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'download' - How Would You Like a Trip to Romulus?

download

 

'downloading' - How Would You Like a Trip to Romulus? is the target

How Would You Like a Trip to Romulus? could be downloaded by the following cards:

If Wishes Were Horses

(Reason: during your order phase discard a card from hand to download an event.
Further costs: discard a random card from hand.)

K'Tal, Senior Council Member

(Reason: when you play a Chancellor or High Council Member at this mission download an event.)

Kathryn Janeway, Wry Admiral

(Reason: when you play this personnel download How Would You Like a Trip to Romulus?.)

Broca, Grovelling Lackey

(Reason: during your order phase reveal an event from hand to download a copy of that event.
Further costs: first discard a card from hand.)

'downloading' - How Would You Like a Trip to Romulus? is the reason

'downloading' - possible downloads by using How Would You Like a Trip to Romulus?:

1st function: during your play phase you may download a Commander that corresponds with your ship (destroy this event).

Bajoran Bajoran cards (1):

(2) Krim, Thoughtful Tactician
BajoranNessesary Evil

Unique Command 6 / 6 / 6 Deep Space Nine related card 
skill dot Astrometrics skill dot Honor skill dot Leadership
skill dot Officer
Commander: Talnot. General. Order - Lose 5 points and stop this personnel to name a dilemma. Choose an opponent to take each copy of that dilemma from his or her dilemma pile, place them beneath your completed mission, then shuffle and replace his or her dilemma pile face down.

Borg Borg cards (1):

(4) Locutus, Voice of the Borg
BorgCall To Arms

Unique Command 1 / 6 / 8
skill dot Diplomacy x2 skill dot Leadership x2 skill dot Officer
skill dot Treachery x2
Commander: Locutus' Borg Cube. While this personnel is facing a dilemma, if he uses his Diplomacy, Leadership, Officer, or Treachery, score 10 points.

Cardassian Cardassian cards (6):

(2) Danar, Irascible Gul
CardassianSecond Edition

Unique Command 5 / 5 / 6
skill dot Astrometrics skill dot Engineer skill dot Leadership
skill dot Navigation skill dot Officer
Commander: Aldara. Gul. 

(3) Dukat, Military Advisor
CardassianSecond Edition

Unique Command 2 / 6 / 6
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.

(3) Evek, Attaché to the Demilitarized Zone
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Anthropology skill dot Diplomacy skill dot Law
skill dot Leadership skill dot Officer skill dot Security
Commander: Vetar. Gul. When you play this personnel, you may discard a card from hand to download a Capture card.

(2) Evek, Harsh Interrogator
CardassianEnergize

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Leadership skill dot Officer
skill dot Security
Commander: Vetar. Gul. While you have a captive, this personnel gains Biology and Law.

(3) Lemec, Posturing Negotiator
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Geology skill dot Medical
skill dot Officer skill dot Transporters skill dot Treachery
Commander: Reklar. Gul. While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.

(3) Ocett, Dogged Rival
CardassianSecond Edition

Unique Command 4 / 6 / 5
skill dot Archaeology skill dot Exobiology skill dot Navigation
skill dot Officer skill dot Security skill dot Treachery
Commander: Bralek. Gul. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.

Federation Federation cards (8):

(4) Benjamin Sisko, Defiant Captain
FederationSecond Edition

Unique Command 6 / 6 / 6 Deep Space Nine related card 
skill dot Diplomacy skill dot Engineer skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Defiant. When you play this personnel, you may download a Deep Space Nine related card ship.

(3) Chakotay, Freedom Fighter
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Anthropology skill dot Archaeology skill dot Leadership
skill dot Navigation skill dot Treachery
Commander: Valjean. While this personnel is facing a dilemma, each of your other Marqui personnel present is attributes +1.

(4) Jean-Luc Picard, Argo Pilot
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Enterprise-E. While this personnel is facing a dilemma, you may discard a card from hand to download Escape.

(4) Jean-Luc Picard, Explorer
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy x2 skill dot Honor
skill dot Leadership skill dot Officer
Commander: U.S.S. Enterprise-E. Order - Place three cards from hand on the bottom of your deck in any order to draw a card.

