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Temporal Causality Loop

Temporal Causality Loop

Rare card from Premiere (1994)

Localized distortion causes time to repeat ad infinitum. U.S.S. Bozeman was trapped for 90 years in a temporal loop that held the U.S.S. Enterprise for 17.4 days.

DilemmaSee prev Dilemma in alphabetical orderSee next Dilemma in alphabetical orderPremiereSee prev. card from Premiere (order by card typ, alphabetical)See next card from Premiere (order by card typ, alphabetical)strategy notesrule notes

Space Dilemma; Points: 5

Unless SCIENCE and CUNNING > 35, undo your last two actions of this turn and end turn. Discard dilemma.

 
   

Strategy notes

Strategy article

Mot's 'Useless' Card Review from Evan Lorentz

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Rule notes

Major Rakal's Dilemma Facts

If crew meets conditions (SCIENCE and CUNNING > 35), place dilemma in bonus point area and continue to next. If not, undo your last two actions of this turn; ship and crew are "stopped"; discard dilemma; end turn immediately.

Official Runlings:

If one of the actions to be undone by this dilemma cannot be undone, then the results of the action are left intact. If the action was initiated by a card play, that card returns to your hand. For example, if you played a Scan card, you cannot "undo" having seen the seed cards under the mission, but the Scan card returns to your hand. If you played a Regenerate to shuffle your discard pile into your draw deck, the draw deck remains intact (because you cannot separate the cards), and the Regenerate returns to your hand.

Taken from: Rulebook Glossary (08/2002)

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