header
headerhomehomehomestrategyrulescardsheader
cards

'crosslink': personnel - species, Cardassian

 

crosslink

This 'crosslink' shows all 'Cardassian' cards (53x Personnel).

 

(2) Aamin Marritza, Honorable Patriot
CardassianNessesary Evil

Unique Staff 8 / 6 / 3
skill dot Honor x2 skill dot Programming
While this personnel is attempting a mission, you may discard an event from hand to make him gain a skill of your choice that he does not already have until the end of that mission attempt. You may do this only once each turn.

(2) Ari
CardassianSecond Edition

Staff 6 / 5 / 6
skill dot Honor skill dot Officer skill dot Programming
skill dot Transporters
Dissident. When you play this personnel, if you have a Gul or Legate at this mission, this personnel's cost is -1.

(3) Boheeka, Clandestine Connection
CardassianEnergize

Unique Staff 4 / 5 / 5
skill dot Biology skill dot Engineer skill dot Officer
skill dot Physics
Glinn. Smuggler. When you play this personnel, you may discard any number of cards from hand, then draw an equal number of cards.

(3) Broca, Grovelling Lackey
CardassianNessesary Evil

Unique Command 4 / 5 / 5
skill dot Archaeology skill dot Engineer skill dot Officer
skill dot Transporters skill dot Treachery
Legate. Order - Discard a card from hand and reveal an event from hand to download a copy of that event. You may do this only once each turn.

(2) Corbin Entek, Undercover Operations Supervisor
CardassianSecond Edition

Unique Command 3 / 6 / 5
skill dot Biology skill dot Exobiology skill dot Intelligence
skill dot Security skill dot Treachery
Order - Kill your captive to destroy an event that captive's owner commands.

(2) Damar, Loyal Glinn
CardassianSecond Edition

Unique Staff 4 / 5 / 6
skill dot Astrometrics skill dot Engineer skill dot Physics
skill dot Programming
Glinn. Order - If this personnel is present with your Gul, shuffle your deck. You may do this only once each turn.

(3) Damar, Useful Adjutant
CardassianCall To Arms

Unique Command 3 / 5 / 6 Terok-Nor related card 
skill dot Engineer skill dot Officer skill dot Physics
skill dot Security skill dot Treachery
Glinn. While this personnel is attempting a mission and an opponent is about to draw dilemmas, you may discard a card from hand to subtract one from the number he or she can draw. You may do this only once each turn.

(2) Danar, Irascible Gul
CardassianSecond Edition

Unique Command 5 / 5 / 6
skill dot Astrometrics skill dot Engineer skill dot Leadership
skill dot Navigation skill dot Officer
Commander: Aldara. Gul. 

(3) Darhe’el, The Butcher of Gallitep
CardassianSecond Edition

Unique Command Past 1 / 6 / 5
skill dot Exobiology skill dot Geology skill dot Leadership
skill dot Officer skill dot Treachery x2
Gul. When you place an opponent's personnel in your brig, you may discard a card from hand to draw two cards. You may do this only once each turn.

(1) Daro
CardassianSecond Edition

Staff 5 / 5 / 5
skill dot Astrometrics skill dot Engineer skill dot Transporters
Glinn. 

(2) Davin
CardassianCall To Arms

Command 4 / 6 / 6 Terok-Nor related card 
skill dot Astrometrics skill dot Law skill dot Treachery
When you play this personnel, discard the top card of an opponent's deck.

(4) Dejar, Cunniung Sabotur
CardassianStrange New Worlds

Unique Staff 4 / 6 / 5
skill dot Engineer skill dot Intelligence skill dot Science
skill dot Treachery
When this personnel uses her Intelligence to complete a mission, score 5 points.

(2) Dukat, Anjohl Tennan
BajoranNessesary Evil

Unique Command 2 / 6 / 6
skill dot Anthropology skill dot Archaeology skill dot Diplomacy
skill dot Programming skill dot Treachery x2
While this personnel is facing a dilemma, you may remove an Anthropology or Leadership personnel in your discard pile from the game to make this personnel attributes +1 until the end of this mission attempt.