(2) Michael Eddington, Noble Hero
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Engineer skill dot Leadership skill dot Security
skill dot Treachery
Commander: Guingouin. While an opponent's ship is in an engagement at this mission, that opponent cannot play interrupts.

(3) Thomas Riker, Defiant Leader
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Geology skill dot Leadership skill dot Officer
skill dot Security skill dot Treachery
Commander: U.S.S. Defiant. While this personnel is aboard your Affiliation Federation ship, it is Range +2.

(1) Tim Watters, Valiant Captain
FederationNessesary Evil

Unique Command 5 / 5 / 6 Earth related card 

Commander: U.S.S. Valiant. Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Diplomacy, 2 Leadership, Officer, and Physics.

(2) William T. Riker, Wistful Admiral
FederationReflections 2.0

Unique Command Future 5 / 6 / 5 Next Generation related card 
skill dot Leadership skill dot Navigation skill dot Officer
skill dot Security
Commander: U.S.S. Enterprise-D. Admiral. While this personnel is attempting a space mission, he is attributes +1 and gains Diplomacy and Law.

Ferengi Ferengi cards (3):

(2) Bok, Vengeful DaiMon
FerengiStrange New Worlds

Unique Command 2 / 6 / 5
skill dot Biology skill dot Engineer skill dot Officer
skill dot Treachery x2
Commander: Kurdon. While you command an event that has a higher cost than every other opponent's event, this personnel is attributes +1 and gains Programming.

(2) Brunt, FCA Liquidator
FerengiStrange New Worlds

Unique Staff 3 / 6 / 4
skill dot Acquisition skill dot Law skill dot Navigation
skill dot Programming skill dot Treachery
Commander: Audit's Spoils. Order - If an opponent commands more events in his or her core than you, return this personnel to his owner's hand to return an event to its owner's hand.

(3) Zek, The Grand Nagus
FerengiStrange New Worlds

Unique 4 / 7 / 2
skill dot Acquisition x2 skill dot Diplomacy skill dot Law
skill dot Leadership x2
Commander: Aurulent. Order - Stop this personnel to reveal the top card of your deck. If it is a Affiliation Ferengi personnel, draw it; otherwise, place it beneath your Ferenginar.

Klingon Klingon cards (8):

(3) Kang, Honored Warrior
KlingonSecond Edition

Unique Command 6 / 6 / 7
skill dot Honor skill dot Leadership skill dot Officer
skill dot Physics skill dot Security
Commander: I.K.S. Lukara. When you play this personnel, if you command Koloth or Kor, you may download a Affiliation Klingon K'Vort-class ship.

(3) K'mpec, Klingon Supreme Commander
KlingonEnergize

Unique Command 6 / 7 / 6
skill dot Leadership x2 skill dot Officer skill dot Security
Commander: I.K.S. Qam-Chee. Chancellor. When you play an Honor Klingon at this mission, you may place a card from hand on the bottom of your deck to draw a card. You may do this only once each turn.

(2) Kor, Noble Warrior to the End
KlingonCall To Arms

Unique Command 6 / 5 / 6
skill dot Anthropology skill dot Honor skill dot Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.

(2) Kor, Noble Warrior to the End
KlingonCall To Arms

Unique Command 6 / 5 / 6
skill dot Anthropology skill dot Honor skill dot Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.

(4) Kurn, Squadron Commander
KlingonSecond Edition

Unique Command 6 / 5 / 7
skill dot Astrometrics skill dot Diplomacy skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: I.K.S. Hegh'ta. When an engagement involving your Affiliation Klingon ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

(4) Martok, Leader of Destiny
KlingonCall To Arms

Unique Command 8 / 6 / 8
skill dot Honor x2 skill dot Leadership x2 skill dot Officer
Commander: I.K.S. Rotarran. Chancellor. While this personnel is facing a dilemma, if you command an Assault or Maneuver event, each of your Honor Klingons present is attributes +1.

(4) Martok, Soldier of the Empire
KlingonSecond Edition

Unique Command 6 / 6 / 8
skill dot Honor x2 skill dot Leadership x2 skill dot Navigation
skill dot Officer
Commander: I.K.S. Rotarran. General. High Council Member. Each of your Affiliation Klingon ships at this mission is Weapons +1.

