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'crosslink': affiliation - related, Klingon related cards

 

crosslink

This 'crosslink' shows all 'Affiliation Klingon Klingon related cards' cards (1x Artifact ,7x Equipment ,23x Event ,1x Incident ,6x Interrupt ,2x Objective).

 

Sword of Kahless
ArtifactBlaze of Glory

Use as Equipment card. Where present, your Klingons with Honor are attributes all +3; Kahless is STRENGTH +7 more and may not be killed in personnel battle. (Not duplicatable.)

Bat’leth
EquipmentBlaze of Glory

Each of your Klingons present is STRENGTH +2, and in each battle one of them may mortally wound one adversary they just stunned. (Cumulative.)

Classic Disruptor
EquipmentMirror, Mirror

Klingon and Romulan use only. Each of your Enterprise personnel present is STRENGTH +2 (cumulative). Each of yourEnterprise leaders present adds SECURITY.

D’k Tahg
EquipmentBlaze of Glory

Klingon use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your Affiliation Klingon card(s).

Klingon Disruptor
EquipmentPremiere

Klingon and Non-Aligned use only. Each of your personnel STRENGTH + 2 where present. (Cumulative.)

Klingon Disruptor Rifle
EquipmentBlaze of Glory

Klingon and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Klingon PADD
EquipmentPremiere

Klingon use only. Each of your personnel CUNNING + 2 where present. (Cumulative.)

Mek’leth
EquipmentBlaze of Glory

May report wherever you have a Klingon present. Each of your Klingons present is STRENGTH +2. (Cumulative.)

A Chance for Glory
EventSecond Edition

Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Affiliation Klingon personnel. If you win, score points.

BaH!
EventSecond Edition

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon ship. That ship is Weapons +1. If you win, score points.

Born for Conquest
EventEnergize

Assault. Plays in your core.
Order - Destroy this event to begin combat involving your Affiliation Klingon Officer personnel. If you win, score 10 points and randomly kill an opponent's personnel involved.

Discommendation
EventQ-Continuum

Plays on any Klingon who survived a losing battle.That Klingon is now Non-Aligned, has no Honor and loses points.

Espionage: Cardassian on Klingon
EventDeep Space Nine

Plays on any Klingon mission. Your Cardassian personnel may now attempt this mission. Discard after mission completed.

Espionage: Dominion on Klingon
EventThe Dominion

Plays on any Klingon mission (for free if your Klingon intruder icon personnel is there). Your Dominion personnel may now attempt this mission. Discard after mission completed.

Espionage: Federation on Klingon
EventPremiere

Plays on any Klingon mission. Your Federation personnel may now attemp this mission. Discard after mission completed.

Espionage: Klingon on Federation
EventPremiere

Plays on any Federation mission. Your Klingon personnel may now attemp this mission. Discard after mission completed.

Espionage: Romulan on Klingon
EventPremiere

Plays on any Klingon mission. Your Romulan personnel may now attemp this mission. Discard after mission completed.

Ferocity
EventEnergize

Assault. Maneuver. Plays in your core. When you win combat or an engagement involving your Affiliation Klingon personnel, you may destroy this event to randomly kill an opponent's personnel involved.

Heart of Glory
EventEnergize

Assault. Maneuver. Plays in your core.
Order - Destroy this event to begin combat or an engagement involving your Affiliation Klingon personnel. If you win, randomly kill two opponent's personnel involved.

I Am Not A Merry Man!
EventQ-Continuum

Plays on any one Klingon. While in play, once per turn that Klingon may nullify one Q-Icon icon interrupt, event or dilemma where present. (Not duplicatable.)

Klingon Civil War
EventQ-Continuum

Plays on table. While in play, when a Klingon ship destroys any opponent's Klingon ship, winner scores points = loser's WEAPONS + SHIELDS. (Immune to Kevin Uxbridge.)

Let Honor Guide You
EventSecond Edition

Assault. Plays in your core.
Order - Destroy this event to begin combat involving your Affiliation Klingon Honor personnel. If you win, randomly kill an opponent's personnel involved.

Noble Cause
EventFractured Time

Decay: 2. (When there are two cards on this event, destroy it.) To play this event, you must command three Affiliation Klingon personnel. Plays in your core. When you destroy an Assault or Maneuver event you own, you may place it on this event. When this event is destroyed, you may take each card here into your hand.

