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(2) Akorem Laan, Revered Poet
 
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6 / 4 / 4
Anthropology Law Navigation
Physics
While two personnel are in your discard pile, this personnel is attributes +2.
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(1) Anneli
 
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5 / 5 / 5
Astrometrics Biology Science
While you command an event in your core, this personnel is attributes +1.
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(2) B-4, Dangerous Simpleton
 
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4 / 2 / 10
Programming
Infiltrator. While this personnel is attempting a mission, you may reveal three Androids from hand to make him Cunning +7 and gain Intelligence and Treachery. These effects last until the end of the mission attempt. You may only do this once each turn.
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(2) Bok, Vengeful DaiMon
 
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2 / 6 / 5
Biology Engineer Officer
Treachery x2
Commander: Kurdon. While you command an event that has a higher cost than every other opponent's event, this personnel is attributes +1 and gains Programming.
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(2) Bregath
 
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4 / 5 / 6
Archaeology Engineer Security
Treachery
While an opponent commands a ship that has a Damage card on it, this personnel is attributes +2.
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(2) Bruce Maddox, Chair of Robotics
 
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4 / 6 / 5
Engineer Officer Programming
While this personnel is present with an Android, he is attributes +1 and gains Exobiology and Science.
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(2) Calisthenic Opponent
 
|
5 / 5 / 5
Anthropology Geology Security
This personnel is attributes +1 for each of your Security personnel present.
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(2) Chorgan, Leader of the Gatherers
 
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4 / 5 / 6
Law Diplomacy Physics
Transporters
Gatherer. Thief. While this personnel is facing a dilemma, if another Gatherer is present, this personnel is attributes +1 and gains Diplomacy and Leadership.
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(2) Crosis, Fanatical Lieutenant
 
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3 / 6 / 6
Exobiology Officer Programming
Security Treachery
For each event you command beyond the number of events an opponent of your choice commands, this personnel is attributes +1 (limit +6).
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(2) Deanna Troi, Major Rakal
 
|
6 / 5 / 4
Anthropology Telepathy
While this personnel is present with a Dissident personnel, she is attributes +1 and gains Intelligence, Leadership, and Security.
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(1) Dorian Collins, Acting Chief Petty Officer
 
|
6 / 5 / 4
Cadet. While this personnel is facing a dilemma, she is attributes +1 and gains Anthropology, Engineer, Geology, Honor, and Transporters.
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(2) Dr. Leah Brahms, Holographic Representation
 
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5 / 6 / 4
Astrometrics Engineer Physics
Programming
While this personnel is attempting a space mission, she is attributes +1 and gains Engineer.
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(2) Dukat, Anjohl Tennan
 
|
2 / 6 / 6
Anthropology Archaeology Diplomacy
Programming Treachery x2
While this personnel is facing a dilemma, you may remove an Anthropology or Leadership personnel in your discard pile from the game to make this personnel attributes +1 until the end of this mission attempt.
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(2) Founder Architect
 
|
5 / 5 / 5
Astrometrics Law
Founder. Shape-shifter. While this personnel is attempting a mission, he is attributes +1 for each event in each player's core (limit +5).
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(1) Goval, Follower of the One
 
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4 / 5 / 5
Archaeology Geology Science
While this personnel is attempting a mission, you may discard an equipment or event card from hand to make him attributes +2 until end of this turn.
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(3) Ikat’ika, Honorable Warrior
 
|
8 / 5 / 9
Anthropology Biology Honor
Leadership Officer
While this personnel is attempting a mission, you may make him attributes +2. If you do this, he is killed at the end of this turn. You may do this only once each turn.
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(3) Jadzia Dax, Sworn Ally
 
|
6 / 7 / 6
Anthropology Diplomacy Physics
Science
Host. While this personnel is present with an Honor Klingon, she is attributes +1 and gains Honor.
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(1) Karen Farris, Rigorous Leader
 
|
5 / 5 / 5
Cadet. While this personnel is facing a dilemma, she is attributes +1 and gains Astrometrics, Engineer, Leadership, Officer, and Security.
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(3) Kazago, First Officer
 
|
6 / 4 / 4
Archaeology Engineer Honor
Navigation Officer
For each card beneath your Ferenginar, this personnel is attributes +1 (limit +3).
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(2) Khos
 
|
5 / 4 / 6
Biology Medical Navigation
Officer
When an opponent's personnel is killed, this personnel is attributes +2 until the end of this turn (limit +4).
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(1) Kira Nerys, Reformed Collaborator
 
|
4 / 6 / 6
Officer Security Treachery
Dissident. When you play this personnel, discard a card from hand.
While a Cardassian or Vedek is in your discard pile, this personnel is attributes +1, loses Treachery, and gains Honor and Physics.
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(2) Koral, Dour Smuggler
 
|
4 / 4 / 7
Archaeology Astrometrics Navigation
Treachery
Smuggler. When you play this personnel, he is attributes +2 until the end of this turn.
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(1) Kovat, Public Conservator
 
