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'crosslink': card - related, Bonus-Points-related card (score points)

 

crosslink

This 'crosslink' shows all 'Bonus-Points-related cards (score points)' cards (28x Event ,2x Interrupt ,15x Personnel ,4x Ship).

 

Also see the 'crosslink':
Bonus-Points-related cards - Bonus-Points-related cards (invest points)

 

(1) Accepting the Past
EventNessesary Evil

To play this event, you must command three Affiliation Bajoran personnel. Discard a random card from hand, then reveal your hand. If there are two different cards in your hand that you have a copy of in your discard pile, score 5 points. Destroy this event.

(3) A Chance for Glory
EventSecond Edition

Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Affiliation Klingon personnel. If you win, score 10 points.

(2) BaH!
EventSecond Edition

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon ship. That ship is Weapons +1. If you win, score 10 points.

(3) Born for Conquest
EventEnergize

Assault. Plays in your core.
Order - Destroy this event to begin combat involving your Affiliation Klingon Officer personnel. If you win, score 10 points and randomly kill an opponent's personnel involved.

(2) Cargo Run
EventEnergize

Plays on your space mission. Add Acquisition to this mission's requirements. When you complete this mission, score 5 points.

(1) Deploy the Fleet
EventNessesary Evil

Score 5 points for each of your staffed ships that has its Commander aboard at an opponent's non-headquarters mission. Destroy this event.

(2) Distant Exploration
EventReflections 2.0

Plays on your headquarters mission. When you complete a mission that has a different quadrant icon than this mission, score 5 points.

(2) Expand the Collective
EventFractured Time

To play this event, you must command three Affiliation Borg personnel. Plays on your Alpha Quadrant mission worth 35 or fewer points. You may attempt and complete it using your Affiliation Borg personnel with these requirements:
Planet - Anthropology, Biology, Security, Transporters, and Strength > 32
Space icon - Astrometrics, Engineer, Physics, Science, and Cunning > 36.
When you complete it, destroy this event to score 5 points.

(2) Getting Under Your Skin
EventNessesary Evil

To play this event, you must command three Affiliation Romulan personnel. Plays in your core. When you play an event in your core, you may reveal the top card of an opponent's deck. If it is a personnel, score 5 points. You may do this only once each turn.

(2) Gunboat Diplomacy
EventNessesary Evil

Plays in your core. When you play a Vorta, you may choose an opponent to choose one: you may download a Jem'Hadar; or each player scores 5 points.

(3) Jem’Hadar Ambush
EventCall To Arms

Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Affiliation Dominion personnel. If you win, score 10 points.

(5) Jem’Hadar Strike Force
EventCall To Arms

Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Affiliation Dominion personnel. If you win, score 10 points and randomly kill an opponent's personnel involved.

(1) Just Like Old Times
EventSecond Edition

Assault. Plays in your core.
Order - Destroy this event to begin combat involving your Bajoran Resistance personnel. If you win, score 15 points.

(2) Kotra
EventEnergize

To play this event, you must command three Affiliation Cardassian personnel. Plays in your core. When an opponent discards a personnel from the top of his or her deck during your turn, score 5 points. You may do this only once each turn.

(3) Labor Camp
EventSecond Edition

Punishment. Plays on your planet mission. At the start of each of your turns, if your Affiliation Cardassian personnel is on this planet and you have a captive, score 10 points.

(2) Legal Proceedings
EventEnergize

Plays on your planet mission. Add Law to this mission's requirements. When you complete this mission, score 5 points.

(1) Mission Accomplished
EventNessesary Evil

Plays in your core. When you complete a mission, if you command a staffed ship at that mission with its Commander aboard, score 5 points.

(3) One With the Borg
EventCall To Arms

To play this event, you must command three Affiliation Borg personnel. Plays in your core.
Order - Destroy this event to score 5 points for each personnel you command but do not own.

(2) Prejudice and Politics
EventSecond Edition

Plays in your core.
Order - If your Praetor or Senator is on Romulus, reveal the top card of an opponent's deck. If it is a personnel, that opponent places that card in his or her hand. Otherwise, score 5 points, and that opponent places that card on the bottom of his or her deck. You may do this only once each turn.

