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Chula: The Way Home Common card from The Trouble with Tribbles (2000) Near the end of their chula experience, three Deep Space 9 / Terok Nor senior staff members were enticed to follow an image of Julian Bashir. He claimed to have found the way home. |
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Space / Planet Dilemma To get past, three personnel present (random selection) are chosen. Opponent may relocate one to Quark’s Bar or your facility if the other two have combined INTEGRITY < 15. |
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Strategy notes Strategy article Card Extra from Evan Lorentz (01/08/2000) |
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Rule notes Major Rakal's Dilemma Facts If AT/crew does not meet conditions (at least three personnel present to be chosen), AT/ship and crew are "stopped"; replace dilemma under mission to be encountered again. If at least three personnel in AT/crew, randomly select three and check their INTEGRITY (apply enhancements). If any two have combined INTEGRITY < 15, opponent may choose to relocate the third to Quark’s Bar (if in play; if more than one, opponent chooses which one) or to one of your facilities (even across quadrants); discard dilemma. (He may choose not to relocate anyone.) Remaining AT/crew is not "stopped" and must continue to next dilemma. Official Runlings: If more than one Quark's Bar is in play, the opponent of the player encountering this dilemma chooses which one to relocate the personnel to. Taken from: Rulebook Glossary (08/2002) |
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