|
(2) Altovar, Vindictive Criminal
 
|
2 / 5 / 6
Exobiology Medical Telepathy
Treachery x2
Thief. Order - Return this personnel to his owner's hand to return a Medical personnel present to his or her owner's hand.
|
|
(3) Amaros, Earnest Vanguard
 
|
4 / 5 / 6
Engineer Leadership Navigation
Physics Treachery
When an engagement involving your ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.
|
|
(2) Arctus Baran, Mercenary Captain
 
|
2 / 5 / 6
Archaeology Biology Officer
Treachery
Commander: Fortune. Smuggler. Thief. While this personnel is facing a dilemma, you may discard a card from hand to download Shady Resources.
|
|
(2) Arctus Baran, Treasure Seeker
 
|
2 / 5 / 6
Archaeology Officer Security
Treachery
Commander: Fortune. Smuggler. Thief. When this personnel uses a skill to complete a mission, you may download an Artifact card and place it in your core (if it is an event) or present with this personnel (if it is an equipment).
|
|
(3) Arridor, "Great Sage"
 
|
3 / 6 / 4
Acquisition Anthropology Exobiology
Leadership Medical Physics
Treachery
When you begin a mission attempt involving this personnel, you may reveal the top card of your deck. If it is a personnel, make this personnel gain all of the revealed personnel's skills until the end of that mission attempt.
|
|
(4) Bashir Founder, Nefarious Saboteur
 
|
1 / 7 / 6
Engineer Exobiology Intelligence
Medical Physics Treachery x2
Founder. Infiltrator. Shape-shifter. When you play an Infiltration card, if this personnel is present with an opponent's personnel, you may draw a card.
|
|
(3) B’Etor, Ambitious Renegade
 
|
2 / 6 / 6
Astrometrics Leadership Programming
Science Treachery x2
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Treachery personnel revealed into your hand. Replace the remaining cards in the same order.
|
|
(2) B’Etor, Romulan Conspirator
 
|
2 / 6 / 6
Diplomacy Physics Programming
Science Treachery x2
When this personnel is about to be stopped by a dilemma, you may unstop a stopped personnel present. That personnel joins this mission attempt.
|
|
(2) B’Etor, Sister of Duras
 
|
2 / 6 / 6
Leadership Physics Engineer
Treachery x2
Smuggler. When you play this personnel, if you command Lursa, you may download a Treachery personnel.
|
|
(2) Bok, Vengeful DaiMon
 
|
2 / 6 / 5
Biology Engineer Officer
Treachery x2
Commander: Kurdon. While you command an event that has a higher cost than every other opponent's event, this personnel is attributes +1 and gains Programming.
|
|
(4) Borath
 
|
4 / 6 / 4
Diplomacy Leadership Medical
Programming Treachery
Order - Stop your Jem'Hadar present to reveal the top card of your deck and an opponent's deck. If they are the same card type, draw yours and discard the opponent's.
|
|
(3) Borath, Psychological Researcher
 
|
4 / 6 / 4
Exobiology Intelligence Medical
Programming Treachery
Order - Examine a random card from an opponent's hand. If it is a personnel, draw a card. You may do this only once each turn.
|
|
(4) Borg Queen, Bringer of Order
 
|
3 / 8 / 6
Leadership x3 Treachery
Order - Discard the top card of your deck to name a skill. Each of your Borg gains that skill. This effect lasts until the end of this turn. You may do this only once each turn.
|
|
(4) Borg Queen, Guardian of the Hive
 
|
4 / 8 / 6
Leadership x3 Treachery
While this personnel is facing a dilemma, you may replace your Drone present with a Drone from your discard pile. Place the Drone you replaced in his or her owner's discard pile. You may do this only once each dilemma.
|
|
(3) Borg Queen, Perfectionist
 
|
3 / 8 / 6
Leadership x3 Treachery
Commander: Queen's Borg Cube. While this personnel is facing a dilemma, each personnel you command but do not own cannot be stopped.
|
|
(1) Borts
 
|
3 / 5 / 4
Exobiology Medical Programming
Treachery
|
|
(2) Bregath
 
|
4 / 5 / 6
Archaeology Engineer Security
Treachery
While an opponent commands a ship that has a Damage card on it, this personnel is attributes +2.
|
|
(3) Broca, Grovelling Lackey
 
