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'crosslink': examine & manipulation, deck (your)

 

crosslink

This 'crosslink' shows all 'examine & manipulation - your deck' cards (1x Equipment ,10x Event ,1x Interrupt ,25x Personnel).

 

Also see the 'crosslinks':
examine & manipulation - deck - examine & manipulation - opponent’s deck
examine & manipulation - your ressources - examine & manipulation - your card play cost, examine & manipulation - your dilemma pile, examine & manipulation - your hand

 

(1) Ferengi Whip
EquipmentStrange New Worlds

Hand Weapon. When you play this equipment, place the top card of your deck beneath your Ferenginar. While in combat, each of your Affiliation Ferengi personnel present is Strength +1. While facing a dilemma, each Affiliation Ferengi Treachery personnel present is Strength +1.

(1) Adapted to Service Us
EventReflections 2.0

To play this event, you must command three Affiliation Borg personnel. Plays in your core. When you win combat or an engagement involving your Affiliation Borg personnel, you may discard the top card of your deck to take command of an opponent's event that has no cards on it. (Move that event to your core.)

(4) Feast on the Dying
EventSecond Edition

Examine the top two cards of your deck. You may replace either or both of them with a card from your discard pile, then place them on top of your deck in any order. Remove this event from the game.

(3) For All Our Sons
EventSecond Edition

Plays on Cardassia Prime. At the start of each of your turns, if your Gul or Legate is at a different mission, you may examine the top three cards of your deck. Take two of those cards into hand and discard the other.

(1) Foresight
EventReflections 2.0

Plays in your core. Order - Stop your Affiliation Borg personnel to examine the top card of your deck, then place it on the top or bottom of your deck.

(0) Nothing That Happens is Truly Random
EventSecond Edition

To play this event, you must command a Affiliation Federation Diplomacy personnel. Reveal the top three cards of your deck. An opponent chooses one of those cards to be discarded, then you take the other two into hand. Destroy this event.

(2) Process Identification
EventSecond Edition

To play this event, you must command three Affiliation Cardassian personnel. Examine the top five cards of your deck. Take one of those cards into hand and place the others on the bottom of your deck in any order. Destroy this event.

(1) Recover Components
EventStrange New Worlds

To play this event, you must command three Affiliation Borg personnel. Take a personnel you own from your discard pile and place it on the top of your deck. Place this event on the bottom of your deck.

(4) Tapestry
EventSecond Edition

Remove all the cards in your deck from the game. Take all the personnel and ships from your discard pile and shuffle them to form a new deck. Remove this event and all the other cards in your discard pile from the game.

(1) The Pillage of Bajor
EventSecond Edition

To play this event, you must command three Affiliation Cardassian personnel. Examine the top three cards of your deck. Take two of those cards into hand and discard the other. Destroy this event.

(2) Tongo: Confront
EventStrange New Worlds

Plays in your core.
Order - Stop your Affiliation Ferengi personnel to make each player discard the top card of his or her deck. The owner of the discarded card that has the highest cost scores 5 points. (In the case of a tie, each tied player scores.) You may do this only once each turn.

You Could Be Invaluable
InterruptCall To Arms

To play this interrupt, you must command two Affiliation FederationMarqui personnel.
Order - Reveal the top four cards of your deck and take a non-Marqui personnel revealed into hand. Place the remaining cards on the bottom of your deck in any order.

(2) Alidar Jarok, Conscientious Admiral
RomulanSecond Edition

Unique Command 4 / 6 / 5
skill dot Leadership skill dot Navigation skill dot Officer
skill dot Security
Admiral. When you play this personnel, for each player who commands a Affiliation Romulan personnel, you may examine the top four cards of his or her deck. Replace them in the same order.

(3) B’Etor, Ambitious Renegade
KlingonNessesary Evil

Unique Command 2 / 6 / 6
skill dot Astrometrics skill dot Leadership skill dot Programming
skill dot Science skill dot Treachery x2
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Treachery personnel revealed into your hand. Replace the remaining cards in the same order.

(2) Birta, "Helpful" DaiMon
FerengiStrange New Worlds

Unique Command 5 / 6 / 5
skill dot Diplomacy skill dot Law skill dot Navigation
skill dot Security
When you play an Acquisition personnel at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck.

(4) Borath
DominionFractured Time

Unique Command Alternate Universe 4 / 6 / 4
skill dot Diplomacy skill dot Leadership skill dot Medical
skill dot Programming skill dot Treachery
Order - Stop your Jem'Hadar present to reveal the top card of your deck and an opponent's deck. If they are the same card type, draw yours and discard the opponent's.

(4) Borg Queen, Bringer of Order
BorgCall To Arms

Unique Command 3 / 8 / 6
skill dot Leadership x3 skill dot Treachery
Order - Discard the top card of your deck to name a skill. Each of your Borg gains that skill. This effect lasts until the end of this turn. You may do this only once each turn.

(2) Calibration Drone
BorgCall To Arms

Staff 5 / 5 / 5
skill dot Archaeology skill dot Biology skill dot Geology
Drone. Order - Place this personnel in his owner's discard pile to count the number of cards in your hand, shuffle them, place them on the bottom of your deck, and draw an equal number of cards.

(3) Dukat, Military Advisor
CardassianSecond Edition

Unique Command 2 / 6 / 6
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.

(2) Facilitation Drone
BorgNessesary Evil

Staff 5 / 5 / 5
skill dot Biology skill dot Geology skill dot Medical
skill dot Programming
Drone. When you play this personnel, you may reveal up to three cards from the bottom of your deck. As your next action, you may play one of those cards as if it were in your hand. Those you do not play are placed in your discard pile.

