2 / 6 / 6 Physics Science Security Treachery x2
Assassin. Founder. Infiltrator. Shape-shifter. Order - Return this personnel to his owner's hand to return one opponent's non-unique personnel present to his or her owner's hand for each headquarters mission that opponent commands.
2 / 6 / 6 Astrometrics Navigation Physics Science x2 Treachery x2
Assassin. Thief. When this personnel is about to be killed by a dilemma, place him on top of his owner's deck instead.
2 / 6 / 6 Biology Exobiology Security Treachery x2
Assassin. Order - Discard any number of cards from hand and return this personnel to his owner's hand to randomly kill an opponent's personnel present whose cost equals the number of cards you discarded.
2 / 6 / 5 Biology x2 Physics Engineer Treachery x2
Assassin. Order - Return this personnel to his owner's hand to kill an opponent's Intelligence personnel present.
1 / 6 / 4 Biology Diplomacy Geology Programming Treachery x2
Assassin. Dissident. Senator. Order - Return this personnel to her owner's hand to kill an opponent's Leadership personnel present.
2 / 6 / 6 Exobiology Leadership Medical x2 Treachery x2
Assassin. Thief. Order - Return this personnel to his owner's hand to kill an opponent's Honor personnel present.
2 / 5 / 6 Astrometrics Diplomacy Officer Physics Treachery x2
Assassin. Gul. Order - Discard a personnel from hand and return this personnel to his owner's hand to kill an opponent's personnel present who has a skill that discarded personnel has.
2 / 5 / 6 Astrometrics Programming Treachery x2
Assassin. Order - Return this personnel to his owner's hand to kill an opponent's Treachery personnel present.