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Skeleton Crew

(0) Skeleton Crew

Uncommon card from Call To Arms (2003)

With Deep Space 9 evacuated of non-critical personnel during a local plasma disruption, it was an easy matter for a mercenary team to overwhelm those left behind.

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Dual Dilemma

Place this dilemma on this mission. To begin a mission attempt at this mission, you must have at least six personnel involved. When you complete this mission, this dilemma is overcome.

 
   

Strategy notes

'crosslinks' - Skeleton Crew

See dilemmas with a cost of 0 (dual), examine & manipulation - opponent’s mission attempt abilitys in strategy area.

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