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Card Extra Search for Rebels from Sean O'Reilly (11/30/2000) |
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Those darn Terrans! With the might of the Alliance behind the Intendant and Regent Worf, the remnants of their Empire will be extinguished starting with their hideout. But not so fast! The rebels' hideout is in fact an underground headquarters. It is well fortified and safe from the flare-ups that often occur in the Badlands with their Emblem in play. The Search for Rebels mission is key for Mirror "affiliations". When the mission is seeded you may download the appropriate Emblem card. The Empire can seed their Terran Rebellion HQ at the Terran Hideout. When the headquarters is in play it makes the mission the homeworld for all Federation [TE] cards. Once it becomes a homeworld you can seed or play HQ: Secure Homeworld, which allows your Terrans to solve the mission without needing [KCA] leaders or Professor Sisko. The Alliance can also complete this mission. Play a Q’s Tent to get Professor Sisko and then reveal Defend Homeworld to download a SECURITY personnel and you'll have two of the mission requirements on your first turn. But you must beware of an opponent's Navigate Plasma Storms objective, because the Emblem of the Alliance does not grant your [KCA] ships immunity to it. Combos:
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