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Menthar Booby Trap

Menthar Booby Trap

Common card from Premiere (1994)

Relic from ancient Menthar-Promellian war. Aceton assimilators trap passing ships, drain power, then emit deadly radiation.

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Space Dilemma

Unless MEDICAL present, one crew member killed (random selection). Ship can't move until 2 ENGINEER present.

 
   

Strategy notes

'crosslinks' - Menthar Booby Trap

See MEDICAL-related dilemmas in strategy area.

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Rule notes

Major Rakal's Dilemma Facts

If crew does not meet conditions (MEDICAL), randomly select one crew member to be killed; ship and crew are "stopped". Whether crew meets conditions or not, place dilemma on ship; it cannot move until dilemma cured (discarded) with 2 ENGINEER. If crew met conditions, they are not "stopped" and must continue to next dilemma.

Official Runlings:

Errata: Place on ship; it cannot move. Unless MEDICAL present, one crew member killed (random selection). Discard with Ship can't move until 2 ENGINEER present aboard.

Taken from: Rulebook Glossary (08/2002)

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