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Card Extra

Jem’Hadar Attack Ship from Kathy McCracken (01/1999)

See picture of Jem’Hadar Attack Ship.

 

Take the WEAPONS and SHIELDS of a Vor'cha attack cruiser. Add the modest staffing requirements of a K'Vort bird-of-prey. Your opponent can't get a tractor lock on it to keep it at bay; and you can probably imagine what its Invasive Transporters will do (when enabled by other cards, much as tractor beams are now).

While a little slow at RANGE 6, that can be remedied with a Plasmadyne Relay or two (they're cumulative, so you can get your RANGE up as high as you want). The ship is universal, for easy fleet-building. Look out, Alpha Quadrant: the armada deck just got a notch more dangerous.

Combos:

  • Jem’Hadar Attack Ship x?: 3 will damage a Colony, 4 will damage half the outposts available, 5 will get the rest.
  • Jem'Hadar Attack Ship + Invasive Beam-In: And you thought only the Borg were a boarding party threat.
  • Jem'Hadar Attack Ship + Primary Supply Depot + Plasmadyne Relay x3: Get a head start on speeding up your armada.

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