(3) Dukat, Liberator and Protector
CardassianCall To Arms

Unique Command 2 / 6 / 6 Terok-Nor related card 
skill dot Diplomacy skill dot Leadership skill dot Officer
skill dot Treachery x2
Gul. When this personnel uses a skill to complete a mission, each of your opponents discards the top three cards of his or her deck. You may do this only once each turn.

(3) Dukat, Liberator and Protector
CardassianCall To Arms

Unique Command 2 / 6 / 6 Terok-Nor related card 
skill dot Diplomacy skill dot Leadership skill dot Officer
skill dot Treachery x2
Gul. When this personnel uses a skill to complete a mission, each of your opponents discards the top three cards of his or her deck. You may do this only once each turn.

(3) Dukat, Military Advisor
CardassianSecond Edition

Unique Command 2 / 6 / 6
skill dot Diplomacy skill dot Leadership skill dot Navigation
skill dot Officer skill dot Treachery x2
Commander: Prakesh. Gul. Order - Place a card from hand on the bottom of your deck.

(3) Dukat, Prefect of Bajor
CardassianFractured Time

Unique Command Past 2 / 6 / 6
skill dot Diplomacy skill dot Exobiology skill dot Leadership
skill dot Officer skill dot Treachery x2
Gul. When this personnel or a Affiliation Cardassian personnel present is about to be stopped by a dilemma, you may discard a non-Affiliation Cardassian personnel from hand to prevent that. You may do this only once each turn.

(3) Dukat, True Cardassian
CardassianTenth Anniversary Collection

Unique Command 4 / 6 / 6
skill dot Leadership skill dot Navigation skill dot Officer
skill dot Programming skill dot Security
Commander: Naprem. When an engagement involving this personnel ends, the ship he is aboard and each of your Affiliation Cardassian personnel aboard it are not stopped. You cannot begin any other engagements this turn.

(2) Elim Garak, Agent of the Obsidian Order
CardassianSecond Edition

Unique Command 3 / 6 / 6
skill dot Exobiology skill dot Intelligence skill dot Programming
skill dot Security skill dot Treachery
While this personnel is attempting a mission, you may discard a personnel from hand to give him one of the discarded personnel's skills until the end of that mission attempt.

(2) Elim Garak, First Officer of Terok Nor
CardassianFractured Time

Unique Staff Alternate Universe 2 / 6 / 6
skill dot Biology skill dot Officer skill dot Programming
skill dot Security skill dot Treachery x2
When a personnel at this mission is about to be stopped by a dilemma, you may kill your captive to prevent that.

(2) Elim Garak, Plain, Simple Tailor
CardassianCall To Arms

Unique Staff 3 / 6 / 6 Deep Space Nine related card 
skill dot Diplomacy skill dot Intelligence skill dot Programming
skill dot Treachery
When this personnel is about to be killed by a dilemma, you may discard a personnel from hand to take this personnel into your hand instead.

(1) Emok
CardassianSecond Edition

Staff 5 / 5 / 5
skill dot Exobiology skill dot Intelligence skill dot Medical

(4) Enabran Tain, Head of the Obsidian Order
CardassianSecond Edition

Unique Command 2 / 7 / 3
skill dot Engineer skill dot Intelligence x2 skill dot Leadership
skill dot Programming skill dot Security skill dot Treachery x2
When an engagement involving your Affiliation Cardassian ship or Affiliation Romulan ship begins at this mission, if this personnel is aboard a ship, that ship may join that engagement.

(3) Enabran Tain, Retired Mastermind
CardassianEnergize

Unique Command 2 / 7 / 3
skill dot Intelligence x2 skill dot Programming skill dot Security
skill dot Treachery x2
When this personnel is about to be stopped, you may kill one of your other Affiliation Cardassian personnel present to prevent that.

