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(2) A Second Chance at Life
 
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Q. Reveal your hand. Choose an opponent to choose a card from your hand. Discard it to take any other non-interrupt card from your discard pile into hand. Destroy this event.
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(0) More Than Meets The Eye
 
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Q. Lose 5 points to play in your core. When you reveal a planet dilemma from your dilemma stack, it is cost -1.
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(1) Ohhhh! Nothing Happened!
 
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Q. Temporal. Plays in your core. When you play another Temporal card, you may destroy this event to name a dilemma. Choose an opponent to take a copy of that dilemma from his or her dilemma pile and remove it from the game. That opponent shuffles and replaces his or her dilemma pile face down.
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(4) Quarantine
 
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Decay: 5. (When there are five cards on this event, destroy it.) Q. Plays in your core. When your dilemma is about to be overcome, place it on this event instead. When this event is destroyed, the player on your right places all dilemmas here face up beneath his or her mission.
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(1) The Trial Never Ended
 
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Q. Plays in your core. When a dilemma is about to be overcome, you may destroy this event to exchange that dilemma with the top card of its owner's dilemma pile. (The new dilemma is overcome.)
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