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The Three Vipers

The Three Vipers

Rare card from Deep Space Nine (1998)

A shattered comet created a danger to ships and the Bajoran wormhole.

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Space Dilemma

Ship damaged unless ENGINEER and 2 Navigation present. Even if not damaged, crew "stopped" unless SCIENCE, OFFICER and Astrophysics present. Discard dilemma.

 
   

Strategy notes

Strategy article

Card Extra from Kathy McCracken (07/1998)

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Rule notes

Major Rakal's Dilemma Facts

If crew cannot meet first set of conditions (ENGINEER + 2 Navigation), ship is damaged and crew is "stopped". Discard dilemma. If ship not damaged and crew meets second set of conditions (SCIENCE, OFFICER, and Astrophysics), discard dilemma and continue to next. If not, crew is "stopped"; discard dilemma.

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