(3) Enabran Tain, "Retired" Spymaster
CardassianReflections 2.0

Unique Command 2 / 7 / 3
skill dot Anthropology skill dot Intelligence x2 skill dot Security
skill dot Treachery x2
When you play this personnel, if each of your non-headquarters missions requires Intelligence, you may draw up to seven cards, then discard two cards from hand.

(3) Evek, Attaché to the Demilitarized Zone
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Anthropology skill dot Diplomacy skill dot Law
skill dot Leadership skill dot Officer skill dot Security
Commander: Vetar. Gul. When you play this personnel, you may discard a card from hand to download a Capture card.

(2) Evek, Harsh Interrogator
CardassianEnergize

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Leadership skill dot Officer
skill dot Security
Commander: Vetar. Gul. While you have a captive, this personnel gains Biology and Law.

(2) Gilora Rejal, Subspace Researcher
CardassianSecond Edition

Unique Staff 6 / 6 / 4
skill dot Programming skill dot Engineer skill dot Programming
skill dot Science
While this personnel is facing a dilemma, she gains Physics and Science.

(2) Goran
CardassianReflections 2.0

Command 6 / 6 / 6
skill dot Biology skill dot Intelligence skill dot Medical
skill dot Transporters
Infiltrator. When you play this personnel, you may discard an equipment or event card from hand to make this personnel cost -2.

(1) Hogue, Student of Political Ethics
CardassianNessesary Evil

Unique Staff 6 / 5 / 5
skill dot Honor skill dot Leadership skill dot Navigation
Dissident. Order - Discard the top card of your deck to make this personnel gain Science until the end of this turn. You may do this only once each turn.

(1) Jerax
CardassianSecond Edition

Staff 4 / 5 / 7
skill dot Biology skill dot Geology skill dot Security
Glinn. 

(1) Joret Dal, Patriotic Visionary
CardassianSecond Edition

Unique Staff 6 / 5 / 6
skill dot Biology skill dot Honor skill dot Intelligence
skill dot Science skill dot Security
Dissident. Glinn. While a Affiliation Cardassian ship is at this mission, it is Weapons -2 and Shields -2.

(1) Jural
CardassianEnergize

Staff 4 / 6 / 5
skill dot Geology skill dot Science skill dot Transporters
Glinn. While this personnel is present with a Gul, he gains Physics.

(1) Kovat, Public Conservator
CardassianSecond Edition

Unique 5 / 5 / 3
skill dot Anthropology skill dot Diplomacy skill dot Law
While this personnel is attempting a mission, you may kill your captive to make this personnel attributes +3 until the end of that mission attempt. You may do this only once each turn.

(3) Lemec, Posturing Negotiator
CardassianSecond Edition

Unique Command 4 / 5 / 6
skill dot Diplomacy skill dot Geology skill dot Medical
skill dot Officer skill dot Transporters skill dot Treachery
Commander: Reklar. Gul. While you have a higher score than each of your opponents, this personnel is Cunning +2 and Strength +2.

(3) Madred, Calculating Captor
CardassianSecond Edition

Unique Command 2 / 6 / 5
skill dot Archaeology skill dot Intelligence skill dot Officer
skill dot Security skill dot Treachery x2
Gul. When you play this personnel, you may download a Punishment card.

(1) Magren
CardassianCall To Arms

5 / 6 / 5 Terok-Nor related card 
skill dot Biology skill dot Medical skill dot Physics

(2) Makbar, Chief Archon
CardassianSecond Edition

Unique 4 / 7 / 4
skill dot Anthropology skill dot Law skill dot Medical
skill dot Treachery
At the start of each of your turns, each of your opponents who has a captive in your brig must discard the top card of his or her deck.

(2) Mavek, Science Officer
CardassianCall To Arms

Unique Staff 6 / 5 / 5 Terok-Nor related card 
skill dot Biology skill dot Geology skill dot Navigation
skill dot Science
When you play this personnel, if your non-Cardassian is at this mission, you may download an equipment.