(2) Prison Compound
EventNessesary Evil

Punishment. To play this event, you must command three Affiliation Cardassian personnel. Round the total number of Red Dot icons on all your captives to the nearest multiple of 5. Score that number of points. Destroy this event.

(2) Quite a Coincidence
EventCall To Arms

Plays in your core. When you play this event, name a personnel. When an opponent's personnel who has that card title is killed, destroy this event to score 10 points.

(2) Sensing a Trap
EventCall To Arms

To play this event, you must command a Affiliation Romulan Intelligence personnel. Plays in your core. At the end of each of your turns, name a card. When an opponent plays that card, score 10 points. This effect lasts until the start of your next turn.

(2) Smuggling Run
EventEnergize

Crime. Plays in your core. At the start of each of your turns, if your Smuggler is at an opponent's non-headquarters mission, that opponent has no ship at that mission, and your personnel at that mission have its requirements, you may destroy this event to score 10 points.

(3) The Orion Underworld
EventSecond Edition

Crime. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Non-Aligned ship with your Thief aboard. If you win, score 10 points.

(2) Tongo: Confront
EventStrange New Worlds

Plays in your core.
Order - Stop your Affiliation Ferengi personnel to make each player discard the top card of his or her deck. The owner of the discarded card that has the highest cost scores 5 points. (In the case of a tie, each tied player scores.) You may do this only once each turn.

(1) Trial of Faith
EventCall To Arms

Prophet. To play this event, you must command three Affiliation Bajoran personnel. Plays in your core. An opponent may play a card he or she owns that is on this event as if that card were in his or her hand. If he or she does, score 5 points.
Order - Examine an opponent's discard pile. Place one of those cards on this event. You may do this only once each turn.

(4) We Will Not Surrender
EventEnergize

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon Officer personnel. If you win, score 10 points and randomly kill an opponent's personnel involved.

(2) Your Fear Will Destroy You
EventNessesary Evil

Infiltration. For each opponent's headquarters mission where you command an Infiltrator, score 5 points. Remove this event from the game.

Security Sweep
InterruptCall To Arms

To play this interrupt, you must command two Affiliation Romulan Security personnel.
Order - Reveal the top three cards of an opponent's deck. If they are all personnel, score 10 points. Place them in the same order on the bottom of that opponent's deck.

The Tides of Fortune
InterruptSecond Edition

When an opponent is facing a space dilemma, if your staffed Affiliation Romulan ship is at that mission, that ship and your personnel aboard it face that dilemma instead. Score 10 points.

(3) Annexation Drone
BorgReflections 2.0

Staff 5 / 5 / 5
skill dot Geology skill dot Navigation skill dot Physics
skill dot Transporters
Drone. When you play this personnel, if each of your nonheadquarters missions is an Alpha Quadrant mission, score 5 points. When you lose command of this personnel, remove it from the game.

(4) Daneka, Reassuring Physician
FederationStrange New Worlds

Unique Staff 6 / 5 / 5 Next Generation related card 
skill dot Anthropology skill dot Biology skill dot Medical
skill dot Science
When this personnel uses Biology to complete a mission, score 5 points.

(5) Data, Commanding Officer
FederationTenth Anniversary Collection

Unique Command 6 / 10 / 10 Earth related card 
skill dot Engineer skill dot Leadership skill dot Officer
skill dot Physics skill dot Programming
Commander: U.S.S. Sutherland. Order - Discard a card from hand to name a card. When an opponent plays that card, score 5 points. This effect lasts until the start of your next turn. You may do this only once each turn.

(2) Day Kannu, Field Colonel
BajoranNessesary Evil

Unique Command 3 / 5 / 6 Deep Space Nine related card 
skill dot Engineer skill dot Security skill dot Officer
skill dot Security skill dot Treachery
When you win combat involving this personnel, score 5 points.

(4) Dejar, Cunniung Sabotur
CardassianStrange New Worlds

Unique Staff 4 / 6 / 5
skill dot Engineer skill dot Intelligence skill dot Science
skill dot Treachery
When this personnel uses her Intelligence to complete a mission, score 5 points.

