HT=15 ALIGN=BOTTOM BORDER="0" ALT="Unique"> Command 2 / 6 / 6
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.

(3) Evek, Attaché to the Demilitarized Zone
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Anthropology skill dot Diplomacy skill dot Law
skill dot Leadership skill dot Officer skill dot Security
Commander: Vetar. Gul. When you play this personnel, you may discard a card from hand to download a Capture card.

(2) Evek, Harsh Interrogator
CardassianEnergize

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Leadership skill dot Officer
skill dot Security
Commander: Vetar. Gul. While you have a captive, this personnel gains Biology and Law.

(3) Galathon, Steadfast Rival
RomulanEnergize

Unique Command 5 / 6 / 6
skill dot Archaeology skill dot Geology skill dot Law
skill dot Leadership skill dot Officer
Commander: Trolarak. When you play this personnel, you may take Engage Cloak or a Pursuit card from your discard pile into hand.

(4) Jean-Luc Picard, Argo Pilot
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: U.S.S. Enterprise-E. While this personnel is facing a dilemma, you may discard a card from hand to download Escape.

(4) Jean-Luc Picard, Explorer
FederationSecond Edition

Unique Command 8 / 6 / 6 Next Generation related card 
skill dot Archaeology skill dot Diplomacy x2 skill dot Honor
skill dot Leadership skill dot Officer
Commander: U.S.S. Enterprise-E. Order - Place three cards from hand on the bottom of your deck in any order to draw a card.

(3) Jean-Luc Picard, Galen
Non-alignedReflections 2.0

Unique Command 6 / 6 / 6
skill dot Anthropology skill dot Archaeology skill dot Leadership
skill dot Science
Commander: Fortune. Thief. While an artifact is in your discard pile, each of your Smuggler personnel and Thief personnel is attributes +1.

(3) Kang, Honored Warrior
KlingonSecond Edition

Unique Command 6 / 6 / 7
skill dot Honor skill dot Leadership skill dot Officer
skill dot Physics skill dot Security
Commander: I.K.S. Lukara. When you play this personnel, if you command Koloth or Kor, you may download a Affiliation Klingon K'Vort-class ship.

(2) Kasidy Yates, Maquis Smuggler
Non-alignedCall To Arms

Unique Command 5 / 5 / 4 Marqui 
skill dot Engineer skill dot Leadership skill dot Navigation
skill dot Transporters
Commander: Xhosa. Smuggler. Order - Discard a card from hand to take Smuggling Run from your discard pile into hand.

(3) Kivas Fajo, Collector
Non-alignedStrange New Worlds

Unique Command 2 / 6 / 5
skill dot Acquisition x2 skill dot Archaeology skill dot Exobiology
skill dot Science skill dot Treachery x2
Commander: Jovis. Thief. While this personnel is facing a dilemma, you may meet Diplomacy and Honor requirements of that dilemma using Acquisition instead.

(3) K’mpec, Klingon Supreme Commander
KlingonEnergize

Unique Command 6 / 7 / 6
skill dot Leadership x2 skill dot Officer skill dot Security
Commander: I.K.S. Qam-Chee. Chancellor. When you play an Honor Klingon at this mission, you may place a card from hand on the bottom of your deck to draw a card. You may do this only once each turn.

(2) Kor, Noble Warrior to the End
KlingonCall To Arms

Unique Command 6 / 5 / 6
skill dot Anthropology skill dot Honor skill dot Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.

(2) Kor, Noble Warrior to the End
KlingonCall To Arms

Unique Command 6 / 5 / 6
skill dot Anthropology skill dot Honor skill dot Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.

(2) Krim, Thoughtful Tactician
BajoranNessesary Evil

Unique Command 6 / 6 / 6 Deep Space Nine related card 
skill dot Astrometrics skill dot Honor skill dot Leadership
skill dot Officer
Commander: Talnot. General. Order - Lose 5 points and stop this personnel to name a dilemma. Choose an opponent to take each copy of that dilemma from his or her dilemma pile, place them beneath your completed mission, then shuffle and replace his or her dilemma pile face down.

(4) Kurn, Squadron Commander
KlingonSecond Edition

Unique Command 6 / 5 / 7
skill dot Astrometrics skill dot Diplomacy skill dot Honor
skill dot Leadership skill dot Navigation skill dot Officer
Commander: I.K.S. Hegh'ta. When an engagement involving your Affiliation Klingon ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

(3) Lemec, Posturing Negotiator
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Geology skill dot Medical
skill dot Officer skill dot Transporters skill dot Treachery
Commander: Reklar. Gul. While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.

(4) Locutus, Voice of the Borg
BorgCall To Arms

Unique Command 1 / 6 / 8
skill dot Diplomacy x2 skill dot Leadership x2 skill dot Officer
skill dot Treachery x2
Commander: Locutus' Borg Cube. While this personnel is facing a dilemma, if he uses his Diplomacy, Leadership, Officer, or Treachery, score 10 points.