(3) Nu'Daq, Tenacious Rival
KlingonSecond Edition

Unique Command 4 / 6 / 7
skill dot Archaeology skill dot Exobiology skill dot Leadership
skill dot Navigation skill dot Officer skill dot Treachery
Commander: I.K.S. Maht-H'a. When you play this personnel, you may discard a card from hand to take a card from your discard pile into hand.

Non-Aligned Non-Aligned cards (5):

(2) Arctus Baran, Mercenary Captain
Non-alignedEnergize

Unique Command 2 / 5 / 6
skill dot Archaeology skill dot Biology skill dot Officer
skill dot Treachery
Commander: Fortune. Smuggler. Thief. While this personnel is facing a dilemma, you may discard a card from hand to download Shady Resources.

(4) Dathon, Speaker of Tama
Non-alignedSecond Edition

Unique Command 8 / 6 / 6
skill dot Diplomacy x2 skill dot Honor x2 skill dot Leadership
skill dot Officer
Commander: Tama. While your other Diplomacy personnel is present, you may meet Strength requirements of each dilemma this personnel faces using Integrity instead.

(3) Jean-Luc Picard, Galen
Non-alignedReflections 2.0

Unique Command 6 / 6 / 6
skill dot Anthropology skill dot Archaeology skill dot Leadership
skill dot Science
Commander: Fortune. Thief. While an artifact is in your discard pile, each of your Smuggler personnel and Thief personnel is attributes +1.

(2) Kasidy Yates, Maquis Smuggler
Non-alignedCall To Arms

Unique Command 5 / 5 / 4 Marqui 
skill dot Engineer skill dot Leadership skill dot Navigation
skill dot Transporters
Commander: Xhosa. Smuggler. Order - Discard a card from hand to take Smuggling Run from your discard pile into hand.

(3) Kivas Fajo, Collector
Non-alignedStrange New Worlds

Unique Command 2 / 6 / 5
skill dot Acquisition x2 skill dot Archaeology skill dot Exobiology
skill dot Science skill dot Treachery x2
Commander: Jovis. Thief. While this personnel is facing a dilemma, you may meet Diplomacy and Honor requirements of that dilemma using Acquisition instead.

Romulan Romulan cards (9):

(2) Donatra, Compassionate Patriot
RomulanSecond Edition

Unique Command 4 / 6 / 5
skill dot Engineer skill dot Leadership skill dot Officer
skill dot Physics
Commander: Valdore. Dissident. While this personnel is facing a dilemma, she gains Honor and Security.

(3) Galathon, Steadfast Rival
RomulanEnergize

Unique Command 5 / 6 / 6
skill dot Archaeology skill dot Geology skill dot Law
skill dot Leadership skill dot Officer
Commander: Trolarak. When you play this personnel, you may take Engage Cloak or a Pursuit card from your discard pile into hand.

(4) Lovok, Tal Shiar Colonel
RomulanSecond Edition

Unique Command 5 / 6 / 7
skill dot Intelligence skill dot Navigation skill dot Officer
skill dot Programming skill dot Science skill dot Transporters
Commander: Serrola. When an engagement involving your Affiliation Cardassian ship or Affiliation Romulan ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

(3) Mendak, Duplicitous Admiral
RomulanReflections 2.0

Unique Command 3 / 7 / 6
skill dot Exobiology skill dot Intelligence skill dot Leadership
skill dot Officer skill dot Transporters skill dot Treachery
Commander: Devoras. Admiral. While each of your nonheadquarters missions is not a Affiliation Romulan mission, you may attempt each of them using your Affiliation Romulan personnel.

(4) Shinzon, Capable Commander
RomulanSecond Edition

Unique Command 1 / 6 / 6
skill dot Biology skill dot Engineer skill dot Leadership
skill dot Officer skill dot Treachery x2
Commander: Scimitar. Order - Discard a card from hand to take a Maneuver card from your discard pile and place it on top of your deck.

(3) Sirol, Diplomatic Adversary
RomulanEnergize

Unique Command 3 / 6 / 6
skill dot Astrometrics skill dot Diplomacy skill dot Leadership
skill dot Navigation skill dot Officer skill dot Treachery
While an opponent's Treachery personnel is at this mission, that opponent must discard a card from hand to use that Treachery.