(1) Megar
CardassianSecond Edition

5 / 5 / 5
skill dot Anthropology skill dot Biology skill dot Law

(2) Mila, Trusted Confidante
CardassianNessesary Evil

Unique 7 / 5 / 3
skill dot Biology skill dot Honor skill dot Intelligence
skill dot Medical
Dissident. When an interrupt is played, you may kill this personnel to prevent that interrupt and place it in its owner's discard pile.

(1) Natima Lang, Professor of Political Ethics
CardassianEnergize

Unique 6 / 6 / 4
skill dot Diplomacy skill dot Honor skill dot Law
skill dot Leadership skill dot Programming
Dissident. When you play this personnel, discard a card from hand.

(2) Nerot
CardassianCall To Arms

Staff 5 / 5 / 6 Terok-Nor related card 
skill dot Archaeology skill dot Exobiology skill dot Security
skill dot Transporters
Glinn. When you play this personnel, for each Punishment event you command, he is cost -1.

(3) Ocett, Dogged Rival
CardassianSecond Edition

Unique Command 4 / 6 / 5
skill dot Archaeology skill dot Exobiology skill dot Navigation
skill dot Officer skill dot Security skill dot Treachery
Commander: Bralek. Gul. When you play this personnel, you may discard the top card of your deck to place any other card from your discard pile on top of your deck.

(3) Odo, Impartial Investigator
CardassianNessesary Evil

Unique Staff Past 6 / 6 / 8
skill dot Anthropology skill dot Exobiology skill dot Honor
skill dot Law skill dot Security
Shape-shifter. Order - If this personnel is at a non-headquarters mission, lose 5 points and stop him to place an opponent's non-Honor personnel present in your brig.

(2) Parn
CardassianSecond Edition

Command 4 / 6 / 5
skill dot Archaeology skill dot Diplomacy skill dot Leadership
skill dot Officer skill dot Treachery
Legate. 

(2) Rogesh
CardassianSecond Edition

Staff 4 / 6 / 5
skill dot Intelligence skill dot Navigation skill dot Physics
skill dot Science skill dot Treachery

(2) Rusot, Proud Nationalist
CardassianNessesary Evil

Unique Command 4 / 5 / 6
skill dot Biology skill dot Geology skill dot Officer
skill dot Treachery
Dissident. Gul. While you command more events in your core than each of your opponents, this personnel gains Leadership and Security.

(2) Seskal, Comrade in Arms
CardassianNessesary Evil

Unique Command 5 / 5 / 6
skill dot Anthropology skill dot Astrometrics skill dot Officer
skill dot Science
Dissident. Glinn. While you command more events in your core than each of your opponents, this personnel cannot be stopped by dilemmas.

(3) Tekeny Ghemor, Prominent Official
CardassianStrange New Worlds

Unique Command 7 / 6 / 5
skill dot Diplomacy skill dot Engineer skill dot Honor
skill dot Law skill dot Leadership skill dot Programming
skill dot Transporters
Dissident. Legate. When you play this personnel, discard a card from hand. When this personnel is about to be stopped by a dilemma, you may stop your Dissident present instead.

(1) Thorel
CardassianCall To Arms

Staff 6 / 5 / 5 Terok-Nor related card 
skill dot Archaeology skill dot Geology skill dot Science

(3) Toran, Ambitious Brute
CardassianNessesary Evil

Unique Command 2 / 5 / 6
skill dot Astrometrics skill dot Diplomacy skill dot Officer
skill dot Physics skill dot Treachery x2
Assassin. Gul. Order - Discard a personnel from hand and return this personnel to his owner's hand to kill an opponent's personnel present who has a skill that discarded personnel has.

(0) Tora Ziyal, Beloved Daughter
CardassianCall To Arms

Unique 6 / 4 / 4 Terok-Nor related card 
skill dot Anthropology skill dot Geology skill dot Honor
Dissident. When you play this personnel, discard a card from hand.
When this personnel is stopped by a dilemma, you may discard a card from hand to draw a card.

Cardassian are referenced by: Personnel Kira Nerys, Reformed Collaborator

Move to Personnel