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'crosslink': card - related, Headquarter-related card

 

crosslink

This 'crosslink' shows all 'Headquarter-related cards' cards (4x Event ,7x Personnel ,1x Ship).

 

(2) Distant Exploration
EventReflections 2.0

Plays on your headquarters mission. When you complete a mission that has a different quadrant icon than this mission, score 5 points.

(4) Interstellar Treaty
EventReflections 2.0

To play this event, you must command two Diplomacy personnel. Place a Diplomacy personnel from hand who costs 3 or less on your headquarters mission. Destroy this event.

(1) Party Atmosphere
EventNessesary Evil

Plays in your core. When a player plays an event in his or her core, he or she chooses an opponent. For each headquarters mission that opponent commands, that event is cost -1.

(2) Your Fear Will Destroy You
EventNessesary Evil

Infiltration. For each opponent's headquarters mission where you command an Infiltrator, score 5 points. Remove this event from the game.

(3) Aaron Conor, Born Leader
Non-alignedNessesary Evil

Unique 8 / 6 / 6
skill dot Diplomacy skill dot Honor x2 skill dot Leadership
Genetically Enhanced. When you play this personnel, choose an opponent. For each headquarters mission he or she commands, this personnel is cost -1.

(2) Amar’itak
DominionNessesary Evil

Staff 6 / 5 / 8
skill dot Exobiology skill dot Geology skill dot Security
When you play this personnel, if you command a Vorta, choose an opponent. You may draw a card for each headquarters mission he or she commands.

(2) Examination Drone
BorgNessesary Evil

Staff 5 / 5 / 5
skill dot Anthropology skill dot Archaeology skill dot Astrometrics
Drone. When you play this personnel, choose an opponent. You may draw a card for each headquarters mission he or she commands.

(3) Founder Agitator, Elusive Assassin
DominionFractured Time

Unique Staff 2 / 6 / 6
skill dot Physics skill dot Science skill dot Security
skill dot Treachery x2
Assassin. Founder. Infiltrator. Shape-shifter. Order - Return this personnel to his owner's hand to return one opponent's non-unique personnel present to his or her owner's hand for each headquarters mission that opponent commands.

(3) Koval, Chairman of the Tal Shiar
RomulanNessesary Evil

Unique Command 3 / 7 / 5
skill dot Biology skill dot Exobiology skill dot Intelligence
skill dot Leadership skill dot Security skill dot Treachery
While an opponent commands more headquarters missions than you, this personnel cannot be stopped by dilemmas.

(3) Martin Benbeck, Strict Interpreter
Non-alignedNessesary Evil

Unique 7 / 6 / 6
skill dot Anthropology skill dot Honor skill dot Law
skill dot Security
Genetically Enhanced. When you play this personnel, choose an opponent. You may draw a card for each headquarters mission he or she commands.

(3) Surmak Ren, Medical Administrator
BajoranNessesary Evil

Unique 5 / 6 / 5
skill dot Biology skill dot Leadership skill dot Medical
skill dot Programming skill dot Science
Bajoran Resistance. When you play this personnel, each opponent discards a card from hand for each headquarters mission he or she commands.

(7) Queen’s Borg Cube
BorgTenth Anniversary Collection

Unique Cube 10 / 12 / 11
Staff Staff Staff Staff Staff Standard Equipment
You may use a card which begins an engagement to begin one involving this ship even if it is at a headquarters mission.

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