|
4 / 5 / 5
Archaeology Engineer Officer
Transporters Treachery
Legate. Order - Discard a card from hand and reveal an event from hand to download a copy of that event. You may do this only once each turn.
|
|
(2) Brunt, FCA Liquidator
 
|
3 / 6 / 4
Acquisition Law Navigation
Programming Treachery
Commander: Audit's Spoils. Order - If an opponent commands more events in his or her core than you, return this personnel to his owner's hand to return an event to its owner's hand.
|
|
(3) Cal Hudson, Attaché to the Demilitarized Zone
 
|
4 / 6 / 6
Diplomacy Leadership Navigation
Officer Treachery
When you play this personnel, you may download a ship.
|
|
(3) Chakotay, Freedom Fighter
 
|
4 / 6 / 6
Anthropology Archaeology Leadership
Navigation Treachery
Commander: Valjean. While this personnel is facing a dilemma, each of your other personnel present is attributes +1.
|
|
(2) Corbin Entek, Undercover Operations Supervisor
 
|
3 / 6 / 5
Biology Exobiology Intelligence
Security Treachery
Order - Kill your captive to destroy an event that captive's owner commands.
|
|
(2) Crosis, Fanatical Lieutenant
 
|
3 / 6 / 6
Exobiology Officer Programming
Security Treachery
For each event you command beyond the number of events an opponent of your choice commands, this personnel is attributes +1 (limit +6).
|
|
(3) Damar, Useful Adjutant
 
|
3 / 5 / 6
Engineer Officer Physics
Security Treachery
Glinn. While this personnel is attempting a mission and an opponent is about to draw dilemmas, you may discard a card from hand to subtract one from the number he or she can draw. You may do this only once each turn.
|
|
(3) Darhe’el, The Butcher of Gallitep
 
|
1 / 6 / 5
Exobiology Geology Leadership
Officer Treachery x2
Gul. When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn.
|
|
(1) Data, Loyal Brother
 
|
3 / 9 / 10
Astrometrics Biology Engineer
Programming x2 Treachery
At the start of each of your turns, you must discard an event from hand or stop this personnel.
|
|
(2) Davin
 
|
4 / 6 / 6
Astrometrics Law Treachery
When you play this personnel, discard the top card of an opponent's deck.
|
|
(2) Day Kannu, Field Colonel
 
|
3 / 5 / 6
Engineer Security Officer
Security Treachery
When you win combat involving this personnel, score 5 points.
|
|
(4) Dejar, Cunniung Sabotur
 
|
4 / 6 / 5
Engineer Intelligence Science
Treachery
When this personnel uses her Intelligence to complete a mission, score 5 points.
|
|
(2) Dukat, Anjohl Tennan
 
|
2 / 6 / 6
Anthropology Archaeology Diplomacy
Programming Treachery x2
While this personnel is facing a dilemma, you may remove an Anthropology or Leadership personnel in your discard pile from the game to make this personnel attributes +1 until the end of this mission attempt.
|
|
(3) Dukat, Liberator and Protector
 
|
2 / 6 / 6
Diplomacy Leadership Officer
Treachery x2
Gul. When this personnel uses a skill to complete a mission, each of your opponents discards the top three cards of his or her deck. You may do this only once each turn.
|
|
(3) Dukat, Military Advisor
 
|
2 / 6 / 6
Diplomacy Leadership Navigation
Officer Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.
|
|
(3) Dukat, Prefect of Bajor
 
|
2 / 6 / 6
Diplomacy Exobiology Leadership
Officer Treachery x2
Gul. When this personnel or a personnel present is about to be stopped by a dilemma, you may discard a non- personnel from hand to prevent that. You may do this only once each turn.
|
|
(3) Duras, Son of a Traitor
 
|
2 / 6 / 7
Diplomacy Law Leadership
Programming Treachery x2
High Council Member. When an opponent completes a mission, if this personnel is at that mission, you may kill one of that opponent's personnel at that mission.
|
|
(2) Durg
 
|
3 / 5 / 7
Acquisition Exobiology Medical
Navigation Treachery
Smuggler.
|
|
(2) Elim Garak, Agent of the Obsidian Order
 
