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Neural Servo Device

Neural Servo Device

Uncommon card from Premiere (1994)

Device which can be used to control a crew by activing pain causing implants.

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Plays on any non-aligned ship. Unless 2 SECURITY aboard, use ship and crew for one turn as your own. Discard event.

 
   

Strategy notes

Strategy article

Card Extra from Kathy McCracken (09/03/2000)

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Rule notes

Official Runlings:

See control.

Taken from: Rulebook Glossary (08/2002)

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