(4) Lovok, Tal Shiar Colonel
RomulanSecond Edition

Unique Command 5 / 6 / 7
skill dot Intelligence skill dot Navigation skill dot Officer
skill dot Programming skill dot Science skill dot Transporters
Commander: Serrola. When an engagement involving your Affiliation Cardassian ship or Affiliation Romulan ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

(4) Martok, Leader of Destiny
KlingonCall To Arms

Unique Command 8 / 6 / 8
skill dot Honor x2 skill dot Leadership x2 skill dot Officer
Commander: I.K.S. Rotarran. Chancellor. While this personnel is facing a dilemma, if you command an Assault or Maneuver event, each of your Honor Klingons present is attributes +1.

(4) Martok, Soldier of the Empire
KlingonSecond Edition

Unique Command 6 / 6 / 8
skill dot Honor x2 skill dot Leadership x2 skill dot Navigation
skill dot Officer
Commander: I.K.S. Rotarran. General. High Council Member. Each of your Affiliation Klingon ships at this mission is Weapons +1.

(3) Mendak, Duplicitous Admiral
RomulanReflections 2.0

Unique Command 3 / 7 / 6
skill dot Exobiology skill dot Intelligence skill dot Leadership
skill dot Officer skill dot Transporters skill dot Treachery
Commander: Devoras. Admiral. While each of your nonheadquarters missions is not a Affiliation Romulan mission, you may attempt each of them using your Affiliation Romulan personnel.

(2) Michael Eddington, Noble Hero
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Engineer skill dot Leadership skill dot Security
skill dot Treachery
Commander: Guingouin. While an opponent's ship is in an engagement at this mission, that opponent cannot play interrupts.

(3) Nu’Daq, Tenacious Rival
KlingonSecond Edition

Unique Command 4 / 6 / 7
skill dot Archaeology skill dot Exobiology skill dot Leadership
skill dot Navigation skill dot Officer skill dot Treachery
Commander: I.K.S. Maht-H'a. When you play this personnel, you may discard a card from hand to take a card from your discard pile into hand.

(3) Ocett, Dogged Rival
CardassianSecond Edition

Unique Command 4 / 6 / 5
skill dot Archaeology skill dot Exobiology skill dot Navigation
skill dot Officer skill dot Security skill dot Treachery
Commander: Bralek. Gul. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.

(4) Shinzon, Capable Commander
RomulanSecond Edition

Unique Command 1 / 6 / 6
skill dot Biology skill dot Engineer skill dot Leadership
skill dot Officer skill dot Treachery x2
Commander: Scimitar. Order - Discard a card from hand to take a Maneuver card from your discard pile and place it on top of your deck.

(3) Sirol, Diplomatic Adversary
RomulanEnergize

Unique Command 3 / 6 / 6
skill dot Astrometrics skill dot Diplomacy skill dot Leadership
skill dot Navigation skill dot Officer skill dot Treachery
While an opponent's Treachery personnel is at this mission, that opponent must discard a card from hand to use that Treachery.

(2) Taris, Deceitful Subcommander
RomulanSecond Edition

Unique Command 4 / 5 / 6
skill dot Archaeology skill dot Leadership skill dot Medical
skill dot Officer skill dot Transporters
Commander: Haakona. When you play this personnel, you may examine an opponent's hand.

(3) Thomas Riker, Defiant Leader
FederationEnergize

Unique Command 4 / 6 / 6 Marqui 
skill dot Geology skill dot Leadership skill dot Officer
skill dot Security skill dot Treachery
Commander: U.S.S. Defiant. While this personnel is aboard your Affiliation Federation ship, it is Range +2.

(1) Tim Watters, Valiant Captain
FederationNessesary Evil

Unique Command 5 / 5 / 6 Earth related card 

Commander: U.S.S. Valiant. Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Diplomacy, 2 Leadership, Officer, and Physics.

(3) Tomalak, Beguiling Adversary
RomulanSecond Edition

Unique Command 4 / 6 / 7
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery
Commander: Deranas. While you have a higher score than each of your opponents, if this personnel is aboard a Affiliation Romulan ship, that ship is attributes +2.

(2) Toreth, Cautious Commander
RomulanEnergize

Unique Command 5 / 6 / 5
skill dot Honor skill dot Leadership skill dot Navigation
skill dot Officer
Commander: Khazara. When this personnel uses a skill to complete a mission, you may examine an opponent's hand and choose one of those cards to be discarded. You may do this only once each turn.

(2) William T. Riker, Wistful Admiral
FederationReflections 2.0

Unique Command Future 5 / 6 / 5 Next Generation related card 
skill dot Leadership skill dot Navigation skill dot Officer
skill dot Security
Commander: U.S.S. Enterprise-D. Admiral. While this personnel is attempting a space mission, he is attributes +1 and gains Diplomacy and Law.

(3) Zek, The Grand Nagus
FerengiStrange New Worlds

Unique 4 / 7 / 2
skill dot Acquisition x2 skill dot Diplomacy skill dot Law
skill dot Leadership x2
Commander: Aurulent. Order - Stop this personnel to reveal the top card of your deck. If it is a Affiliation Ferengi personnel, draw it; otherwise, place it beneath your Ferenginar.

Commander that corresponds with your ship are referenced by: Event How Would You Like a Trip to Romulus?

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