|
3 / 6 / 6
Exobiology Intelligence Programming
Security Treachery
While this personnel is attempting a mission, you may discard a personnel from hand to give him one of the discarded personnel's skills until the end of that mission attempt.
|
|
(2) Elim Garak, First Officer of Terok Nor
 
|
2 / 6 / 6
Biology Officer Programming
Security Treachery x2
When a personnel at this mission is about to be stopped by a dilemma, you may kill your captive to prevent that.
|
|
(2) Elim Garak, Plain, Simple Tailor
 
|
3 / 6 / 6
Diplomacy Intelligence Programming
Treachery
When this personnel is about to be killed by a dilemma, you may discard a personnel from hand to take this personnel into your hand instead.
|
|
(4) Enabran Tain, Head of the Obsidian Order
 
|
2 / 7 / 3
Engineer Intelligence x2 Leadership
Programming Security Treachery x2
When an engagement involving your ship or ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.
|
|
(3) Enabran Tain, Retired Mastermind
 
|
2 / 7 / 3
Intelligence x2 Programming Security
Treachery x2
When this personnel is about to be stopped, you may kill one of your other personnel present to prevent that.
|
|
(3) Enabran Tain, "Retired" Spymaster
 
|
2 / 7 / 3
Anthropology Intelligence x2 Security
Treachery x2
When you play this personnel, if each of your non-headquarters missions requires Intelligence, you may draw up to seven cards, then discard two cards from hand.
|
|
(3) Etana Jol, Ktarian Operative
 
|
3 / 6 / 4
Exobiology x2 Medical Programming
Science Treachery
Order - If this personnel is aboard your ship, discard a personnel or ship from hand that matches her ship's affiliation to draw a card. You may do this only once each turn.
|
|
(2) E’Tyshra
 
|
4 / 5 / 4
Diplomacy Engineer Intelligence
Leadership Treachery
|
|
(3) Founder Agitator, Elusive Assassin
 
|
2 / 6 / 6
Physics Science Security
Treachery x2
Assassin. Founder. Infiltrator. Shape-shifter. Order - Return this personnel to his owner's hand to return one opponent's non-unique personnel present to his or her owner's hand for each headquarters mission that opponent commands.
|
|
(3) Founder Leader, Beguiling Teacher
 
|
3 / 7 / 5
Anthropology Exobiology Leadership x2
Science Treachery
Founder. Shape-shifter. When you play this personnel, each of your other personnel is Cunning +1 until the end of this turn.
|
|
(3) Gelnon, Aloof Tactician
 
|
4 / 6 / 4
Archaeology Law Leadership
Science Treachery
When you play this personnel, if each of your non-headquarters missions is an mission, you may download a Jem'Hadar and place it aboard your ship.
|
|
(2) Goss, Direct Negotiator
 
|
3 / 5 / 5
Acquisition Medical Officer
Treachery
While you have six or more cards in hand, this personnel gains Diplomacy, Transporters, and Treachery.
|
|
(2) Gozar
 
|
3 / 5 / 5
Acquisition Archaeology Leadership
Navigation Officer Treachery
|
|
(2) Grathon Tolar, Hologram Forger
 
|
2 / 7 / 3
Engineer Exobiology Programming x2
Treachery x2
|
|
(2) Hiren, Romulan Praetor
 
|
4 / 5 / 3
Archaeology Astrometrics Diplomacy
Law Treachery
Praetor. When you play this personnel, you may download Prejudice and Politics.
|
|
(4) Ira Graves, Noted Molecular Cyberneticist
 
|
3 / 7 / 3
Biology Engineer Exobiology
Programming x2 Treachery
When this personnel or your Android present is about to be stopped or killed by a dilemma, you may discard an Android from hand to prevent that. You may do this only once each turn.
|
|
(3) Jaro Essa, Leader of the Circle
 
|
3 / 6 / 5
Diplomacy Law Leadership
Treachery
When this personnel is facing a dilemma, you may remove a personnel in your discard pile from the game to make him gain one of the removed personnel's skills until the end of that dilemma. You may do this only once each dilemma.
|
|
(1) J’Dan
 
|
3 / 5 / 7
Exobiology Science Treachery
Smuggler.
|
|
(4) Jo’Bril, Patient Schemer
 
