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'crosslink': ship - attribute enhancement, Weapons (other cards)

 

crosslink

This 'crosslink' shows all 'ship attribute enhancement - Weapons (other cards)' cards (7x Event ,2x Personnel).

 

Also see the 'crosslink':
ship attribute enhancement weapons - ship attribute enhancement - Weapons (this card)

 

(2) BaH!
EventSecond Edition

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon ship. That ship is Weapons +1. If you win, score 10 points.

(3) Battle Drills
EventSecond Edition

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your ship with your Gul aboard. That ship is Weapons +2. If you win, randomly kill an opponent's personnel involved.

(2) Pierce Their Defenses
EventSecond Edition

Maneuver. Plays in your core.
Order - Begin an engagement involving your ship with your Leadership personnel aboard. That ship is Weapons +2. If you win, place this event on an opponent's ship involved. Otherwise, destroy this event.
Damage - This ship is Shields -2.

(2) Point Blank Strike
EventSecond Edition

Maneuver. Plays in your core.
Order - Begin an engagement involving your ship with your Leadership personnel aboard. That ship is Weapons +4. If you win, place this event on an opponent's ship involved. Otherwise, destroy this event.
Damage - This ship is Weapons -2.

(2) Precise Attack
EventSecond Edition

Maneuver. Plays in your core.
Order - Begin an engagement involving your ship with your Leadership personnel aboard. That ship is Weapons +2. If you win, place this event on an opponent's ship involved. Otherwise, destroy this event.
Damage - This ship is Range -2.

(3) Provoked Attack
EventStrange New Worlds

Capture. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your ship with your Gul aboard. That ship is Weapons +2. If you win, you may name a skill and randomly select an opponent's personnel involved who has that skill to place in your brig.

(3) Standard Cardassian Procedure
EventSecond Edition

Capture. Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Cardassian ship. That ship is Weapons +1. If you win, randomly select an opponent's personnel involved to place in your brig.

(1) Joret Dal, Patriotic Visionary
CardassianSecond Edition

Unique Staff 6 / 5 / 6
skill dot Biology skill dot Honor skill dot Intelligence
skill dot Science skill dot Security
Dissident. Glinn. While a Affiliation Cardassian ship is at this mission, it is Weapons -2 and Shields -2.

(4) Martok, Soldier of the Empire
KlingonSecond Edition

Unique Command 6 / 6 / 8
skill dot Honor x2 skill dot Leadership x2 skill dot Navigation
skill dot Officer
Commander: I.K.S. Rotarran. General. High Council Member. Each of your Affiliation Klingon ships at this mission is Weapons +1.

Move to EventMove to Personnel

Also see the 'crosslink':
ship attribute enhancement weapons - ship attribute enhancement - Weapons (this card)