) Worf, Conn Oficer
FederationNessesary Evil

Unique Staff 7 / 5 / 8 Next Generation related card 
skill dot Honor skill dot Navigation skill dot Officer
skill dot Security
Order - Destroy your event to exchange a dilemma beneath your mission with the top card of its owner's dilemma pile.

(3) Worf, First Officer
FederationFractured Time

Unique Command Alternate Universe 7 / 5 / 8 Next Generation related card 
skill dot Honor skill dot Leadership skill dot Navigation
skill dot Officer
While this personnel is facing a dilemma, you may discard two cards from hand to exchange a Next Generation related card personnel you own present with a Next Generation related card personnel who has the same cost from your hand.

(4) Worf, Security Detail Leader
FederationSecond Edition

Unique Command 8 / 5 / 8 Next Generation related card 
skill dot Honor x2 skill dot Leadership skill dot Officer
skill dot Security
Order - Examine a number of cards from the top of an opponent's dilemma pile equal to the number of other Affiliation Federation Security personnel you command (limit three). Then replace them in the same order.

(4) Worf, Strategic Operations Officer
FederationSecond Edition

Unique Command 8 / 5 / 8 Deep Space Nine related card 
skill dot Diplomacy skill dot Honor x2 skill dot Leadership
skill dot Officer
When an engagement involving your Affiliation Federation ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

Move to Personnel

Also see the 'crosslinks':
Federation Affiliation Federation personnel cards - Federation Affiliation Federation personnel cards with Deep Space Nine related card icon
Federation cards - Federation Affiliation Federation ships, Federation mission cards, Federation related cards