|
2 / 6 / 6
Astrometrics Navigation Physics
Science x2 Treachery x2
Assassin. Thief. When this personnel is about to be killed by a dilemma, place him on top of his owner's deck instead.
|
|
(2) Karina, Intelligence Analyst
 
|
3 / 6 / 5
Intelligence Physics Science
Transporters Treachery
When your Romulan present is stopped by a dilemma, you may discard a card from hand to have this personnel gain Diplomacy and Security until the end of this mission attempt.
|
|
(4) Kassem, Stern Operative
 
|
4 / 6 / 5
Intelligence Medical Officer
Treachery
When this personnel uses a skill to complete a non mission, score 5 points. You may do this only once each turn.
|
|
(2) Keevan, Conniving Liar
 
|
2 / 6 / 3
Anthropology Diplomacy Exobiology
Geology Treachery x2
When you play a Jem'Hadar at this mission, you may choose to have each player draw a card.
|
|
(2) Kell, Romulan Accomplice
 
|
3 / 5 / 5
Diplomacy Engineer Exobiology
Programming Treachery
High Council Member. While this personnel is at a mission, he is an Infiltrator. While this personnel is at your mission, you may attempt it.
|
|
(2) Kilana, Dissembling Envoy
 
|
4 / 5 / 3
Archaeology Diplomacy Medical
Transporters Treachery
Order - Examine a number of cards from the top of your deck equal to the number of your Changelings present. Replace those cards in any order. You may do this only once each turn.
|
|
(3) Kira Founder, Examiner
 
|
3 / 6 / 6
Anthropology Geology Navigation
Officer Programming Treachery
Founder. Infiltrator. Shape-shifter. Order - If this personnel is present with an opponent's personnel, discard a card from hand to take an Infiltration event from your discard pile into hand.
|
|
(1) Kira Nerys, Reformed Collaborator
 
|
4 / 6 / 6
Officer Security Treachery
Dissident. When you play this personnel, discard a card from hand.
While a Cardassian or Vedek is in your discard pile, this personnel is attributes +1, loses Treachery, and gains Honor and Physics.
|
|
(3) Kira Nerys, The Intendant
 
|
2 / 6 / 5
Exobiology Intelligence Leadership
Transporters Treachery x2
Order - Remove a card in your discard pile from the game to download a copy of that card. You may do this only once each turn.
|
|
(3) Kivas Fajo, Collector
 
|
2 / 6 / 5
Acquisition x2 Archaeology Exobiology
Science Treachery x2
Commander: Jovis. Thief. While this personnel is facing a dilemma, you may meet Diplomacy and Honor requirements of that dilemma using Acquisition instead.
|
|
(2) Kol
 
|
3 / 5 / 5
Acquisition Astrometrics Navigation
Science Treachery
When you play this personnel, you may place the top card of your deck beneath your Ferenginar.
|
|
(2) Koral, Dour Smuggler
 
|
4 / 4 / 7
Archaeology Astrometrics Navigation
Treachery
Smuggler. When you play this personnel, he is attributes +2 until the end of this turn.
|
|
(3) Koval, Chairman of the Tal Shiar
 
|
3 / 7 / 5
Biology Exobiology Intelligence
Leadership Security Treachery
While an opponent commands more headquarters missions than you, this personnel cannot be stopped by dilemmas.
|
|
(2) Larg, Piece of Baktag
 
|
4 / 5 / 6
Biology Officer Science
Treachery
While this personnel is attempting a mission, he is attributes +1 for each Assault and Maneuver event you command (limit +3).
|
|
(2) Leck, Eliminator
 
|
2 / 6 / 6
Biology Exobiology Security
Treachery x2
Assassin. Order - Discard any number of cards from hand and return this personnel to his owner's hand to randomly kill an opponent's personnel present whose cost equals the number of cards you discarded.
|
|
(3) Lemec, Posturing Negotiator
 
|
4 / 5 / 6
Diplomacy Geology Medical
Officer Transporters Treachery
Commander: Reklar. Gul. While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.
|
|
(2) Letek
 
|
3 / 5 / 6
Biology Geology Officer
Treachery
While you have a higher score than each of your opponents, this personnel is attributes +1 and gains Medical and Treachery.
|
|
(3) Leyton, Chief of Starfleet Operations
 
