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Card Extra

Issue Secret Orders from Kathy McCracken (01/1999)

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If you've been wondering what to do with that infiltrator once he's aboard your opponent's ship, here's the answer: he can issue secret orders to the crew and lead them into all kinds of trouble. Reveal this hidden agenda and place it aboard the infiltrated ship, and you place a Conundrum-like compulsion on the ship and crew. Your opponent must take them to the targeted mission and attempt it. Since the infiltrator may decline to participate in the mission attempt, a careful choice of dilemmas can wreak havoc on your opponent's crew while your impersonator stands by. Afterwards, he's exposed, so you may want to have a ship handy for him to beam to and make his escape.

Combos:

  • Issue Secret Orders + Borg Ship dilemma + Flight of the Intruder: Once the mission attempt has been initiated, he can't abort it (without a special card play) - but you can take your infiltrator back to your hand before that Borg Ship makes its appearance.
  • Issue Secret Orders + Armus - Skin of Evil + Sleeper Trap: Kill one then start a fight with three newly-awakened Cardassians. Your infiltrator definitely wants to pass on this one.
  • Issue Secret Orders + Alien Parasites + Armus - Sticky Situation: Time your secret orders so that he doesn't have the INTEGRITY to pass this, then send his crew one by one to meet Armus.

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