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Memory Wipe

Memory Wipe

Promotion card from Premiere Starter Deck II (1998)

Satarran operatives use bioelectric fields to cause selective memory suppression. Victims retain basic skills and aptitudes, but lose their sense of identity and affiliation.

EventSee prev Event in alphabetical orderSee next Event in alphabetical orderPremiere Starter Deck IISee prev. Promotion card (order by card typ, alphabetical)See next card from Promotion Cards (order by card typ, alphabetical)strategy notesrule notes

Seeds on table; your opponent's cards may mix regardless of affiliation. OR Plays on a non-Borg ship; ship, crew and ship's Away Teams lose affiliation and become Non-Aligned.

 
   

Strategy notes

Strategy article

Card Extra from Joeri Hoste

Mot's 'Useless' Card Review from Evan Lorentz

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Rule notes

Official Runlings:

This event implements a special play environment when playing Starter Deck II vs. Starter Deck II. You and your opponent must each seed the card and may not nullify it. This allows each player's cards of different affiliations to mix without having to use one or more Treaty cards.

It may also be used in the normal play environment for either function, but your opponent is not required to use it and either player is free to nullify it. See Away Team and crew, loses affiliation, Stop First Contact, multi-affiliation cards.

Taken from: Rulebook Glossary (08/2002)

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