|
4 / 6 / 5
Leadership Officer Security
Treachery
Admiral. When you play this personnel, you may download an ship.
|
|
(3) Leyton Founder, Hostile Operative
 
|
3 / 6 / 5
Biology Intelligence Leadership
Officer Security Treachery
Founder. Infiltrator. Shape-shifter. When you are about to play an Infiltration event, if this personnel is at an opponent's mission, that event is cost -1.
|
|
(1) Liam Bilby, Family Man
 
|
3 / 5 / 4
Geology Leadership Treachery
Thief. While this personnel is facing a dilemma, you may place a card from hand on top of your deck to download Bank Heist.
|
|
(4) Locutus, Voice of the Borg
 
|
1 / 6 / 8
Diplomacy x2 Leadership x2 Officer
Treachery x2
Commander: Locutus' Borg Cube. While this personnel is facing a dilemma, if he uses his Diplomacy, Leadership, Officer, or Treachery, score 10 points.
|
|
(6) Lore, The One
 
|
1 / 10 / 10
Diplomacy Engineer Leadership
Programming Security Treachery x2
While this personnel is facing a dilemma, he cannot be stopped.
|
|
(4) Lovok Founder, Puppet Master
 
|
2 / 7 / 7
Astrometrics Intelligence Officer
Science Transporters Treachery x2
Founder. Infiltrator. Shape-shifter. When you play an Infiltration card, if this personnel is present with an opponent's personnel, that opponent discards a random card from hand.
|
|
(2) Luaran, Cautious Inspector
 
|
4 / 6 / 3
Biology Engineer Physics
Science Treachery
When you play this personnel, if you command a Jem'Hadar, you may draw a card for each space mission you command.
|
|
(3) Lurin, Renegade DaiMon
 
|
2 / 6 / 6
Acquisition Geology Leadership
Officer Transporters Treachery x2
At the start of each of your turns, you may discard a ship or equipment from hand to spend 2 additional counters this turn.
|
|
(2) Lursa, Ambitious Renegade
 
|
2 / 6 / 7
Engineer Leadership Navigation
Treachery x2
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Assault and Maneuver card revealed into your hand. Replace the remaining cards in the same order.
|
|
(2) Lursa, Romulan Conspirator
 
|
2 / 6 / 7
Anthropology Engineer Law
Treachery x2
When your other personnel present is about to be stopped by a dilemma, this personnel may gain one of his or her skills until the end of that mission attempt. You may do this only once each turn.
|
|
(2) Lursa, Sister of Duras
 
|
2 / 6 / 7
Engineer Geology Leadership
Treachery x2
Smuggler. When you play this personnel, if you command B'Etor, you may download a Treachery personnel.
|
|
(3) Luther Sloan, Man of Secrets
 
|
2 / 6 / 5
Intelligence x2 Programming Security x2
Treachery x2
Destroy your event and return this personnel to his owner's hand to destroy an opponent's event.
|
|
(3) Madred, Calculating Captor
 
|
2 / 6 / 5
Archaeology Intelligence Officer
Security Treachery x2
Gul. When you play this personnel, you may download a Punishment card.
|
|
(2) Makbar, Chief Archon
 
|
4 / 7 / 4
Anthropology Law Medical
Treachery
At the start of each of your turns, each of your opponents who has a captive in your brig must discard the top card of his or her deck.
|
|
(3) Martok Founder, Poison of the Empire
 
|
2 / 6 / 8
Diplomacy Intelligence Leadership
Officer Treachery x2
Founder. Infiltrator. Shape-shifter. When you play an Assault or Maneuver card, you may discard a card from hand to download an Infiltration card.
|
|
(3) Mendak, Duplicitous Admiral
 
|
3 / 7 / 6
Exobiology Intelligence Leadership
Officer Transporters Treachery
Commander: Devoras. Admiral. While each of your nonheadquarters missions is not a mission, you may attempt each of them using your personnel.
|
|
(2) Michael Eddington, Noble Hero
 
|
4 / 6 / 6
Engineer Leadership Security
Treachery
Commander: Guingouin. While an opponent's ship is in an engagement at this mission, that opponent cannot play interrupts.
|
|
(2) Michael Eddington, Traitor to Starfleet
 