(2) Ishka, Moogie
FerengiStrange New Worlds

Unique 6 / 6 / 3
skill dot Acquisition x2 skill dot Biology skill dot Honor
Order - Examine the top card of your deck and exchange it with a card beneath your Ferenginar.

(1) Jaglom Shrek
Non-alignedEnergize

Staff 4 / 5 / 3
skill dot Navigation skill dot Physics skill dot Transporters
When you play this personnel, you may examine the top card of any player's deck.

(1) Jake Sisko, Reporter Behind the Lines
FederationNessesary Evil

Unique 6 / 5 / 5 Terok-Nor related card 
skill dot Anthropology skill dot Biology skill dot Honor
skill dot Programming
Dissident. When you play this personnel, discard a card from hand. When you play another Dissident personnel, you may make each player discard the top card of his or her deck.

(2) Kilana, Dissembling Envoy
DominionCall To Arms

Unique Command 4 / 5 / 3
skill dot Archaeology skill dot Diplomacy skill dot Medical
skill dot Transporters skill dot Treachery
Order - Examine a number of cards from the top of your deck equal to the number of your Changelings present. Replace those cards in any order. You may do this only once each turn.

(2) Kol
FerengiStrange New Worlds

Staff 3 / 5 / 5
skill dot Acquisition skill dot Astrometrics skill dot Navigation
skill dot Science skill dot Treachery
When you play this personnel, you may place the top card of your deck beneath your Ferenginar.

(2) Lenara Kahn, Wormhole Theorist
FederationNessesary Evil

Unique Staff 5 / 6 / 4 Earth related card 
skill dot Astrometrics skill dot Engineer skill dot Physics
skill dot Science
Host. When you play this personnel, you may examine the top four cards of your deck. You may reveal one event and take it into hand. Place the remaining cards on the bottom of your deck in any order.

(2) Lursa, Ambitious Renegade
KlingonNessesary Evil

Unique Command 2 / 6 / 7
skill dot Engineer skill dot Leadership skill dot Navigation
skill dot Treachery x2
When you play this personnel, reveal cards from the top of your deck equal to the cost of an event in your core. Take each Assault and Maneuver card revealed into your hand. Replace the remaining cards in the same order.

(2) Observation Drone
BorgStrange New Worlds

Staff 5 / 5 / 5
skill dot Astrometrics skill dot Biology skill dot Engineer
skill dot Medical
Drone. When this personnel uses a skill to complete an Alpha Quadrant mission, you may exchange up to three cards in your discard pile with the same number of cards from your deck. Then shuffle your deck.

(3) Reconnaissance Drone
BorgNessesary Evil

Staff 5 / 5 / 5
skill dot Exobiology skill dot Navigation skill dot Security
skill dot Transporters
Drone. When you play this personnel, you may download a non-Drone personnel, then place that personnel on top of your deck.

(2) Requisitions Drone
BorgReflections 2.0

Staff 5 / 5 / 5
skill dot Archaeology skill dot Astrometrics skill dot Physics
skill dot Science
Drone. When you play this personnel, you may examine the top four cards of your deck and take one into hand. Place the remaining cards on the bottom of your deck in any order.

(2) Sarina Douglas, Cataleptic Conundrum
FederationCall To Arms

Unique 6 / 8 / 4 Earth related card 
skill dot Exobiology skill dot Physics skill dot Programming
skill dot Science
Genetically Enhanced. Order - Stop this personnel to place the bottom card of your deck on top of your deck.

(3) Seven of Nine, Part of the Greater Whole
BorgCall To Arms

Unique Staff 5 / 7 / 6
skill dot Astrometrics skill dot Engineer skill dot Programming
skill dot Science
Drone. Order - Place your Drone present on the bottom of his or her owner's deck to draw a number of cards equal to that Drone's cost.

(2) Sovak, Treasure Hunter
FerengiStrange New Worlds

Unique Staff 3 / 6 / 5
skill dot Acquisition skill dot Archaeology skill dot Programming
skill dot Science skill dot Treachery
Order - Discard a card from hand to examine a number of cards from the top of your deck equal to the discarded card's cost, then replace them in any order.

(2) The Viceroy, Shinzon’s Protector
RomulanSecond Edition

Unique Command 3 / 6 / 7
skill dot Exobiology skill dot Geology skill dot Leadership
skill dot Medical skill dot Telepathy skill dot Treachery
When you play Shinzon or another Reman at this mission, you may examine the top card of your deck, then place it on the top or bottom of your deck.

(2) Tomalak, Irate Commander
RomulanFractured Time

Unique Command Alternate Universe 4 / 6 / 7
skill dot Diplomacy skill dot Exobiology skill dot Leadership
skill dot Officer
Commander: Terix. At the start of each of your turns, you may stop your personnel present to reveal the top card of each player's deck.

(2) Yelgrun, Blunt Negotiator
DominionCall To Arms

Unique Command 4 / 5 / 4
skill dot Anthropology skill dot Archaeology skill dot Biology
skill dot Diplomacy
Order - Kill your non-Changeling present to make each player shuffle his or her hand and exchange it for an equal number of cards from the bottom of his or her deck.

(3) Zek, The Grand Nagus
FerengiStrange New Worlds

Unique 4 / 7 / 2
skill dot Acquisition x2 skill dot Diplomacy skill dot Law
skill dot Leadership x2
Commander: Aurulent. Order - Stop this personnel to reveal the top card of your deck. If it is a Affiliation Ferengi personnel, draw it; otherwise, place it beneath your Ferenginar.

Move to EquipmentMove to EventMove to InterruptMove to Personnel

Also see the 'crosslinks':
examine & manipulation - deck - examine & manipulation - opponent’s deck
examine & manipulation - your ressources - examine & manipulation - your card play cost, examine & manipulation - your dilemma pile, examine & manipulation - your hand