Condor Class 6 / 6 / 6 Standard Equipment
When you win an engagement you began involving this ship, if each ship you command is a ship, score 10 points.
Condor Class 6 / 6 / 6 Standard Equipment
When you win an engagement involving this ship, the loser places one of his or her personnel involved on top of that personnel's owner's deck.
Condor Class 6 / 6 / 6 Standard Equipment
Order - Reveal the top card of an opponent's deck. If it is not a personnel, place it on the bottom of its owner's deck to make this ship attributes +2 until the end of this turn. You may do this only once each turn.