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2 / 6 / 6
Diplomacy
Leadership
Navigation
Officer
Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.
4 / 5 / 6
Anthropology
Diplomacy
Law
Leadership
Officer
Security
Commander: Vetar. Gul. When you play this personnel, you may discard a card from hand to download a Capture card.
4 / 5 / 6
Diplomacy
Leadership
Officer
Security
Commander: Vetar. Gul. While you have a captive, this personnel gains Biology and Law.
5 / 6 / 6
Archaeology
Geology
Law
Leadership
Officer
Commander: Trolarak. When you play this personnel, you may take Engage Cloak or a Pursuit card from your discard pile into hand.
8 / 6 / 6
Archaeology
Diplomacy
Honor
Leadership
Navigation
Officer
Commander: U.S.S. Enterprise-E. While this personnel is facing a dilemma, you may discard a card from hand to download Escape.
8 / 6 / 6
Archaeology
Diplomacy x2
Honor
Leadership
Officer
Commander: U.S.S. Enterprise-E. Order - Place three cards from hand on the bottom of your deck in any order to draw a card.
6 / 6 / 6
Anthropology
Archaeology
Leadership
Science
Commander: Fortune. Thief. While an artifact is in your discard pile, each of your Smuggler personnel and Thief personnel is attributes +1.
6 / 6 / 7
Honor
Leadership
Officer
Physics
Security
Commander: I.K.S. Lukara. When you play this personnel, if you command Koloth or Kor, you may download a
K'Vort-class ship.
5 / 5 / 4
Engineer
Leadership
Navigation
Transporters
Commander: Xhosa. Smuggler. Order - Discard a card from hand to take Smuggling Run from your discard pile into hand.
2 / 6 / 5
Acquisition x2
Archaeology
Exobiology
Science
Treachery x2
Commander: Jovis. Thief. While this personnel is facing a dilemma, you may meet Diplomacy and Honor requirements of that dilemma using Acquisition instead.
6 / 7 / 6
Leadership x2
Officer
Security
Commander: I.K.S. Qam-Chee. Chancellor. When you play an Honor Klingon at this mission, you may place a card from hand on the bottom of your deck to draw a card. You may do this only once each turn.
6 / 5 / 6
Anthropology
Honor
Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.
6 / 5 / 6
Anthropology
Honor
Leadership
Commander: I.K.S. Ning'tao. While this personnel is in an engagement, you may kill him to make the ship he is aboard attributes +3 until the end of this turn.
6 / 6 / 6
Astrometrics
Honor
Leadership
Officer
Commander: Talnot. General. Order - Lose 5 points and stop this personnel to name a dilemma. Choose an opponent to take each copy of that dilemma from his or her dilemma pile, place them beneath your completed mission, then shuffle and replace his or her dilemma pile face down.
6 / 5 / 7
Astrometrics
Diplomacy
Honor
Leadership
Navigation
Officer
Commander: I.K.S. Hegh'ta. When an engagement involving your
ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.
4 / 5 / 6
Diplomacy
Geology
Medical
Officer
Transporters
Treachery
Commander: Reklar. Gul. While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.
1 / 6 / 8
Diplomacy x2
Leadership x2
Officer
Treachery x2
Commander: Locutus' Borg Cube. While this personnel is facing a dilemma, if he uses his Diplomacy, Leadership, Officer, or Treachery, score 10 points.
5 / 6 / 7
Intelligence
Navigation
Officer
Programming
Science
Transporters
Commander: Serrola. When an engagement involving your
ship or
ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.
8 / 6 / 8
Honor x2
Leadership x2
Officer
Commander: I.K.S. Rotarran. Chancellor. While this personnel is facing a dilemma, if you command an Assault or Maneuver event, each of your Honor Klingons present is attributes +1.
6 / 6 / 8
Honor x2
Leadership x2
Navigation
Officer
Commander: I.K.S. Rotarran. General. High Council Member. Each of your
ships at this mission is Weapons +1.
3 / 7 / 6
Exobiology
Intelligence
Leadership
Officer
Transporters
Treachery
Commander: Devoras. Admiral. While each of your nonheadquarters missions is not a
mission, you may attempt each of them using your
personnel.
4 / 6 / 6
Engineer
Leadership
Security
Treachery
Commander: Guingouin. While an opponent's ship is in an engagement at this mission, that opponent cannot play interrupts.
4 / 6 / 7
Archaeology
Exobiology
Leadership
Navigation
Officer
Treachery
Commander: I.K.S. Maht-H'a. When you play this personnel, you may discard a card from hand to take a card from your discard pile into hand.
4 / 6 / 5
Archaeology
Exobiology
Navigation
Officer
Security
Treachery
Commander: Bralek. Gul. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.
1 / 6 / 6
Biology
Engineer
Leadership
Officer
Treachery x2
Commander: Scimitar. Order - Discard a card from hand to take a Maneuver card from your discard pile and place it on top of your deck.
3 / 6 / 6
Astrometrics
Diplomacy
Leadership
Navigation
Officer
Treachery
While an opponent's Treachery personnel is at this mission, that opponent must discard a card from hand to use that Treachery.
4 / 5 / 6
Archaeology
Leadership
Medical
Officer
Transporters
Commander: Haakona. When you play this personnel, you may examine an opponent's hand.
4 / 6 / 6
Geology
Leadership
Officer
Security
Treachery
Commander: U.S.S. Defiant. While this personnel is aboard your
ship, it is Range +2.
5 / 5 / 6
Commander: U.S.S. Valiant. Cadet. While this personnel is facing a dilemma, he is attributes +1 and gains Diplomacy, 2 Leadership, Officer, and Physics.
4 / 6 / 7
Diplomacy
Leadership
Navigation
Officer
Treachery
Commander: Deranas. While you have a higher score than each of your opponents, if this personnel is aboard a
ship, that ship is attributes +2.
5 / 6 / 5
Honor
Leadership
Navigation
Officer
Commander: Khazara. When this personnel uses a skill to complete a mission, you may examine an opponent's hand and choose one of those cards to be discarded. You may do this only once each turn.
5 / 6 / 5
Leadership
Navigation
Officer
Security
Commander: U.S.S. Enterprise-D. Admiral. While this personnel is attempting a space mission, he is attributes +1 and gains Diplomacy and Law.
4 / 7 / 2
Acquisition x2
Diplomacy
Law
Leadership x2
Commander: Aurulent. Order - Stop this personnel to reveal the top card of your deck. If it is a
personnel, draw it; otherwise, place it beneath your Ferenginar.
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