|
3 / 6 / 6
Engineer Programming Security
Treachery
Order - Return this personnel to his owner's hand to return an opponent's Leadership personnel present to his or her owner's hand.
|
|
(2) Mirok, Interphase Researcher
 
|
4 / 6 / 6
Engineer Physics Science
Treachery
When an opponent attempts this mission with an Engineer personnel, that opponent discards a card from hand.
|
|
(1) Mordoc
 
|
3 / 5 / 6
Astrometrics Security Treachery
While you have more cards in hand than any of your opponents, this personnel is attributes +1 and gains Transporters.
|
|
(2) Movar, Political General
 
|
4 / 5 / 6
Anthropology Officer Physics
Treachery
General. Smuggler. While you command two Treachery personnel, the cost of each of your ships is -1.
|
|
(2) Nava
 
|
3 / 5 / 4
Acquisition Anthropology Geology
Science Treachery
When you play this personnel, you may take a card from beneath your Ferenginar into hand.
|
|
(2) Nel Apgar, Temperamental Researcher
 
|
3 / 7 / 3
Physics x2 Science Treachery
When you play this personnel, you may draw three cards, then place three cards from hand on the bottom of your deck in any order.
|
|
(2) Neral, Senate Proconsul
 
|
3 / 6 / 5
Diplomacy Law Leadership
Treachery
Senator. While this personnel is facing a dilemma, you may discard a card from hand to download Diplomatic Masquerade.
|
|
(2) Niles
 
|
4 / 6 / 5
Navigation Security Transporters
Treachery
When you play this personnel, you may download Retaliation.
|
|
(3) Nu’Daq, Tenacious Rival
 
|
4 / 6 / 7
Archaeology Exobiology Leadership
Navigation Officer Treachery
Commander: I.K.S. Maht-H'a. When you play this personnel, you may discard a card from hand to take a card from your discard pile into hand.
|
|
(3) O’Brien Founder, Agent Provocateur
 
|
3 / 6 / 8
Anthropology Astrometrics Engineer
Intelligence Treachery
Founder. Infiltrator. Shape-shifter. When you play this personnel, you may download an Infiltration card.
|
|
(3) Ocett, Dogged Rival
 
|
4 / 6 / 5
Archaeology Exobiology Navigation
Officer Security Treachery
Commander: Bralek. Gul. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.
|
|
(2) Odo Founder, Adept Imposter
 
|
3 / 6 / 8
Engineer Programming Security
Treachery
Founder. Infiltrator. Shape-shifter. When you are about to place an Infiltration card in your discard pile, if this personnel is present with an opponent's personnel, you may place that Infiltration card on top of your deck instead.
|
|
(2) Pardek, Betrayer
 
|
3 / 6 / 4
Anthropology Diplomacy Treachery
Senator. Order - If this personnel is present with an opponent's personnel, return this personnel to his owner's hand to reveal the top four cards of that opponent's deck. You may place a personnel revealed in his or her owner's discard pile. Replace the remaining cards in the same order.
|
|
(2) Parem, Special Security
 
|
4 / 5 / 7
Astrometrics Physics Security
Treachery
While this personnel is facing a dilemma, he is attributes +1 for each other dilemma he has faced this turn.
|
|
(2) Parn
 
|
4 / 6 / 5
Archaeology Diplomacy Leadership
Officer Treachery
Legate.
|
|
(2) Pran Tainer, Atrean Seismologist
 
|
5 / 7 / 3
Geology x2 Physics Programming
Science
|
|
(4) Quark, True Ferengi
 
|
4 / 6 / 4
Acquisition Anthropology Diplomacy
Programming Treachery
When you play this personnel, you may download a card and place that card beneath your Ferenginar. This personnel is Cunning +1 for each Rule you command that has a different card title.
|
|
(3) Raimus, Criminal Master
 
|
2 / 6 / 5
Acquisition Engineer Leadership
Treachery x2
Thief. Order - Place a card from hand on top of your deck to download a Crime card. You may do this only once each turn.
|
|
(1) Regana Tosh
 
|
4 / 5 / 5
Acquisition Geology Science
Treachery
Smuggler.
|
|
(2) Relam
 
|
4 / 6 / 6
Astrometrics Officer Science
Treachery
When this personnel is about to be stopped by a dilemma, you may discard an event from hand to prevent that.
|
|
(3) Retaya, Urbane Poisoner
 
