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Deyos

Deyos

Rare card from Rules of Acquisition (1999)

Vorta in charge of Internment Camp 371. Responsible for training and equipping Jem'Hadar troops. Accepts nothing less than perfect obedience.

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Affilation: Dominion; Gender: male

Classification: SECURITY

Integrity: 4 Cunning: 7 Strength: 6

Command/Staffing abilitys: Command

skill dot May draw a card for each non-Youth Jem'Hadar that enters play here.
skill dot Treachery x2 skill dot Archaeology

Special-icons: Gamma Quadrant [GQ]

 
   

Strategy notes

'crosslinks' - Deyos

See personnel cards with the titel Vorta, Dominion Affiliation Dominion personnel, personnel cards that count as Jem’Hadar in strategy area.

'downloading' - Deyos is the target

Deyos could be downloaded by the following cards:

Homefront

Timing - each turn  Frequency - once per turn  Cost - in place of your normal card play  Cost - draw no cards this turn 

(Reason: download a SECURITY personnel.
Location: to matching affiliation homeworld at native quadrant.)

Defend Homeworld

Timing - each turn  Frequency - once per game 

(Reason: download a SECURITY personnel.
Location: where you normally can report at native quadrant.
Further costs: discard Defend Homeworld.)

Clone Machine

Timing - suspends play  Frequency - once per turn 

(Reason: download, if your Vorta just died, any version of that persona.
Location: anywhere at Clone Machine's location at any quadrant.)

Strategy article

Card Extra from Evan Lorentz (10/1999)

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Rule notes

Official Runlings:

Using this personnel's special skill to draw a card is a "just" action; it must be used immediately after the non-Youth Jem'Hadar enters play at his location, even if that Jem'Hadar enters play as a sub-action of a group action (e.g., multiple reports under Red Alert). See actions - group, actions - just, card draw.

Taken from: Rulebook Glossary (08/2002)

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