No Peace in Our Time
EventSecond Edition

Maneuver. Plays in your core. Each of your Affiliation Klingon Treachery personnel is Cunning +2.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon Treachery personnel. If you win, randomly kill an opponent's personnel involved.

Organian Peace Treaty
EventThe Trouble With Tribbles

Seeds or plays on table. Your Federation- and Klingon-affiliation cards that have Enterprise icons may mix and cooperate. (Immune to The Devil.)

Treaty: Bajoran/Klingon
EventDeep Space Nine

Plays on table (for free if you have Chancellor Gowron in play). Your Bajoran and Klingon affiliations recognize this treaty. They can now mix and cooperate.

Treaty: Federation/Klingon
EventPremiere

Plays on table. Your Federation an Klingon affilations recognize this treaty. They can now mix and cooperate.

Treaty: Federation/Romulan/Klingon
EventTournament Sealed Deck

Plays on table. If you have no side decks, your Affiliation Federation, Affiliation Romulan and Affiliation Klingon affiliations may mix, cooperate and ignore affiliation battle restrictions, but may not attempt opponent's missions.

Treaty: Romulan/Klingon
EventPremiere

Plays on table. Your Romulan an Klingon affilations recognize this treaty. They can now mix and cooperate.

Warrior’s Birthright
EventSecond Edition

To play this event, you must command three Affiliation Klingon personnel. Plays on your mission. You may meet Integrity and Cunning requirements of this mission and each dilemma you face at this mission using Strength instead.

We Will Not Surrender
EventEnergize

Maneuver. Plays in your core.
Order - Destroy this event to begin an engagement involving your Affiliation Klingon Officer personnel. If you win, score 10 points and randomly kill an opponent's personnel involved.

Blood Oath
IncidentBlaze of Glory

Plays on a non-Borg personnel who has INTEGRITY < 8 and no Honor. Adds Nemesis (links, rot) icon beginning at start of your next turn. OR Plays on table. While you have two Nemesis (rechts, rot) personnel present together, all Nemesis (links, rot) personnel lose their first-listed skill and, in place of one card draw, you may download to that location I.K.C. Ning’tao, I.K.C. Lukara, I.K.C. Gr’oth, Bat’leth, Blood Oath or one Nemesis (rechts, rot) personnel.

Arbiter Of Succession
InterruptQ-Continuum

Two strongest Klingon leaders at one location battle. Place on winner to score points and nullify Klingon Civil War. If killed, points transfer to opponent. (Not duplicatable.)

Honor Challenge
InterruptPremiere

Plays just after an Away Team battle is initiated. Each Klingon with Honor immediately kills one opponent with Treachery. Battle continues.

Incoming Message - Klingon
InterruptPremiere

Your ship must immediately return to nearest Klingon outpost, full speed." Place on one Klingon ship until outpost reached, then discard.

Klingon Death Yell
InterruptPremiere

Plays on any just killed Klingon with Honor. Yell to warn the dead and earn bonus points. May play only one death yell for each such Klingon.

Klingon Right of Vengeance
InterruptPremiere

If any Klingon is killed in a away team battle, all other Klingons present may immediately re-attack with double STRENGTH.

Qapla’!
InterruptThe Fajo Collection

If an opponent attacks you, during that battle your Klingons with Honor add INTEGRITY to STRENGTH. (Not cumulative.)

Council of Warriors
ObjectiveThe Trouble With Tribbles

Plays on your Mission Klingon mission showing less than 30 points (or on Qo'noS), if unattempted. Nullified if you play (or have played) Scan, Full Planet Scan, or a non-Klingon personnel. If you solve by end of your next turn, place objective in point area: place here all ships your ships destroy in battle and all personnel your Klingons kill in personnel battle to score points equal to WEAPONS or STRENGTH printed on card.

Hero of the Empire
ObjectiveThe Trouble With Tribbles

Seeds or plays on Deep Space Station K-7. Download Captain Kirk aboard; he may not be moved. If he leaves play because of a Tribble Bomb (or an action your opponent initiated), timeline disrupted in 2267: place objective on table; each Alpha Quadrant mission solved this game is -10 points if solved by opponent, or +10 if showing Mission Klingon icon and solved by your non-Federation crew or Away Team.

Move to ArtifactMove to EquipmentMove to EventMove to IncidentMove to InterruptMove to Objective