|
2 / 6 / 5
Biology x2 Physics Engineer
Treachery x2
Assassin. Order - Return this personnel to his owner's hand to kill an opponent's Intelligence personnel present.
|
|
(2) Rogesh
 
|
4 / 6 / 5
Intelligence Navigation Physics
Science Treachery
|
|
(3) Ro Laren, Maquis Sympathizer
 
|
4 / 6 / 6
Leadership Navigation Programming
Security Treachery
When this personnel uses a skill to complete a mission, you may choose an opponent to place two random cards from hand on top of his or her deck.
|
|
(2) Rusot, Proud Nationalist
 
|
4 / 5 / 6
Biology Geology Officer
Treachery
Dissident. Gul. While you command more events in your core than each of your opponents, this personnel gains Leadership and Security.
|
|
(2) Ruwon, Intelligence Analyst
 
|
3 / 5 / 6
Exobiology Intelligence Leadership
Security Treachery
When your Romulan present is stopped by a dilemma, you may discard a card from hand to make this personnel Cunning +2 until the end of this mission attempt.
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(3) Sakonna, Gunrunner
 
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4 / 7 / 6
Acquisition Engineer Physics
Treachery
Smuggler. Order - This personnel gains one skill from one of your captives. She keeps this skill until the start of your next turn. You may do this only once each turn.
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(3) Sela, Devious Schemer
 
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2 / 6 / 5
Intelligence Leadership Officer
Security Treachery x2
While an opponent's Security personnel is at this mission, that opponent must discard a card from hand to use that Security.
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(3) Sela, Mysterious Operative
 
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2 / 6 / 5
Diplomacy Intelligence Leadership
Officer Treachery x2
While an opponent does not have an Intelligence personnel at this mission, his or her personnel at this mission cannot use their abilities.
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(2) Selok, Deep Cover Operative
 
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4 / 6 / 5
Anthropology Intelligence Security
Treachery
While this personnel is at a mission, she is an Infiltrator. While this personnel is at your mission, you may attempt it.
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(3) Selveth, Tal Shiar Pilot
 
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4 / 6 / 6
Astrometrics Engineer Geology
Intelligence Navigation x2 Treachery
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(4) Shankar, Maquis Soldier
 
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4 / 6 / 6
Archaeology Biology Geology
Officer Treachery
When you play this personnel, if you command at least three Region: Demilitarized Zone missions, you may make each opponent place his or her hand on the top of his or her deck in the order of his or her choice.
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(1) Sharat
 
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4 / 5 / 6
Diplomacy Programming Treachery
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(4) Shinzon, Capable Commander
 
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1 / 6 / 6
Biology Engineer Leadership
Officer Treachery x2
Commander: Scimitar. Order - Discard a card from hand to take a Maneuver card from your discard pile and place it on top of your deck.
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(3) Shinzon, Romulan Praetor
 
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1 / 6 / 6
Biology Diplomacy Engineer
Leadership Treachery x2
Praetor. Order - Discard a card from hand to draw a card. You may do this only once each turn.
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(3) Sirol, Diplomatic Adversary
 
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3 / 6 / 6
Astrometrics Diplomacy Leadership
Navigation Officer Treachery
While an opponent's Treachery personnel is at this mission, that opponent must discard a card from hand to use that Treachery.
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(1) Soto
 
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4 / 5 / 6
Security Telepathy Treachery
Thief.
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(2) Sovak, Treasure Hunter
 
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3 / 6 / 5
Acquisition Archaeology Programming
Science Treachery
Order - Discard a card from hand to examine a number of cards from the top of your deck equal to the discarded card's cost, then replace them in any order.
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(3) Suran, Ambitious Commander
 
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4 / 5 / 6
Leadership Navigation Officer
Security Treachery
Commander: Soterus. Dissident. When you play this personnel, you may download a Maneuver card.
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(3) Taar, Bristling DaiMon
 
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3 / 5 / 6
Acquisition Astrometrics Engineer
Officer Treachery
This personnel is attributes +2 for each of these categories in which you have more than any of your opponents: cards in hand, events in core, and points scored.
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(2) Tahna Los, Voice of the Kohn-Ma
 