(4) Duran’Adar, Attentive Sixth
DominionStrange New Worlds

Unique Staff 6 / 5 / 7
skill dot Engineer skill dot Programming skill dot Security
Alpha. When this personnel uses a skill to complete an Alpha Quadrant mission, score 5 points. You may do this only once each turn.

(3) Guinan, Listener
FederationNessesary Evil

Unique 8 / 7 / 4 Next Generation related card 
skill dot Anthropology skill dot Exobiology skill dot Honor
When you play this personnel, each player scores 5 points.

(4) Kassem, Stern Operative
RomulanStrange New Worlds

Unique Staff 4 / 6 / 5
skill dot Intelligence skill dot Medical skill dot Officer
skill dot Treachery
When this personnel uses a skill to complete a non Affiliation Romulan mission, score 5 points. You may do this only once each turn.

(4) K’Ehleyr, Diplomatic Advisor
KlingonStrange New Worlds

Unique 6 / 5 / 6
skill dot Anthropology skill dot Diplomacy skill dot Honor
skill dot Law
When this personnel uses her Diplomacy to complete a mission, score 5 points.

(4) Kira Nerys, Pious Major
BajoranStrange New Worlds

Unique Command 6 / 6 / 6
skill dot Anthropology skill dot Diplomacy skill dot Leadership
skill dot Navigation
When this personnel uses a skill to complete a Affiliation Bajoran mission, score 5 points. You may do this only once each turn.

(2) Kira Taban, Husband and Father
BajoranFractured Time

Unique Staff Past 6 / 5 / 5
skill dot Biology skill dot Honor skill dot Medical
skill dot Physics
Bajoran Resistance. When you play this personnel, if you have a lower score than each of your opponents, score 5 points.

(4) Locutus, Voice of the Borg
BorgCall To Arms

Unique Command 1 / 6 / 8
skill dot Diplomacy x2 skill dot Leadership x2 skill dot Officer
skill dot Treachery x2
Commander: Locutus' Borg Cube. While this personnel is facing a dilemma, if he uses his Diplomacy, Leadership, Officer, or Treachery, score 10 points.

(3) Omet’iklan. Steely Dsciplinarian
DominionStrange New Worlds

Unique Command 6 / 6 / 9
skill dot Biology skill dot Geology skill dot Leadership
skill dot Officer
When you lose 5 points, you may place two of your Jem'Hadar present in their owner's discard pile to score 5 points. You may do this only once per turn.

(3) Solbor, Faithful Attendant
BajoranNessesary Evil

Unique 7 / 5 / 3
skill dot Anthropology skill dot Exobiology skill dot Honor
Prylar. When you complete a mission involving this personnel, if your Kai, other Prylar, or Vedek used a skill to complete it, score 5 points.

(2) Tamarith, Reformist
RomulanNessesary Evil

Unique 6 / 5 / 4
skill dot Anthropology skill dot Biology skill dot Honor
skill dot Medical
Dissident. When you complete a Affiliation Federation mission, if this personnel used any of her skills, score 5 points.

(5) Guingouin
FederationEnergize

Unique Condor Class 6 / 6 / 6 Marqui
Command Standard Equipment
When you win an engagement you began involving this ship, if each ship you command is a Marqui ship, score 10 points.

(7) Tenak’talar, Weyoun’s Warship
DominionCall To Arms

Unique Warship 9 / 9 / 9
Command Staff Staff Standard Equipment
When an opponent's mission attempt fails, if this ship is staffed and at that mission, score 10 points.

(6) U.S.S. Enterprise-D, Explorer
FederationTenth Anniversary Collection

Unique  Next Generation related card Galaxy Class 8 / 8 / 9
Command Staff Staff Staff Standard Equipment
When you complete a space mission requiring Diplomacy, if this ship is at that mission, score 10 points.

(7) U.S.S. Enterprise-E, Federation Envoy
FederationSecond Edition

Unique  Next Generation related card Sovereign Class 9 / 9 / 9
Command Command Staff Staff Standard Equipment
When you complete a Affiliation Federation planet mission, if this ship is at that mission, score 5 points.

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Also see the 'crosslink':
Bonus-Points-related cards - Bonus-Points-related cards (invest points)