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Anti-Time Anomaly

Anti-Time Anomaly

Rare card from Premiere (1994)

Q-created phenomena. Rift caused by anti-time particles in the future. Anomaly grows backward in time endangering all life in the present.

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Plays on table. Kills literally ALL personnel on table (both players' cards) at the end of your third full turn, unless anti-time annomaly destroyed first.

 
   

Rule notes

Official Runlings:

Revised text:
Plays on table. Kills literally ALL personnel in play (both players' cards) at the end of your third full turn, unless anti-time anomaly destroyed first.

This event kills all personnel (not Rogue Borg interrupts) on or off the spaceline in all quadrants, at timeline locations, in a Penalty Box, being held by aliens, in stasis, etc. (Holographic personnel deactivate as usual instead of being killed.) The only personnel who are protected are those who are time-traveling into the future (i.e., in a Temporal Rift or Time Travel Pod) at the time the Anti-Time Anomaly resolves. See in play.

Taken from: Rulebook Glossary (08/2002)

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