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3 / 5 / 6
Acquisition Astrometrics Navigation
Physics Treachery
Bajoran Resistance. This personnel is Integrity -1 and Strength +1 for each non-Bajoran present (limit -3/+3).
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(3) Tal’Aura, Impatient Senator
 
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1 / 6 / 4
Biology Diplomacy Geology
Programming Treachery x2
Assassin. Dissident. Senator. Order - Return this personnel to her owner's hand to kill an opponent's Leadership personnel present.
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(3) The Albino, Killer of Children
 
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2 / 6 / 6
Exobiology Leadership Medical x2
Treachery x2
Assassin. Thief. Order - Return this personnel to his owner's hand to kill an opponent's Honor personnel present.
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(2) The Viceroy, Shinzon’s Protector
 
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3 / 6 / 7
Exobiology Geology Leadership
Medical Telepathy Treachery
When you play Shinzon or another Reman at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck.
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(2) Thexor
 
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4 / 5 / 8
Programming Security Transporters
Treachery
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(2) Tholun
 
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4 / 5 / 4
Archaeology Law Medical
Programming Treachery
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(3) Thomas Riker, Defiant Leader
 
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4 / 6 / 6
Geology Leadership Officer
Security Treachery
Commander: U.S.S. Defiant. While this personnel is aboard your ship, it is Range +2.
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(0) Tolian Soran, Renegade Scientist
 
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1 / 7 / 6
Astrometrics Engineer Physics x2
Programming Transporters Treachery x2
When thi s personnel uses a skill, randomly stop one of your personnel present.
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(3) Tomalak, Beguiling Adversary
 
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4 / 6 / 7
Diplomacy Leadership Navigation
Officer Treachery
Commander: Deranas. While you have a higher score than each of your opponents, if this personnel is aboard a ship, that ship is attributes +2.
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(3) Toran, Ambitious Brute
 
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2 / 5 / 6
Astrometrics Diplomacy Officer
Physics Treachery x2
Assassin. Gul. Order - Discard a personnel from hand and return this personnel to his owner's hand to kill an opponent's personnel present who has a skill that discarded personnel has.
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(2) Trazko, Hired Muscle
 
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2 / 5 / 6
Astrometrics Programming Treachery x2
Assassin. Order - Return this personnel to his owner's hand to kill an opponent's Treachery personnel present.
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(2) Vash, Treasure Hunter
 
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3 / 6 / 4
Anthropology Archaeology x2 Science
Treachery
Thief. When you play this personnel, you may place a card from your discard pile on the bottom of your deck, then draw a card (or, if Jean-Luc Picard is at this mission, draw two cards instead).
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(3) Weyoun, Instrument of the Founders
 
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2 / 6 / 4
Diplomacy Exobiology Intelligence
Leadership Treachery x2
While this personnel is present with a Founder, he is attributes +2 and gains Security.
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(3) Weyoun, Loyal Subject of the Dominion
 
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3 / 6 / 4
Anthropology Diplomacy Law
Leadership Security Treachery
When this personnel uses a skill to complete a mission, you may draw a card.
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(2) Weyoun, Warship Commander
 
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2 / 6 / 6
Leadership Navigation Treachery x2
Commander: Tenak'talar. When an engagement involving your ship or ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.
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(4) William Patrick Samuels, Maquis Saboteur
 
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4 / 6 / 5
Astrometrics Engineer Treachery
Order - If this personnel is on a planet mission, stop him to place a Damage card from hand on an opponent's undamaged ship at this mission.
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(2) Winn Adami, Devious Manipulator
 
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3 / 6 / 4
Diplomacy Leadership Treachery
Vedek. When you play this personnel, you may download a Treachery Bajoran.
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(2) Winn Adami, Kai of Bajor
 
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3 / 6 / 4
Diplomacy Law Leadership
Treachery
Kai. Order - Discard a card from hand to place a non- personnel from your discard pile on top of your deck.
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(3) Worf, Regent of the Alliance
 
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2 / 5 / 8
Biology Leadership Officer
Treachery x2
Chancellor. While this personnel is facing a dilemma, you may discard a or personnel from hand to make this personnel attributes +3 until the end of that dilemma.
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