|
|
|
|
|
|
||
|
|
(5) Mercenary Ship Common card from Energize (2003) Escaping one dangerous situation for another, the typical mercenary vessel is held together by stolen parts, desperate ingenuity, and blind luck. Nevertheless, such ships often outlast their captains. |
|
|
Affilation: Non-aligned Range: 8 Weapons: 7 Shields: 7
Staffing/Command requirements: Class: Virayllan Class / Ship-Equipment: Standard Equipment |
||
|
Strategy notes 'crosslinks' - Mercenary Ship
See Non-Aligned |
||