(2) Taris, Deceitful Subcommander
RomulanSecond Edition

Unique Command 4 / 5 / 6
skill dot Archaeology skill dot Leadership skill dot Medical
skill dot Officer skill dot Transporters
Commander: Haakona. When you play this personnel, you may examine an opponent's hand.

(3) Tomalak, Beguiling Adversary
RomulanSecond Edition

Unique Command 4 / 6 / 7
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery
Commander: Deranas. While you have a higher score than each of your opponents, if this personnel is aboard a Affiliation Romulan ship, that ship is attributes +2.

(2) Toreth, Cautious Commander
RomulanEnergize

Unique Command 5 / 6 / 5
skill dot Honor skill dot Leadership skill dot Navigation
skill dot Officer
Commander: Khazara. When this personnel uses a skill to complete a mission, you may examine an opponent's hand and choose one of those cards to be discarded. You may do this only once each turn.

2nd function: during your play phase you may download a ship that corresponds with your Commander (destroy this event).

Bajoran Bajoran cards (2):

(2) Baraka
BajoranTenth Anniversary Collection

Unique  Deep Space Nine related card Shabren Class 3 / 0 / 3
Staff Standard Equipment
Order - Lose 5 points to make this ship Range +10 until the end of this turn.

(6) Talnot
BajoranNessesary Evil

Unique  Deep Space Nine related card Janitza Class 6 / 7 / 7
Staff Staff Staff Standard Equipment
While you command an event in your core and have a copy of that same event in your discard pile, your opponent cannot destroy that event.

Cardassian Cardassian cards (6):

(6) Aldara
CardassianEnergize

Unique Galor Class 8 / 8 / 8
Command Staff Staff Standard Equipment
While you have a higher score than each of your opponents, each of your Cardassians aboard this ship is Cunning +1.

(6) Bralek
CardassianSecond Edition

Unique Galor Class 8 / 8 / 8
Command Staff Staff Standard Equipment
While an opponent's Archaeology personnel is at this mission, that opponent must discard a card from hand to use that personnel's skills.

(5) Naprem
CardassianTenth Anniversary Collection

Unique K'Vort Class 7 / 8 / 7
Staff Staff Staff Cloaking Device
While this ship is at an opponent's planet mission, if your personnel is on that planet, he or she is an Infiltrator.

(6) Prakesh
CardassianSecond Edition

Unique Galor Class 8 / 8 / 8
Command Staff Staff Standard Equipment
While this ship is in an engagement you did not begin, it is Shields +4.

(6) Reklar
CardassianSecond Edition

Unique Galor Class 8 / 8 / 8
Command Staff Staff Standard Equipment
While you have a captive, this ship is Weapons +2 and Shields +1.

(6) Vetar
CardassianSecond Edition

Unique Galor Class 8 / 8 / 8
Command Staff Staff Standard Equipment
When you play this ship, you may download a Pursuit card.

Dominion Dominion cards (1):

(7) U.S.S. Defiant, Commandeered Warship
DominionTenth Anniversary Collection

Unique Defiant Class 8 / 10 / 10
Command Command Staff Cloaking Device
Order - If this ship is staffed and at your mission, stop this ship to take two overcome dilemmas from beneath that mission and place them face up beneath your Alpha Quadrant mission.
To staff this ship, you must have an Engineer personnel aboard.

Federation Federation cards (9):

(5) Guingouin
FederationEnergize

Unique Condor Class 6 / 6 / 6 Marqui
Command Standard Equipment
When you win an engagement you began involving this ship, if each ship you command is a Marqui ship, score 10 points.

(7) U.S.S. Defiant, Prototype Warship
FederationSecond Edition

Unique  Deep Space Nine related card Defaint Class 8 / 10 / 10
Command Command Command Staff Cloaking Device
While this ship is in an engagement, it is Weapons +1 and Shields +2.

(7) U.S.S. Defiant, Repurposed Warship
FederationReflections 2.0

Unique  Deep Space Nine related card Defiant Class 8 / 10 / 10
Command Command Command Staff Cloaking Device
When you play this ship, if each of your nonheadquarters missions is a Gamma Quadrant mission, you may spend 5 additional counters this turn.