|
5 / 5 / 3
Anthropology Diplomacy Law
While this personnel is attempting a mission, you may kill your captive to make this personnel attributes +3 until the end of that mission attempt. You may do this only once each turn.
|
|
(2) Larg, Piece of Baktag
 
|
4 / 5 / 6
Biology Officer Science
Treachery
While this personnel is attempting a mission, he is attributes +1 for each Assault and Maneuver event you command (limit +3).
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|
(2) Letek
 
|
3 / 5 / 6
Biology Geology Officer
Treachery
While you have a higher score than each of your opponents, this personnel is attributes +1 and gains Medical and Treachery.
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|
(2) Losta
 
|
5 / 5 / 6
Geology Navigation Officer
While you command Kahless, this personnel is attributes +2.
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(2) Michael Eddington, Loyal Leader
 
|
4 / 6 / 6
Navigation Programming Security
While this personnel is attempting a mission, you may make him attributes +3 and gain Honor and Leadership. If you do this, he is killed at the end of this turn. You may do this only once each turn.
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|
(1) Minuet, Jazz Lover
 
|
5 / 5 / 4
Anthropology Exobiology
When this personnel is facing a dilemma, you may stop a non-Hologram personnel present to make this personnel attributes +1 and gain Programming and Security. These effects last until the end of the mission attempt.
|
|
(1) Mordoc
 
|
3 / 5 / 6
Astrometrics Security Treachery
While you have more cards in hand than any of your opponents, this personnel is attributes +1 and gains Transporters.
|
|
(2) Morik
 
|
4 / 5 / 5
Anthropology Engineer Medical
Transporters
The cost of the event in your core that has the highest cost is added to this personnel's attributes.
|
|
(3) Norah Satie, Starfleet Investigator
 
|
6 / 5 / 4
Anthropology Archaeology Diplomacy
Intelligence Law Officer
Admiral. For each mission you have completed, this personnel is attributes +1.
|
|
(2) Palor Toff, Trader
 
|
4 / 5 / 4
Anthropology Biology Diplomacy
Law
This personnel is attributes +1 for each Artifact you command.
|
|
(2) Parem, Special Security
 
|
4 / 5 / 7
Astrometrics Physics Security
Treachery
While this personnel is facing a dilemma, he is attributes +1 for each other dilemma he has faced this turn.
|
|
(4) Quark, True Ferengi
 
|
4 / 6 / 4
Acquisition Anthropology Diplomacy
Programming Treachery
When you play this personnel, you may download a card and place that card beneath your Ferenginar. This personnel is Cunning +1 for each Rule you command that has a different card title.
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(1) Riley Shepard, Confident Cadet
 
|
5 / 5 / 6
Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Biology, 2 Navigation, Programming, and Security.
|
|
(3) Rom, Diagnostic and Repair Technician
 
|
5 / 5 / 4
Engineer x2 Navigation Physics
Programming
While this personnel is facing a dilemma, he is attributes +1 and gains Astrometrics, Honor, and Physics.
|
|
(2) Rom, Younger Brother
 
|
6 / 6 / 4
Engineer Honor Physics
Programming
Waiter. When a personnel present is randomly selected by a dilemma, you may make that personnel attributes +1 until the end of that dilemma.
|
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(2) Santos, Squad Leader
 
|
4 / 5 / 6
Leadership Medical Navigation
Transporters
While this personnel is attempting a mission, you may destroy your event to add that event's cost to this personnel's attributes until the end of that mission attempt.
|
|
(2) Soong-type Android
 
|
5 / 5 / 5
While this personnel is facing a dilemma, you may reveal three Androids from hand to make it attributes +4 and gain a skill of your choice. These effects last until the end of the dilemma. You may do this only once each mission attempt.
|
|
(3) Taar, Bristling DaiMon
 
|
3 / 5 / 6
Acquisition Astrometrics Engineer
Officer Treachery
This personnel is attributes +2 for each of these categories in which you have more than any of your opponents: cards in hand, events in core, and points scored.
|
|
(1) Tim Watters, Valiant Captain
 
|
5 / 5 / 6
Commander: U.S.S. Valiant. Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Diplomacy, 2 Leadership, Officer, and Physics.
|
|
(3) Weyoun, Instrument of the Founders
 
|
2 / 6 / 4
Diplomacy Exobiology Intelligence
Leadership Treachery x2
While this personnel is present with a Founder, he is attributes +2 and gains Security.
|
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(2) William T. Riker, Wistful Admiral
 
|
5 / 6 / 5
Leadership Navigation Officer
Security
Commander: U.S.S. Enterprise-D. Admiral. While this personnel is attempting a space mission, he is attributes +1 and gains Diplomacy and Law.
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|
(3) Worf, Regent of the Alliance
 
|
2 / 5 / 8
Biology Leadership Officer
Treachery x2
Chancellor. While this personnel is facing a dilemma, you may discard a or personnel from hand to make this personnel attributes +3 until the end of that dilemma.
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