(6) U.S.S. Enterprise-D, Explorer
FederationTenth Anniversary Collection

Unique  Next Generation related card Galaxy Class 8 / 8 / 9
Command Staff Staff Staff Standard Equipment
When you complete a space mission requiring Diplomacy, if this ship is at that mission, score 10 points.

(7) U.S.S. Enterprise-D, Personal Flagship
FederationFractured Time

Unique  Next Generation related card Galaxy Class 10 / 11 / 10
Command Command Staff Staff Staff Cloaking Device / Standard Equipment
When you complete a mission requiring Honor or Leadership, if this ship is at that mission, score 5 points (or score 10 points if that mission requires both).

(7) U.S.S. Enterprise-E, Federation Envoy
FederationSecond Edition

Unique  Next Generation related card Sovereign Class 9 / 9 / 9
Command Command Staff Staff Standard Equipment
When you complete a Affiliation Federation planet mission, if this ship is at that mission, score 5 points.

(6) U.S.S. Sutherland
FederationTenth Anniversary Collection

Unique  Earth related card Nebula Class 8 / 8 / 8
Command Staff Staff Standard Equipment
When you fail a mission attempt at a space mission, if this ship is at that mission, you may discard three cards from hand to place the top card of an opponent's dilemma pile face up beneath this mission. If you do this, you cannot attempt this mission again this turn.

(7) U.S.S. Valiant, Red Squad Training Ship
FederationNessesary Evil

Unique  Earth related card Defiant Class 8 / 10 / 10
Command Command Command Staff Standard Equipment
This ship is attributes +1 for each of your Cadets aboard (limit +4).

(5) Valjean
FederationEnergize

Unique Condor Class 6 / 6 / 6 Marqui
Command Standard Equipment
Order - Reveal the top card of an opponent's deck. If it is not a personnel, place it on the bottom of its owner's deck to make this ship attributes +2 until the end of this turn. You may do this only once each turn.

Ferengi Ferengi cards (3):

(5) Audit's Spoils
FerengiStrange New Worlds

Unique Na'Far Class 7 / 5 / 6
Staff Staff Standard Equipment
When you begin a mission attempt involving this ship, you may take a card from beneath your Ferenginar into hand. You may do this only once each turn.

(5) Aurulent
FerengiStrange New Worlds

Unique Na'Far Class 7 / 5 / 6
Staff Staff Standard Equipment
When this ship is about to move between a non- Gamma Quadrant mission and a Gamma Quadrant mission, do not add 2 to the total span of those missions.

(6) Kurdon
FerengiStrange New Worlds

Unique D'Kora Class 8 / 9 / 7
Command Command Staff Staff Standard Equipment
While your personnel are attempting a space mission that requires Acquisition or Treachery, each Affiliation Ferengi personnel aboard this ship is Cunning +1.

Klingon Klingon cards (7):

(6) I.K.S. Bortas
KlingonTenth Anniversary Collection

Unique Vor'cha Class 8 / 9 / 8
Command Staff Staff Staff Cloaking Device
When you win an engagement involving this ship, you may discard a card from hand to download a Maneuver event.

(5) I.K.S. Hegh'ta
KlingonSecond Edition

Unique K'Vort Class 7 / 8 / 7
Staff Staff Staff Cloaking Device
While this ship is at a space mission, it is Weapons +2.

(5) I.K.S. Lukara
KlingonSecond Edition

Unique K'Vort Class 7 / 8 / 7
Staff Staff Staff Cloaking Device
While your Affiliation Klingon personnel at this mission is in combat, you may add this ship's Weapons to your total Strength.

(6) I.K.S. Maht-H'a
KlingonSecond Edition

Unique Vor'cha Class 8 / 9 / 8
Command Staff Staff Staff Cloaking Device
While an opponent's Archaeology personnel is at this mission, that opponent must discard a card from hand to use that personnel's skills.

(5) I.K.S. Pagh
KlingonCall To Arms

Unique K'Vort Class 7 / 8 / 7
Staff Staff Staff Cloaking Device
While this ship is on Engage Cloak, each opponent's ship is Range -1.

(7) I.K.S. Qam-Chee
KlingonEnergize

Unique Vor'cha Class 8 / 9 / 9
Command Staff Staff Staff Cloaking Device
While this ship is at an opponent's mission, if this ship is staffed, each of your opponent's personnel and ships at this mission is attributes -1.

(5) I.K.S. Rotarran, Ship of Tears
KlingonSecond Edition

Unique K'Vort Class 7 / 8 / 7
Staff Staff Staff Cloaking Device
For each Honor Klingon aboard this ship, it is Weapons +1 (limit +3).

Non-Aligned Non-Aligned cards (4):

(6) Fortune
Non-alignedEnergize

Unique Virayllan Class 8 / 7 / 7
Staff Staff Staff Standard Equipment
When you play this ship, you may download a Affiliation Non-Aligned Archaeology personnel.

(6) Fortune, Raider for Hire
Non-alignedTenth Anniversary Collection

Unique Virayllan Class 8 / 7 / 7
Command Staff Staff Standard Equipment
While your Treachery personnel is aboard this ship, he or she is attributes +1 for each Artifact card you command (limit +3).

(7) Tama
Non-alignedEnergize

Unique Darmok Class 8 / 8 / 9
Command Staff Staff Staff Standard Equipment
While this ship is at a planet mission, if this ship is staffed, an opponent must discard a card from hand to beam to or from this planet.

(5) Xhosa
Non-alignedCall To Arms

Unique Antares Class 6 / 5 / 5 Marqui
Command Standard Equipment
When this ship is about to move between a Region: Badlands mission and a non-Region: Badlands mission, subtract 1 from the Range required.

Romulan Romulan cards (11):

(6) Deranas
RomulanSecond Edition

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
While this ship is at a Region: Neutral Zone mission, it is Weapons +2 and Shields +2.

(6) Devoras
RomulanStrange New Worlds

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
When an opponent's personnel is killed, if this ship is at the same mission, you may place a Affiliation Romulan personnel from hand who has the same cost aboard this ship.

(6) Haakona
RomulanSecond Edition

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
When you play this ship, you may download Engage Cloak or a Pursuit card.

(6) Khazara
RomulanEnergize

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
Order - If this ship is on your Engage Cloak, examine an opponent's hand and choose one of those cards. That opponent exchanges that card with the top card of his or her deck. You may do this only once each turn.

(6) Rovaran
RomulanTenth Anniversary Collection

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
When you win an engagement involving this ship, you may examine the loser's hand and choose a card to be removed from the game.

(7) Scimitar, Predator
RomulanSecond Edition

Unique Scimitar Class 9 / 11 / 10
Command Command Command Staff Staff Cloaking Device
When you win an engagement involving this ship, the loser discards the top card of his or her deck.

(6) Serrola
RomulanSecond Edition

Unique D'deridex Class 6 / 7 / 7
Command Staff Staff Cloaking Device
While this ship is at a Gamma Quadrant mission, it is Weapons +2 and Shields +1.
While your Affiliation Romulan Intelligence personnel is aboard this ship, this ship is attributes +2.

(7) Soterus
RomulanCall To Arms

Unique Norexan Class 9 / 9 / 9
Command Command Staff Staff Cloaking Device
While this ship is in an engagement, you may discard a Maneuver card from hand to make it attributes +2 until the end of that engagement.

(6) Terix
RomulanEnergize

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
While this ship is at an opponent's space mission, if this ship is staffed, that opponent must discard two cards from hand to attempt this mission.

(6) Trolarak
RomulanEnergize

Unique D'deridex Class 7 / 9 / 9
Command Staff Staff Staff Cloaking Device
While this ship is at an opponent's planet mission, if this ship is staffed, that opponent must discard two cards from hand to attempt this mission.

(7) Valdore
RomulanSecond Edition

Unique Norexan Class 9 / 9 / 9
Command Command Staff Staff Cloaking Device
When an opponent begins an engagement involving your other ship, if this ship is on your Engage Cloak, you may place this ship at that mission to join that engagement.

See cards form Bajoran affiliationSee cards form Borg affiliationSee cards form Cardassian affiliationSee cards form Dominion affiliationSee cards form Federation affiliationSee cards form Ferengi affiliationSee cards form Klingon affiliationSee cards form Non-Aligned affiliationSee cards form Romulan affiliation